TerraMGP said:
FF game stories, aside from 9 anyways, stopped being good after six. Again I have to say its not redundant rambling, people just don't have the ability to really care about something and pay attention that long anymore. Its literally ADD. You just want them to 'get to the point' when they are doing it. They are getting to the point, they are just giving you ALL the information. Its INTERESTING. Besides again if you really hate them that much and hate the story skip it. Lengthy character and plot development are in no way signs of bad writing and if your looking for a game to JUST play then why on earth are you playing an RPG?
Well, using MGS4 as an example, there are several good reasons why having a small game:cut scene ratio in a video game is not recommendable. Like I said, you paid good money for the game, so you're bound to watch the cutscenes first time around. And in MGS4's case, that works to its disadvantage as they are:
(a) usually very long. Which adds greatly to the story, yes, but detracts enormously from the game and makes the players feel increasingly less involved with the story - you become something of an outsider to it, and as a result gradually start to care less. Luckily, Kojima added interactive moments in case you're falling asleep. But, they also grow tiresome/old after a while (and, waiting 10-20 minutes to rapidly press X for a single flashback in the entire scene is not that great). By the way, even patient people without ADD might object to 23 minutes of WAITING (or playing CAMERA (WO)MAN if you prefer) before they can dig into the GAME they just bought.
The Elf in Warcraft 2 said it best I think: "Even the Elder Races get tired of waiting".
(b) feature such cool moves/acrobatics that Snake's in-game moves begin to feel tame by comparison. You get to see all these awesome stunts, but don't get to do them for yourself. A big disappointment for me, since I love games a la Devil may Cry which allow just that. Also, the locales depicted in the cut scenes are usually so brilliant that I can't help myself but wonder how great it would have been if you could actually play in them. Maybe Kojima wanted you to feel that Snake wasn't the absolute badass in the game anymore, but to me it feels like a missed opportunity.
(c) are utterly embarassing on multiple occasions. There are multiple scenes in there which are okay for a kid's game, but for a mature audience? No no no no. I can't go into details here as I don't want to spoil the game for others, but there are multiple sequences in there where you can't help but think what Kojima was smoking while putting them in a game for, ahem, **18+** gamers.
I sat through all the cutscenes and Codec conversations (which are surprisingly limited this time around) and after watching them all, I agree with Yahtzee that MGS4 really needed some trimming/editing there. Most of them were awesome and all, but I can't help but feel that some professional "house cleaning" would have greatly increased the experience for the average gamer and even the average MGS fan.