Zombie Informed Survival Test (Z.I.S.T.)

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nuba km

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woots7 said:
A-, you prioritise safety and getting the hell away, you also realise when someone is more of a risk then they are worth and you have down to earth plans though you need to have more long term plans.
MasterOfWorlds said:
A but not far of an A+, good plans as well as thinking long term but loosed some marks for not thoroughly reading he instructions but you can join my zombie survival team if we ever meet up in the apocalypse but the team has now reached 5 so you may lose your spot if someone better comes along.
lettucethesallad said:
I did say that the person who drips is the person closed to you, you get an B-,need to work a bit more on your plans and the weapon choice in the first scenario did make you loose a few marks.
viranimus said:
you get an A, majority of your points come from the first scenario as you plan ahead and pick a realistic weapon, though you answers were good for the other scenarios you are short of joining my team only due to the limited number and the answers others have given.
Daverson said:
you get an A+(just) but this mean you can join my zombie survival team, you think outside the box and ahead, you knew your zombies and could therefore evaluate the likely hood of infection, you have a realistic idea of trying to save people.
ender214 said:
A, realistic and logical thinking, the only reason you can't join the zombie survival team is due to the quality of the other members.
mb16 said:
B, you need to think more long term though your plans are good and for the most part realistic though you need a bit more trust in other people (though too much trust will get you killed)
Holy_Handgrenade said:
B, while having good plans you need to know your zombies more (once L4D zombies notice something they start sprinting) and you kindness is your biggest weakness.
 

nuba km

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VuvuZelaMan said:
1)
Item: Shovel
Equipment: Combustible gardening supplies (they exist), lighter
Action: Toss fire at zombies with shovel. Leave some fire near door for protection.

2)
Item: Pointed pole
Equipment: Adrenaline
Action: I assume I am slower than the policeman (and that they refuse to abandon the girl), so he can carry the girl and run while I (by nature) am behind, using the pointy stick to poke anything too close to my precious fluids. I run for the safehouse, and use the pointy stick to jamb the door.

If first assumption is incorrect, run and jamb door.
If second is incorrect, convince policeman that abandoning the injured is the optimal course, and we run and jamb door.

3)
Item: Pistol
Equipment: Helicopter
Action: Shoot the zombies in the front of the formation while the companion gets up, then run to helicopter. If determined to be injured beyond ability to walk, they are doomed regardless.
sorry but due to the excellent quality of others you can not join my zombie survival team thgough i am sure others would be willing to join you.
 

Pyro Paul

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nuba km said:
with Revised questions.

1.)
barricading is out of the option in such a situation.
the best course of action would be to lay down industrial adhesives (wood glue or the like which is sold in hardware stores) along the entry points. even if they are capable of breaking through the glass and door (which i assume, although locked, is still a see through glass door) the adhesive resin will buy me enough time to go through with my plan.

Using duct tape and any extra clothing i would pad myself to provide full covrage around my lower arms, upper arms, Neck, crown, lower torso, upper legs, and calfs. this will provide enough coverage and protection from a majority of the popular bite locations and grasping points while mantaining mobility and flexability.

a Pick Axe or fire axe would be a great weapon of choice as it gives both a weapon plus a utilitarian addition (key to the city baby.) Fire Extinquisher, Flares, Flaregun (yes, hardware stores sell these often) a hatchet for a more close combat weapon. Flash light, and provisions (candies and snacks from near regester.)

Exit Plan-
set up propane tanks with nails duct tapped to it as IED.
to set off, use fire extinguisher on the cap of the Propane tank, then Toss off of top of building. the weakened metal will break upon impact causing violent decompression, although it might not have the firey explosion that most are looking for. it will explode and send deadly shrapnial into the zombie crouds.

after doing this 3-4 times, effectively clearing the front, i would consume a few energy drinks to fight off my fatigue and make my escape. point of intrests would be car dealerships, gun stores, or military positions.

most of these points tend to be hubs for smart survivors, and if not, they also contain materials which help me survive.


2.) Pick up girl and run. Police with baton will provide cover as we make our way to safe house. after 100-120 meters i would drop the grenade. this is enough time for the infected to converge in a single advancing point. the concusive blast and sharpnel at the head of the advancing horde would disorient and distract them. by the time they recover and set focus on us again, we will have a 200+ meter advantage, enough time to the safe house and secure it.

Check for injuries, quarinteen little girl in bathroom, rest quietly and let infected subside and dispurse.


3.) I still believe that i should make it top priority to get to the helicopter. not because i want to live, but because i will be at the objective and not need to displace any more. being at or near the helicopter, i would stop and provide cover fire, from this vantage i'll be able to take my time to line up critical shots and give proper cover.

stopping to cover the person as i got up would mean that i would have to stop the momentum of my movement, calm down sufficently to take aim, fire several times to cover, then pick my momentum up again and continue moving. all the while i have to be concious of the other survivor and my distance from the escape vehical.

there is also the point that the individual that tripped may not be the only survivor in danger, it is only stated that he is the closest survivor to you. from the helicopter vantage point i can take in the situation and assess whom is of priority which would need my asistance.
 

nuba km

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Pyro Paul said:
A+, great survivor that plans ahead a slight improvement in creativity would be useful but not necessary you would also be a great hand to anyone that would meet you in the ZA you are the third person to receive a bronze chuck norris of the zombie apocalypse trophy. you can join my zombie survival team because we are the best of the best (When it comes to plans).
 

Andrew_Waltfeld

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nuba km said:
edit: I WILL MARK YOUR RESPONSE!
I want to check how my fellow escapist would to in a zombie apocalypse. I will present you with three scenarios that you may occur in a zombie apocalypse:

1.you have ran into a small hard ware store that has: gardening equipment, tools and cash register. you have locked the front door and there is no back door. their are around 200-300 zombies out side what to you do? (in this situation it's slow hard to kill zombies)

2. you have teamed up with a police man and injured 5 year old girl, the police officer is out of ammo and only has a baton left you are carrying a frying pan/combat knife/grenade/pointed metal pole (pick one) zombies are hot on your tail you are about 500m away from a save house what to you do? (these zombies are left 4 dead zombies)
3. you and the person closest to you are 100m away from a helicopter that will rescue you when the other person falls over with the zombies 50m behind you have a pistol with 20 shots left what do you do? (these are 28 days later zombies)
1) I will grab a Edger. (about 5ft long pole with a half circle blade on one end) and grab some machetes and axes. Grab the flammable liquids and combustible like fertilizer, put them in the center of the building, starting to spread the liquids and dump them out all across the store, particularly near the front of the store and any other liquids. I will then lead it up to the roof, where I will then grab matches, and start drop it in, making sure it lit, then run like hell, jumping off the roof and booking it. If I am lucky, a fire will start and the zombies will be attracted to it.. thus burning. If not, booking it as fast as i can to a safe area is the next best bet.

2) Assuming the 5 year old is injured and it does not look like a bite mark, then I will grab her. Have the police man give me his baton and give him my metal pole. We book it to the safe house. In a place where you might be the last humans on earth, keeping everyone alive is a good idea.

3)Tell the person to get the **** up and shoot the incoming zombies while slowly backing up. I shoot any that get close.. (of course I haven't seen 28 days later) though if more than 3-4 start approaching from 40ft or more, I'm gonna book it. Though realistically, if the person fell, they should be back up in 3 seconds.
 

nuba km

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Andrew_Waltfeld said:
28 days later zombies run at Olympic speed so about 50m should take 5-10 seconds for them to run, but you still get a B, when jumping off the building can result in injury it can be very dangerous seeing as you are carrying sharp objects and fire can spread very quickly so it might stop you from jumping off though you at least try to distract the zombies. you value human live and realise when giving someone the better weapon can help. I went a bit nicer on the 3 scenario as you didn't know about the type of zombie though you do show that you leave the person to get up by themselves so you don't get put at risk.
 

capin Rob

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1.you have ran into a small hard ware store that has: gardening equipment, tools and cash register. you have locked the front door and there is no back door. their are around 200-300 zombies out side what to you do? (in this situation it's slow hard to kill zombies)

Make my way to the roof with chemicals and fasion some sort of incendary explosive, use those to thin the zombies (Of course I will try to keep from igniteing the building I am in). Get throwable sharp weapons to thin the herd even more, then use a garden hose to repel down the shop, and run through thinnest part of crowd, and make sure to have a light portable weapon to take out any zombies on my mad dash out.

2. you have teamed up with a police man and injured 5 year old girl, the police officer is out of ammo and only has a baton left you are carrying a frying pan/combat knife/grenade/pointed metal pole (pick one) zombies are hot on your tail you are about 500m away from a save house what to you do? (these zombies are left 4 dead zombies)

Have him carry the girl and we both sprint, I take the grenade and drop it, depending on the amount We should be good, If they fall behind, oh well.

3. you and the person closest to you are 100m away from a helicopter that will rescue you when the other person falls over with the zombies 50m behind you have a pistol with 20 shots left what do you do? (these are 28 days later zombies)

Run.Run.Run. He/she would do the same. I would sprint, taking occasional shots back to slow the zombies.
 

Andrew_Waltfeld

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nuba km said:
Andrew_Waltfeld said:
28 days later zombies run at Olympic speed so about 50m should take 5-10 seconds for them to run, but you still get a B, when jumping off the building can result in injury it can be very dangerous seeing as you are carrying sharp objects and fire can spread very quickly so it might stop you from jumping off though you at least try to distract the zombies. you value human live and realise when giving someone the better weapon can help. I went a bit nicer on the 3 scenario as you didn't know about the type of zombie though you do show that you leave the person to get up by themselves so you don't get put at risk.
a one story building is typically 10ft, and assuming you take a few extra seconds to drop down properly, can be as little as 4-5ft by hanging off the side of the roof depending upon how tall you are and your arm length. Also not to mention tossing down the edger first would be a prime idea. Perhaps it's just my childhood, but "jumping" off a one story building is all in the landing and HOW you do it. I probably should have gone into detail.

well if they running at Olympic speed, I'm booking it. The person who fell would be screwed if they fell anyway - they would get chased down even if they spent the 3 seconds to get up and run.
 

Rhymenoceros

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For 3 I'd try and shoot my friend in the head as an act of compassion but as I'm 15, terrified, running and I've never shot a gun before, I'll probably shoot him in the arm by accident then feel bad as I watch writhing in agony as the zombies arrive to eat his face whilst I am taking off to safety in the choppa'
 

lordlillen

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1. i would take a bunch of hedge edger's (those are like longer chain-saws right?) duck tape them onto a lawnmower and run straight through the zombie horde, dead rising 2 logic FTW

2. pointed metal pole, simple smack a bunch of them so they fall over and continue to do that while the cop is running away with the girl and once there close enough to the house i throw the pole into a bunch of zombies to remove weight and leg it.

3. shoot the guy in the head so he dosnt die painfully drop the gun and run like hell
(note droping the gun makes running easier.


so did i survive?
 

EMFCRACKSHOT

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1. Grab a crowbar and other provisions, flammables etc, and climb the ladder. According to scientific analysis, only 1 in 4 zombies is capable of climbing a ladder, so statistically i have plenty of time to hit them in the head and recover before the next one comes up. When the ranks of the undead have swarmed to the bottom of the ladder and left the outside clear, i climb off the roof and shut them inside the store.

2. i throw the little girl into the horde as a distraction and leg it. The policeman can follow or not, but you cannot afford to take the chance she was infected, and at least this way her death serves a purpose. Also, i take the frying pan. POinted metal pole might be good for keeping them at arms length, but the only real way of penetrating the brain and killing the zombie is to get it through the eye socket and swirl it around. Not very practical in such a high stress situation. The Grenade might sound like the most useful, but grenades are weapons of last resort, almost as much danger to you as to them Z's when you use them. Besides, its designed to rip apart legs and chest, not heads. All you will do is create a few more crawlers.

3. I order the chopper pilot to fly closer, keeping very low, keep running towards him and jump on. Then i turn to cover my comrade as he runs to the now much closer chopper. With a bit of luck we should all make it out okay.
And as these are 28 days later style, a shot to the centre mass in still about 90% combat effective so you don't need to be such a great marksman. (basing this on analysis of gunshot wounds from both films)
 

nuba km

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lordlillen said:
you get C+, needs to be more realistic with plans and think more long term.
EMFCRACKSHOT said:
A, thorough knowledge of zombies can help a lot knowing your weapons is also a good thing to do if I meet you on my journey thorough the zombie wasteland you can join the zombie survival team we are the best of the best at zombie survival.
 

Phlakes

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1. I assume they have gardening vehicles there, so enough said.

2. Have the policeman carry the girl while I toss the grenade a safe distance behind us to slow the zombies down, then run with the policeman and take the girl if he gets too tired.

3. It sounds like the person falls over right beside me, so I quickly help them up and keep running, and shoot any zombies that might get near.
 

Andrew_Waltfeld

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nuba km said:
lordlillen said:
you get C+, needs to be more realistic with plans and think more long term.
EMFCRACKSHOT said:
A, thorough knowledge of zombies can help a lot knowing your weapons is also a good thing to do if I meet you on my journey thorough the zombie wasteland you can join the zombie survival team we are the best of the best at zombie survival.
rofl I would not say that until it actually happens and you survive. Don't proclaim things you have yet to earn. Smarts and know how doesn't mean you'll survive everything.
 

Aur0ra145

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1.Easy, find roof access, survey the situation and make fertilizer bombs. Depending on the hardware inside you can fashion all sorts of crazy shit. Sharpen a flat edged shovel, lash it well to a longer stick, stand on roof and one by one decapitate the zombies. You've got time. For extended stay, start planting some of the food yielding plants on the roof so you'll have something to eat. Additionally start an earthworm farm (if they have them.) Then eat them for protein and to help out your planting soil. Gather stuff to make a signal fire if necessary and don't forget the umbrella and lawn chair for the roof, you will most likely be here a while so why not leisure about a bit.

Also, take a tarp and fashion a catchment for dew every morning so you can have some water each day.

This all really depends on what you have in the store, but leaving the store before all the zombies are dead really doesn't sound that appealing to me, you could survive there without ever having to leave.



2. I'd take a grenade, pick up the girl and run. I'm in good shape, got a 265 of my last AFPT. FUCKING RUN! Let the cop do whatever he wants, in fact a self sacrifice from him would be great.

Oh and the grenade. Grenades are FUCKING DEADLY! I'd choose a good time to let it loose, but you have to realize within 10m you are dead, regardless. Within 100m you have a good chance of getting hit if you are standing. So it'd have to be timed well, IF I use it.

Note: If the kid got heavy, or started bitching I'd drop her in an instant. Better you than me I always say. If I had the time, I'd knock her in the head, leave her on the ground, pull the pin from the nade and place it under her body. When the zombies moved her around, the grenade would detonate in 3-5 seconds.


3. Me? Get to the choppa! They'd want me to live. From the safety of the chopper, I'd start taking pot shots to help if they were doing alright, if not, I'd kill them. Life as a zombie is no way to be.

Note: I go shooting every other weekend. Question. Is the chopper manned and ready for flight? If not, I'd get in close the doors, climb into the right seat and find the POH and go through the startup sequence. I've flown a few choppers before, so I would probably get it off the ground.
 

nuba km

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Andrew_Waltfeld said:
nuba km said:
lordlillen said:
you get C+, needs to be more realistic with plans and think more long term.
EMFCRACKSHOT said:
A, thorough knowledge of zombies can help a lot knowing your weapons is also a good thing to do if I meet you on my journey thorough the zombie wasteland you can join the zombie survival team we are the best of the best at zombie survival.
rofl I would not say that until it actually happens and you survive. Don't proclaim things you have yet to earn. Smarts and know how doesn't mean you'll survive everything.
OK I'll be more accurate we are the best of the best at zombie survival plans.

Phlakes said:
C, needs to plan thing's out more.
 

TheAceTheOne

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Daverson said:
20rnds in a pistol clip? The gun nut in me is highly suspicious of this.
Correct me if I'm wrong, but would it be possible to use a modified clip in a pistol to make it hold 20 rounds? Assuming it's a possibility to modify weapons in a zombie apocalypse, of course.

Aur0ra145 said:
Life as a zombie is no way to be.
And quick comment on that... Life as a zombie? Does it count as life, exactly?
 

nuba km

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Aur0ra145 said:
A, you think ahead and have good idea what you are doing though you have unconventional ideas they properly would work only short of the team due to other excellent answers.