After Mass Effect 3

Recommended Videos

swolf

New member
May 3, 2010
1,189
0
0
]
swolf said:
i second this just end it after ME3 ..but then again a prequel about say the first contact war hmmm that would be cool
Yeah, that would be interesting as long as they don't do something that upsets the majority of fans that love the series the way that Star Wars fans were (are still?) angry about explaining the force. Also, I think it would be interesting if Bioshock did a prequel...I'd like to see Rapture before, during, and immediately after the riots. Sit back and imagine that. I think it would be interesting...there would be splicers that are insane, angry rioters with plasmids, and other chaos added to Bioshock. It would be a bit of a change but I think it would be a fun one. Yeah, it may change the "feel" but Bioshock did have action in it before so I don't think the change would be overly drastic.
 

Slaanax

New member
Oct 28, 2009
1,532
0
0
Hiphophippo said:
Xzi said:
Hiphophippo said:
spectrenihlus said:
Hiphophippo said:
I don't agree with their decision personally. Sometimes it's best to just let things peacefully die.
The universe it too big for that.
An opinion I don't share either.
How is that an opinion? I'm pretty sure that the scientific consensus is that the universe is BIG, lol. There's also a theory about it constantly expanding, so yea...
How expansive is the mario universe? What lies outside the mushroom kingdom? Is there a colony on the moon the Princess isn't aware of? What happened to her father?

Where does Dr. Wily get the parts for the robots and why does nobody else ever know he's doing it? Is there something going on we don't know about? We should explore all these options in more games.

Or maybe we shouldn't. Sometimes when games are pushed far beyond their welcome they original experience is tarnished. No matter how you cut it, another game in the Mass Effect universe is a sequel, Shepard or not, and I don't know if you've noticed, we have entirely too many sequels and not nearly enough original content.
Is, Star wars Kotor a sequel to Star Wars X-wing, basically with Dragon Age and Mass Effect, Bioware started their own IP so they no longer have to pay rights to other companies.
 

Hiphophippo

New member
Nov 5, 2009
3,509
0
0
Xzi said:
Not true. Do you consider Fallout Tactics a sequel to Fallout 2? Or Halo Wars a sequel to Halo 3? No, you don't.
I'm not sold on the idea of you being able to tell me what I think. You seem to be having an issue with someone having a differing opinion from you.

Hate that for you.
 

jad4400

New member
Jun 12, 2008
1,688
0
0
You know no one has really mentioned this, but a good game idea would be to set this hypothetical Mass Effect Game inside the Terminus Systems (that lawless war torn region of the Galaxy.) That way you would still have a lot of freedom to make all sorts of mischief in this area (its essentially described as an area where dozens of minor species constantly fight each other for land and massive mercenary groups control large amount of private holdings. Also I think the Batarians are in this area (the Batarians are of course the games equivalent of North Korea essentially)). This means that your character could do different missions for a variety of different factions (Species and Mercenary groups) ranging from infiltration to a full out assault on a planet or space station.

Your character could be some sort of mercenary captain and you control a larger team and can order them to do different tactical things on missions. So if you play as a straight foreword soldier, you can have your more tech/stealth oriented party members go off on sub-mission that can help you achieve your overall goal or make your main characters mission easier. For example you have your sneak team enter a complex and disable the security mechs. Then when you're main team storms the base, you only encounter armed living resistance.

You could also recruit different people into your little mercenary group, they're backgrounds and skills can effect missions differently, like what missions you might receive. If your team is mostly stealth oriented, then you may receive more infiltration missions. Heck the whole mercenary group could have its own origin story (how was your group founded, were you soldiers looking to operate with less red tape, we're they risk taking individuals who decided they could make good cash doing what they loved, were you pirates who decided to go legit?) You group could even have a way they operate (Are you tactical, doing just what the mission entails and try to limit damage, or do have a get the job done no matter the cost attitude).

These backgrounds can effect the game in the way of what factions may employ you, so if you are for the most part a group that tries to limit damage and just seek to make the Terminus system safer, then the race of warmongering aliens who want you to raid the peaceful farming planet probably won't offer you that contract. Conversely if you are a group of ex-pirates who go nuts and do whatever it takes to get the job done, then the obligatory good guy faction probably won't ask your group to extract a trapped informant or something.

You could upgrade your ship so that it can do different things for your group. Like if you get an upgraded targeting computer, the gunnery officers can provide limited orbital bombardments. Upgrade your weapons systems and your ship can launch attacks on space borne-targets (like if you are in a space station, attack parts of it you are not going to so that the defenders are weakened) or if you are on the ground destroy satellites in orbit to disrupt the enemies' communication and intelligence.

I just think that while the Shepard arc may end with Mass Effect 3, the universe its self should not die.
 

spectrenihlus

New member
Feb 4, 2010
1,918
0
0
People just read the Cerberus Daily News that Bioware delivers on a daily basis. Each one of those stories can become a game. Just look at what is going on now concerning Turian separatists.
 

Hiphophippo

New member
Nov 5, 2009
3,509
0
0
spectrenihlus said:
Hiphophippo said:
spectrenihlus said:
Hiphophippo said:
I don't agree with their decision personally. Sometimes it's best to just let things peacefully die.
The universe it too big for that.
An opinion I don't share either.
Than your imagination is too small.
*Then

And you're right. My imagination is too small because I'd rather a developer as prolific as Bioware continue to release new and interesting IPs instead of rehashing one of them beyond it's planned story arc.
 

spectrenihlus

New member
Feb 4, 2010
1,918
0
0
Hiphophippo said:
spectrenihlus said:
Hiphophippo said:
spectrenihlus said:
Hiphophippo said:
I don't agree with their decision personally. Sometimes it's best to just let things peacefully die.
The universe it too big for that.
An opinion I don't share either.
Than your imagination is too small.
*Then

And you're right. My imagination is too small because I'd rather a developer as prolific as Bioware continue to release new and interesting IPs instead of rehashing one of them beyond it's planned story arc.
If they are as prolific as you say they are then they would be more then capable of releasing new games and to continue their IP which by the way is what they have stated they will be doing anyway to your opinion is irrelevant. Now let's get back on topic and think of a games that you would love set in the Universe of Mass Effect. Whether they happen or not is not up to me or you.
 

Hiphophippo

New member
Nov 5, 2009
3,509
0
0
I see we have some serious Mass Effect love in this thread. That's cool guys. I'm not the only one in this thread that doesn't think continuing after the planned arc (as gathered from their released statements). Not everyone is going to agree with you all. Sooner you learn that the better.
 

spectrenihlus

New member
Feb 4, 2010
1,918
0
0
Hiphophippo said:
I see we have some serious Mass Effect love in this thread. That's cool guys. I'm not the only one in this thread that doesn't think continuing after the planned arc (as gathered from their released statements). Not everyone is going to agree with you all. Sooner you learn that the better.
Had Star Wars stopped after the original trilogy yes we wouldn't have Jar Jar Binks however we wouldn't have Revan either.
 

Kryzantine

New member
Feb 18, 2010
827
0
0
I think Bioware should make another RPG with a Krogan lead. It would easily be the best way to continue the series, for the following reasons:

1. Imagine how badass a Krogan Spectre is. I mean, it'd take some balls to stand in the way of any Krogan warrior, but you'd have to be a complete moron or the bravest person in the universe to stand against a Krogan Spectre. Playing as one should help the player realize just how notorious this kind of organization can be.

2. You get a lot of history with your character. Krogan can live for around 600-800 years, and they're pretty tough to defeat. That's a lot of gameplay potential.

3. The mercenary appeal. Tied into the prior point a little, Krogan have a history for going merc and wandering the galaxy, taking whatever gun job they need for credits. They're a very violent and very chaotic people. Both of those traits are good for gamers. It justifies constant employer shifts, side changes, and party betrayals.

4. Advanced biotic and combat potential. I don't know how tech can be worked into the game, because we don't know many Krogan that can use tech abilities, but we know that Krogan biotics, Krogan shotguns and the combination of them is feared through the galaxy. There could be some fun combat in this game if it's done right and if the biotics will be something to fear.

5. Player morality. Krogan are a very independent people (this post is starting to remind me just how similar the Krogan are with the original Neanderthals: both are races renowned for their physical strengths, and both are commonly perceived to be nothing more than thuggish brutes, but in fact are highly spiritual peoples), and while there might be that stone cold mentality set in stone (no pun intended), there is potential to act as a paragon Krogan, perhaps become one of the few Krogan that honestly tries to lead by peaceful negotiation.

6. Rachni. You have the ability to survive in their hostile environments, and you should be able to attack them on their own turf for once. It could be an interesting opponent to fight in the game.

7. Adventure. Tied to point 3, but I don't care, this is the most important thing about this idea. Adventure plagues Krogan, and they will always get into some scrap, which is good for the gamer. After all, Mass Effect is all about exploration of the galaxy and searching the unknown. Let's be honest, underneath all the technology, settings, races, timelines, it's the exact same as every other fantasy world out there: go out, explore and conquer. And Krogan are a fine representative of that.

I'd love to see an RPG similar to Mass Effect that centers on a Krogan who becomes a Spectre about halfway through the game, perhaps doing some merc work before then, perhaps running down a notorious criminal or a rogue Spectre after then, and his relationship with the people he meets.
 

latenightapplepie

New member
Nov 9, 2008
3,086
0
0
Don't make the protagonist a child of Shepard; it would break the idea of some people's Shepard that they've been playing for a whole trilogy.

And don't make it about Shepard in his/her younger days, because then it seem as though it's less the 'Mass Effect' universe and more the 'Commander Shepard' universe .

And don't make it a MMO. Not because it wouldn't work, but because I don't play MMOs and after The Old Republic, I don't want another fantastic Bioware series going the online multiplayer route.

Almost anything else is fair game.
 

DarthVanitas

Pure Darkness
May 16, 2010
53
0
0
I want a multiplatform prequel so I don't have to spend days at a time at a friends apt. playing through it...

Dam, I need a 360...