I enjoy WRPGs and JRPGs both (although I admit I do like WRPGs more) for different reasons, and different games. I pick and choose games out of both styles, in fact, I do this for every genre and style of game. Dragon Age didn't really appeal to me that much in the end, so I uninstalled it. No fuss, no muss, no hard feelings. It doesn't matter where it comes from, how it is styled and what design philosophy drives it, a good game is a good game.
Therumancer said:
By the same token I figure that if some game develeopers wanted to go back to old school type play with new technology/graphics, say someone deciding to resurrect "Wizardry", singe player "Ultima", or "Might and Magic" (prior to that "Heroes Of Might And Magic" series) they would find a dedicated, consistant, audience. However it would not be the kind of success big game producers are aiming for. The idea being that the lower the common human denominator you can aim at, the more money you can potentially make.
I think it's pretty funny that these types of games - old school Western RPG dungeon crawlers - were and continue to be massively popular in Japan. Wizardry was so popular that there are a bunch of Japanese only sequels, and there was even a (terrible) anime series. The Etrian Odyssey games are a modern take on this.
Of course, these games have become somewhat unpopular in the West now, leading people to believe that Japanese people just hate Western RPGs completely.
s69-5 said:
Okay, I'm not trying to be mean to you here at all, because I liked your post. Just want to mention though that, being an older gamer that has loved RPGs for a LONG time, I never liked Wizardry, Ultima or Might & Magic. I couldn't put my finger on it as a child, but looking back now, I see what it was... Western games in those days hyper focused on dungeon crawling, I personally dislike First Person View and, especially in Ultima's case, I had the same problems as I did with Oblivion, enemies that level with the player, making levels moot.
This is an example of what I'm talking about, I guess. Also, to be pedantic, Ultima didn't have this feature, not sure what you're talking about? Ultima 7 and Serpent Isle had very simplified combat though, because they were styled more as adventure games. Maybe that's what you're thinking of?
Anyway, the guy's point is still accurate. There is a strong, or at least vocal, contingent of Western RPG fans that hate the post Baldur's Gate period. Check out http://www.heroicfantasygames.com/ The game that guy made, Knights of the Chalice, is a love letter to early 90s PC RPGs.
No matter what you do, no matter what you're into, someone is going to ***** and complain, but who cares? No big deal. I love Dungeon Crawl games, but I accept that a lot of people don't. I have a lot of other hobbies and interests, so as long as I get a new one every couple of years - The Devil Whiskey and Etrian Odyssey fit nicely for me, so I'm satisfied. (anyone know of any other recent ones?)
These comments from this BioWare exec do strike me as a little entitled, though...