But thou still must in BW games if thou wants to do missions, privy.Logic 0 said:Finally someone says something about the "but thou must" senario.
But thou still must in BW games if thou wants to do missions, privy.Logic 0 said:Finally someone says something about the "but thou must" senario.
Loop Stricken said:But thou still must in BW games if thou wants to do missions, privy.Logic 0 said:Finally someone says something about the "but thou must" senario.
I dunno, Bioware's been providing AI scripts for NPCs since Baldurs Gate I, I wouldn't really call it a rip-off, although they certainly seen to have been inspired by it.Ragnell said:Not only has Bioware constanly been releasing the same dialogue-heavy RPGs for years, their newest Dragon Age Origins blatantly ripped off Final Fantasy XII's gambit system. Kudos to them.
Kind of like Bioware games?nilcypher said:"The fall of the JRPG in large part is due to a lack of evolution, a lack of progression. They kept delivering the same thing over and over. They make the dressing better, they look prettier, but it's still the same experience."
That's generic plot format rather then lack of innovation in gameplay/style, while it IS a very standard storyline ("Only YOU can save teh universe!!1") they make up for it in things such as the depth of character interaction and the like.Flamezdudes said:While i adore Bioware and could say that i am a fanboy of them, it seems wrong of them to say this.
Mass Effect - Dark beings never seen before come about to destroy all organic life in the galaxy and only 1 man can stop them. (Spectre's as a special class)
Dragon Age - Dark beings from underneath the earth come to destroy the world. Only one type of hero can stop them, Grey Wardens.
Don't get me wrong, i love both games and Bioware so MUCH and can't wait for Mass Effect 2 but they seem a little like hypocrites.