As we will never agree on what makes a game a RPG or not I will simply list what I expect from my RPG games.
1. Choices that make a difference. If I tell the Princess to fuck off I expect an appropriate response
2. Character development, it could be the struggle to find yourself or even just trying to keep your humanity.
3. Story has to draw me in, a weak story really hurts RPG's
4. Combat must be functional
5. Character builds that actually seem to matter, if I make my mage a fire mage he had better damn well be better at fire magic than my jack of all trades mage.
6. Multiple ways to solve a problem, talk it out, stealth, or just bash in everyone?s head
7. Good NPC's and teammates see HK47, Garrus, Tali, Mad god from Oblivion, ect
Nice additions:
1. Character Customization, not needed but helps me feel closer to my character
2. Good Maps
3. The ability to be an evil bastard
4. Large amount of side quests
5. Enemies that level up with you so that the game never becomes too easy
Things to Avoid:
1. Lack of role playing aka no real power to the player to move events in the story, I hate being a pawn to the game gods in RPGs. If it doesn?t feel like I have a purpose why am I playing?
2. Life simulation, I am not playing the Sims
3. Annoying characters that you cannot avoid and have a grand total of 3 lines they say every 15 seconds.
I am sure I will think of more things later.
-2fish
1. Choices that make a difference. If I tell the Princess to fuck off I expect an appropriate response
2. Character development, it could be the struggle to find yourself or even just trying to keep your humanity.
3. Story has to draw me in, a weak story really hurts RPG's
4. Combat must be functional
5. Character builds that actually seem to matter, if I make my mage a fire mage he had better damn well be better at fire magic than my jack of all trades mage.
6. Multiple ways to solve a problem, talk it out, stealth, or just bash in everyone?s head
7. Good NPC's and teammates see HK47, Garrus, Tali, Mad god from Oblivion, ect
Nice additions:
1. Character Customization, not needed but helps me feel closer to my character
2. Good Maps
3. The ability to be an evil bastard
4. Large amount of side quests
5. Enemies that level up with you so that the game never becomes too easy
Things to Avoid:
1. Lack of role playing aka no real power to the player to move events in the story, I hate being a pawn to the game gods in RPGs. If it doesn?t feel like I have a purpose why am I playing?
2. Life simulation, I am not playing the Sims
3. Annoying characters that you cannot avoid and have a grand total of 3 lines they say every 15 seconds.
I am sure I will think of more things later.
-2fish