Bioware forums explode as Mass Effect 3 ending details are leaked. *MINOR SPOILERS*

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BaronIveagh

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SajuukKhar said:
Because anyone who doesn't hate everything Bioware does must be a troll right?
Well, let's see... no, because that would make me a troll.

The reason I called you a troll is that you sit there, misrepresent what was said, and then attack a straw man based on that and spew hyperbola. Anyone who disagrees with you is accused of simply not knowing the truth or being blind.

It could be any subject, really, and that would qualify you as a troll.
 

Kahunaburger

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SajuukKhar said:
Two people can go into something with no preconceived notions of it and come out with two diffrent opinions.
And the fact that opinions differ does not make all opinions equally correct.

Your assertion that RPG grognards are just suffering from BG2 nostalgia is unpersuasive because anyone who has read any number of grognard posts can't help but noticing that they put a significant amount of thought into their game design opinions.

In other words, evidence > assertions. Especially blanket assertions like "everyone who fits into a big arbitrary category has nothing valuable to say."
 

SajuukKhar

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BaronIveagh said:
Well, let's see... no, because that would make me a troll.

The reason I called you a troll is that you sit there, misrepresent what was said, and then attack a straw man based on that and spew hyperbola. Anyone who disagrees with you is accused of simply not knowing the truth or being blind.

It could be any subject, really, and that would qualify you as a troll.
That is entirely untrue.

All I said is that people on BSN complaining about everything not being BG3 too much for discussions to ever move anyone, not that there wasn't people trying to have good discussions on there.

There are some good people on BSN, but anything they say gets so drowned in nostalgia talk started by other people everything they try to discuss becomes pointless.
 

BaronIveagh

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SajuukKhar said:
All I said is that people on BSN complaing about everything not being BG too much for discussions to ever move anyone, not that there wasn't people trying to have good discussions on there.
I hate to point this out to you, but I've ben there a long time, and in the ME3 forums, I've seen someone bring up Baldur's Gate maybe three or four times, usually in the context of 'God, this limited handful of possible endings sucks, why couldn't we have a good game with lots of endings like Chronotrigger or the Baldur's Gate series anymore?"

Granted there's nostalgia in play there (except with Chronotrigger, which gets rereleased to every platform known to man, and really is that good) but it's hardly the driving force you are making it out to be.
 

boag

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SoD_Timber_Wolf said:
And so the shitstorm begins...

I have no problem with such types of ending, but I can understand people being unhappy about it. I will still play my renegade shepard till the end, I'd just love an ending where you can join the reaper instead...
you havent read the spoilers?
 

PingoBlack

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Aug 6, 2011
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SajuukKhar said:
Humanity and other races don't just magically lose all the FTL drives they had, and all the research that some had done into the Mass relays.

It wouldn't take anywhere near 50,000 years.
FTL drives are not the issue, their range is. Remember the charge buildup? So travel between stars is only possible inertialy, you should know how long that takes.

As far as relays go, Protheans (already gone long time) are the only ones to make a copy.
 

SajuukKhar

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BaronIveagh said:
I hate to point this out to you, but I've ben there a long time, and in the ME3 forums, I've seen someone bring up Baldur's Gate maybe three or four times, usually in the context of 'God, this limited handful of possible endings sucks, why couldn't we have a good game with lots of endings like Chronotrigger or the Baldur's Gate series anymore?"

Granted there's nostalgia in play there (except with Chronotrigger, which gets rereleased to every platform known to man, and really is that good) but it's hardly the driving force you are making it out to be.
I do know that OTHER game besides BG are often mentioned, NWN, Fallout 1, and others get mentioned frequently but I've seen BG used the most, not only on BSN but on gaming forums in general, as the ultimate paragon of how great RPGs used to be and how "far" they have fallen in recent years.

It is easier to just type BG because its practically become a internet joke that people use it as the definitive greatest RPG ever made so much.

PingoBlack said:
FTL drives are not the issue, their range is. Remember the charge buildup? So travel between stars is only possible inertialy, you should know how long that takes.

As far as relays go, only Protheans, already gone long time, are only ones to make a copy.
As was pointed out be someone else on the thread we know some of the Asari have toyed with the idea of making a new relays.

It wouldn't take more then 1,000-3,000 years to build relays.
 

boag

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SajuukKhar said:
boag said:
Its not that they are all depressing endings, its just that the illusion of choice matters very little in the actions you took, because of a single event that overrides all other consequences in the story appears in all the different endings.
Welcome to Bauldr's Gate, NWN, and Fallout series.

Each of those games erased everything you could have picked by forcing specific endings or using some war/hero disappearance to make it all go away for whatever the story writers wanted.

And people worship those as games with great choice, because getting told everything you did in the last game is being overwritten because the Devs felt like it such a great thing.
I know, I just kinda hoped that ME would be the exception to the rule :(

in retrospect this is classic Bioware Writting and I should not have been surprised by it.
 

boag

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SajuukKhar said:
BaronIveagh said:
I hate to point this out to you, but I've ben there a long time, and in the ME3 forums, I've seen someone bring up Baldur's Gate maybe three or four times, usually in the context of 'God, this limited handful of possible endings sucks, why couldn't we have a good game with lots of endings like Chronotrigger or the Baldur's Gate series anymore?"

Granted there's nostalgia in play there (except with Chronotrigger, which gets rereleased to every platform known to man, and really is that good) but it's hardly the driving force you are making it out to be.
I do know that OTHER game besides BG are often mentioned, NWN, Fallout 1, and others get mentioned frequently but I've seen BG used the most, not only on BSN but on gaming forums in general, as the ultimate paragon of how great RPGs used to be and how "far" they have fallen in recent years.

It is easier to just type BG because its practically become a internet joke that people use it as the definitive greatest RPG ever made so much.

PingoBlack said:
FTL drives are not the issue, their range is. Remember the charge buildup? So travel between stars is only possible inertialy, you should know how long that takes.

As far as relays go, only Protheans, already gone long time, are only ones to make a copy.
As was pointed out be someone else on the thread we know some of the Asari have toyed with the idea of making a new relays.

It wouldn't take more then 1,000-3,000 years to build relays.
We really arent sure how long it would take the Asari, by all Means the Matriarch in illium called the rest of her comrades stupid vapid whores, for not thinking ahead.

If anything Im guessing the Salarians, Humans, Geth, Quarians or Turians would be the first to finish up a relay, before the Asari ever did.

Or maybe being deprived of multi species space cock is the fire that would finally get the Asari to stop being such lazy cunts.
 

SajuukKhar

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boag said:
I know, I just kinda hoped that ME would be the exception to the rule :(

in retrospect this is classic Bioware Writting and I should not have been surprised by it.
It is nice to see that a few people do realize this is exactly the same stuff Bioware has been pulling for ages.

It is the same thing all games that supposedly have "choice" and diffrent endings based on "choice" do, the only difference is instead of telling you your decisions were meaningless in the next game they just cut to the chase.
 

godofslack

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I simply refuse to accept that as true. Honestly, if the endings are true that is just bad. I don't know about you but, my Shepard is a badass, and I am fairly certain she could punch a reaper in the face and kill it. I mean, I expected heavy losses supporting characters killed/fucked over but, Shepard and crew members current and other wise should live or die based upon the decisions made by the player.
 

Raesvelg

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/shrug, not gonna read the spoilers, don't really care if they turn out to be true anyway.

To be honest, I was operating under the assumption that Shepard was going to die in a best-case scenario ending anyway lol.
 

boag

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godofslack said:
I simply refuse to accept that as true. Honestly, if the endings are true that is just bad. I don't know about you but, my Shepard is a badass, and I am fairly certain she could punch a reaper in the face and kill it. I mean, I expected heavy losses supporting characters killed/fucked over but, Shepard and crew members current and other wise should live or die based upon the decisions made by the player.
I am glad to say your worry is unfounded, the endings do allow for crew members to be alive by the end, depending on the decisions you make. The problem stems from another part.
 

godofslack

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boag said:
godofslack said:
I simply refuse to accept that as true. Honestly, if the endings are true that is just bad. I don't know about you but, my Shepard is a badass, and I am fairly certain she could punch a reaper in the face and kill it. I mean, I expected heavy losses supporting characters killed/fucked over but, Shepard and crew members current and other wise should live or die based upon the decisions made by the player.
I am glad to say your worry is unfounded, the endings do allow for crew members to be alive by the end, depending on the decisions you make. The problem stems from another part.
I read through it, but they seem to get fucked over and stuck on some random planet. If they survive
 

boag

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godofslack said:
boag said:
godofslack said:
I simply refuse to accept that as true. Honestly, if the endings are true that is just bad. I don't know about you but, my Shepard is a badass, and I am fairly certain she could punch a reaper in the face and kill it. I mean, I expected heavy losses supporting characters killed/fucked over but, Shepard and crew members current and other wise should live or die based upon the decisions made by the player.
I am glad to say your worry is unfounded, the endings do allow for crew members to be alive by the end, depending on the decisions you make. The problem stems from another part.
I read through it, but they seem to get fucked over and stuck on some random planet. If they survive
but they are still alive :)
 

godofslack

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May 8, 2011
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boag said:
godofslack said:
boag said:
godofslack said:
I simply refuse to accept that as true. Honestly, if the endings are true that is just bad. I don't know about you but, my Shepard is a badass, and I am fairly certain she could punch a reaper in the face and kill it. I mean, I expected heavy losses supporting characters killed/fucked over but, Shepard and crew members current and other wise should live or die based upon the decisions made by the player.
I am glad to say your worry is unfounded, the endings do allow for crew members to be alive by the end, depending on the decisions you make. The problem stems from another part.
I read through it, but they seem to get fucked over and stuck on some random planet. If they survive
but they are still alive :)
For all intensive purposes they are dead. They are stuck in the middle of nowhere to die without ever returning home. They could end up starving the death or dying of thirst or some monster when out of ammo. They are are done in the story.
 

SajuukKhar

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godofslack said:
For all intensive purposes they are dead. They are stuck in the middle of nowhere to die without ever returning home. They could end up starving the death or dying of thirst or some monster when out of ammo. They are are done in the story.
The endings actually imply they start a colony and that it does survive.
 

boag

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godofslack said:
boag said:
godofslack said:
boag said:
godofslack said:
I simply refuse to accept that as true. Honestly, if the endings are true that is just bad. I don't know about you but, my Shepard is a badass, and I am fairly certain she could punch a reaper in the face and kill it. I mean, I expected heavy losses supporting characters killed/fucked over but, Shepard and crew members current and other wise should live or die based upon the decisions made by the player.
I am glad to say your worry is unfounded, the endings do allow for crew members to be alive by the end, depending on the decisions you make. The problem stems from another part.
I read through it, but they seem to get fucked over and stuck on some random planet. If they survive
but they are still alive :)
For all intensive purposes they are dead. They are stuck in the middle of nowhere to die without ever returning home. They could end up starving the death or dying of thirst or some monster when out of ammo. They are are done in the story.
well its not that bad, its not like
http://img823.imageshack.us/img823/2672/gilligansisland.png
is going to happen. . . . its going to be like Jacobs dad all over again isnt it :(
 

Somepunctuation

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SajuukKhar said:
boag said:
I know, I just kinda hoped that ME would be the exception to the rule :(

in retrospect this is classic Bioware Writting and I should not have been surprised by it.
It is nice to see that a few people do realize this is exactly the same stuff Bioware has been pulling for ages.

It is the same thing all games that supposedly have "choice" and diffrent endings based on "choice" do, the only difference is instead of telling you your decisions were meaningless in the next game they just cut to the chase.
My problem is that they keep emphasizing the diversity of the endings and the importance of your decisions.

The endings seem like a Molyneux bait-and-switch to me.

Also, if it's the end of Shep's story and the next game is X years in the future, I don't see what difference it makes in allowing us to determine the fate of the Normandy. There wouldn't be a need for a retcon.
 

BaronIveagh

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Considering how 1,2, and 3 cribbed from Anachornox, I expect 4 will start with a new adventurer from the village... eerrr... Colony Shep founds to wander off into the stars on a quest to find a GECK...errr... prothean terraformer...