You're wrong. http://dictionary.reference.com/browse/role-playdreadedcandiru99 said:Yeah, about Final Fantasy? I've been playing the games for ages, I'm sure I'll get XIII, but lately I've come to the conclusion that they're not really role-playing games. You play no part in the creation of the characters, you have no control over their non-combat-related actions, you have no influence whatsoever on the story--you're just there to manage the party's inventory, to give them suggestions as to how to win fights, and to steer them from one non-interactive cutscene to the next. The only role you play is that of the heroes' invisible, voiceless caddy.Xzi said:Well, you do play a role in Final Fantasy 13. It's just a role you're forced into with no possibility of customization for further immersion. So if you really want to be able to get into it, you better be one of those people wondering what it's like to be a pre-pubescent girl. Here's a primer to help you ease into the role: you love the Jonas Brothers and Twilight.dreadedcandiru99 said:There's also the fact that, of these two RPGs, only ME2 has actual role-playing in it. So, you know, that helps its case a bit.Xzi said:In other words, it depends on whether you prefer a little innovation now and again, or the same RPG you've been playing since the days of NES. I mean, what would you consider the standard for the "WRPG model" to be, exactly? Baldur's Gate? Mass Effect? The Fallout series? They are all pretty unique unto themselves. But I guess Final Fantasy 13 doesn't have any game which is similar to it. Oh wait, I forgot about the 12 games that came before it...Pyode said:It's kind of hard to say because they are both such completely different games. You really can't compare them directly. It really just depends on if you prefer the WRPG model, or the JRPG model.
Just as an example: remember that part in FF8 when Quistis saw absolutely nothing wrong with abandoning her post in the middle of a high-profile political assassination to go make nice with Rinoa? If that was a role-playing game, you might have had the option to stop her from doing something so mindbendingly stupid. But nope, the game forced you to march her all the way back to the mansion, get trapped, and fight through a sewer level instead; you had no choice in the matter. This is the kind of stuff I'm talking about.
God I wish people would actually go learn what role-play is.