To be honest the gameplay was the only thing I didn't like about Dragon Age: Origins. The story was nifty, if a little generic, but they were busy setting up an original world.
The only problem I had was the way they set up fights. You could literally feel the developer making the combat puzzles. That's a bad sign... gameplay in an RPG should be much more veiled, and tied much greater with a narrative. A lot of the time I felt like I was just MMO grinding.
Same problem comes in with Mass Effect, but the single character control made the experience so much more engaging that I didn't notice.
The only problem I had was the way they set up fights. You could literally feel the developer making the combat puzzles. That's a bad sign... gameplay in an RPG should be much more veiled, and tied much greater with a narrative. A lot of the time I felt like I was just MMO grinding.
Same problem comes in with Mass Effect, but the single character control made the experience so much more engaging that I didn't notice.