Cheeze_Pavilion said:
Don't think I was--I think you just misunderstood me.
I had only meant to quote your first paragraph, as I agree that the story in the Godfather movie was less than the story in the book. I was still talking about good stories vs. good narrative vs. special effects. Recall that we're talking about the quality of the story in Halo, at least in theory.
Mass Effect has a good story. It's well thought out with several races, all of whom have seperate doctrines of war, religions, political schemes, etc; and the technological advances actually (somewhat) make sense. The narrative is only okay, but the actual story is well written. As a result of the so/so narrative, the game suffers in the eyes of some for being overly wordy and very predictable, among other complaints.
Bioshock has a good narrative. The story itself isn't that well thought out or explained as far as the creation of such a city and/or the workings of plasmids and there's much we have to take on faith. Add into that that most of the actual "story" is a prodigal son's return to aid in a power struggle. The reason it's so compelling is because of how information is presented and how the story is told.
Crackdown has good special effects. There is virtually no story to speak of unless you count the "Ah ha! We're the real bad guys!" moment at the end. There isn't any narrative either, unless you count the voice that keeps saying, "They're bad. Kill them." But blowing up bad guys is satisfying. Kicking a truck 40 feet is fun.
Halo's story is weak at best. Better than Doom 3, but really not beating out too much else as far as the quality put into the tale that is told. The narrative is straightforward and aside from one twist halfway through the first game, everything that happens is predictable. The special effects are good and the music can add a nice "epic" feeling.
It's my opinion that the quality of a story is something that can be judged fairly. The quality of a narrative is usually something open to opinion. Obviously your joy-levels with special effects will vary. Some folks define "story" differently than I do, but in the literal sense of the word, Halo's story is lacking.
- J