Well, I got 5 matches in before the servers wouldn't let me play anymore. I enjoyed what I did play. But I waited about 30 minutes trying to get back into a match before I quit trying.
I played 4 games of stockpile and one capture the flag. Stockpile was a lot more fun than capture the flag, but that could be because the map we were on for capture the flag was confusing as hell. We couldn't figure out where to take the damn flag and ran out of time.
And this
MiracleOfSound said:
I'm not sure about armour lock, the potential for cheapness seems big. Two guys using it, you fire a rocket at them, they both armour lock and survive then open up and double team you.
I imagine it having a kind of 'Last Stand' effect too (i.e. causing you to get more bloody assists than kills)
Didn't seem to be a problem. In fact, it seemed as if people found a way around it. They tossed a grenade at the right time and the armor lock person comes out of their invincibility just in time to go kablooey. It could have been coincidence, but I saw it happen at least 3 times.