Crono1973 said:
Mythrignoc said:
Crono1973 said:
Mythrignoc said:
Crono1973 said:
Mythrignoc said:
It's the media hype that leads people to believe it's either going to be the best damn game in the world, or a horrifying disappointment.
However, if people were to try and take Skyrim for what it is, it's a pretty damn good game with a solid, even if cliched story.
Skyrim to me is a major improvement over oblivion on every area. The combat is much more intense and interactive (simply moving back and forth while striking isn't the end all tactic like it was in Morrowind and Oblivion), spells are far more dynamic and balanced (no powerleveling the shit out of alteration just by casting it while destruction is left behind), the NPC's while redundant, at least have far more interesting things to say (I'd TOTALLY fucking take the Arrow to the Knee comments over "I saw a mudcrab the other day, disgusting things. Bye."), and there are countless other things that work so well in this.
Is it perfect? Absolutely not. Does it have flaws, more than enough to occasionally break a game. But, if you can look past some of the inconsistencies, flaws and bugs, it can be a great gaming experience.
That said, if you can't look past the bugs/flaws in a game as massive as this then no, you won't enjoy the game and you're also kind of an idiot to think that this game would be perfect.
Bethesda isn't about perfection; their forte lies in scale and epicness. Bit by bit, they're improving their formula for combining that with the "Be whatever you want to be, and do whatever you want to do" sort of gameplay and while I don't imagine the next game will be the golden ticket either, personally, I'm patient enough to give them a chance.
After the catastrofuck that was oblivion, this game fixed about 90% of my issues with oblivion and gave me a really wonderful experience, and while I hated bethesda before for what they did with oblivion, I can't overlook how much they've improved and I think they deserve some credence.
It seems to me that comments like yours (and there are many) are really saying that those who hate Oblivion will be the most likely to love Skyrim. To me, that is evidence enough of how far Skyrim has strayed from the expectations of TES fans. In short, Bethesda sold out TES fans.
Umm....you realize you just contradictd yourself in an amazingly stupid fashion right?
Let me break it down to you.
My comment is about how much skyrim is an improvement over oblivion and so your case is that this is Bethesda selling out to fans.
Yet in the exact same paragraph, you say that our ("our" meaning TES fans) expectations were strayed from in the release of skyrim, i.e. we didn't get what WE want.
Furthermore, Bethesda is owned by bethsoft, and bethsoft is part of bethesda, so basically it's "bethesda presents a bethesda game."
This basically means that bethesda created a fantastic game of their own design and choosing, pandered to NO one, and yet some how they're selling out to people who didn't get what they want?
Do you see the logic in that because I sure don't.
Your post makes no sense. I can't respond to it.
Let me clarify what I was saying.
There are alot of people who say "I hated Oblivion but loved Skyrim". Well, that is evidence that Skyrim is VERY different from Oblivion.
Okay...yeah, that's a totally different thing you just said.
Yes, I do agree with you that Skyrim is an incredibly different game than oblivion, even if it uses the same engine and has the same 'feel' of oblivion.
However, what you originally said was that bethesda sold out which is a VERY different sentiment.
And no, my post doesn't make any sense mainly because I was trying to make sense of your oxymoron. Bethesda sold out to its fans but its fans didn't get what they wanted. I'm not sure how that's selling out, but even if it is, then how do you sell out to your fans without giving them what they want?
Oh wow,
Skyrim is extremely different from Oblivion and so the fans of Oblivion (the last TES games) were sold out to a more mainstream (let's bring cinematic kills in and take out attributes) audience. This is why there are so many who hate Oblivion but love Skyrim.
Look, if this isn't clear enough then just drop it.
Ah, I see now. It makes so much sense.
Skyrim uses a system that you don't really like and you prefer the number crunching monotony of morrowind and oblivion instead. And because a LOT of people do like the new system, then bethesda is to be blamed for selling out.
You like things that no one else likes, prefer mainstream to not be mainstream, and hate things everyone else likes.
You're a hipster.
Seriously, if the system of Skyrim actually works well, and it DOES, what the hell is the problem with a game developer trying to reach a broader demographic? News flash, skyrim needs to make money for the next game to come out. That's how business works, basic economics.
By the by, selling out is the compromise of integrity, morality, or principles in exchange for money. It's quite clear they're working their ass off trying to make the game series better all the time; there will always be flaws but they are trying to make the game an enjoyable experience for both them and you, that's not selling out, that's being a good game developer.
Madden 20xx, THAT'S a game that is selling out. In the past three years at least, the games are nothing but roster updates. Mechanical changes are horrifyingly rare, and it's clear EA only wants to make a quick buck on these games.
Call of Juarez delivers blatant misinformation in order to spice up the story of the mexican drug cartel, that's selling out.
No sir, making a game fun, challenging and accessible to the people who want to buy it, that's the exact opposite of selling out, that's what people -expect- of a game developer.
Sorry but this isn't a matter of opinion anymore, you literally have it wrong here.