Email this to Bioware and E.A. my good sir or I will set your chair on fire and steal your Nyan Cat. :3kelevra said:Oh. Dear. God.
Thinking of economic implications is why the human race cant have nice things. Like space travel.
*Rant incoming*
To the tards in charge: We dont want an interactive movie, or a multiplayer FPS. We want a strong shooter-RPG with a signature Bioware storyline. Like ME1, but better, because ME2 felt like an interactive movie with over the shoulder shooting sections thrown into it. Not that the shooting mechanics werent an improvement (Good God they were!)... its just that ME2 lost ME1's enormous sense of scope in a vast alien galaxy. At no stage in ME2 did I park my Mako and look up at an alien, hostile sky and think... FUUUUUCK: this is beautiful and I feel tiny and insignificant and OH FUCK Earth so small and precious and SHIT Saren and the Reapers are coming to wipe us the fuck out.
Dumbing down and playing to the lowest common denominator isn't a good way to retain moments like that. I dont want a Call of Duty clone in spaaaaaaaaaaaaaaaaaaaaaaaace. Dear Bioware, we love you, but play to your strengths. Dear EA and shareholders, without you this enormous enterprise is impossible, and for that we thank you. Trust Bioware, let them do their thing and the fans will come- hell, I've bought three versions of ME1 and two of ME2. But if you mistreat us again, eat shit and die.
*Rant over*
Thank you, that was honestly not the response I was expecting. And I agree with you wholeheartedly. If only the game had at least another year of development it could have been even better.Irridium said:I actually enjoyed it as well. I was pretty disappointed at the lack of polish, but I admire it for trying something different with the story and not using Bioware's standard stuff.Tank207 said:Dragon Age 2's issues came from its ridiculously short development time(whether BioWare or EA is to blame for that, I do not know). Considering what they managed in the short time they had, it was a good game. And now I'm going to get ripped to pieces because I had the audacity to enjoy Dragon Age 2.Irridium said:Can't say I'm surprised. 'Tis EA after all. I'm just sad that they seem to be running Bioware into the ground.
Most say DA2's issues were because it tried to appeal to a much broader audience. EA is saying they're going to make ME3 appeal to a broader audience. Since EA's the ones with the money, and is known for doing stupid things, its kind of hard for me to be hopeful...MercurySteam said:Great speculation. Now all you have to do is wait for the game to actually come out so you can be proven right/wrong. I'm going to assume the latter. You do realize that DA and ME are worked on by two different teams, right?PlasmaFrog said:It's EA.
I've never resorted to using such language during times of distraught and anguish, but here it goes.
Mass Effect is FUCKED.
Another franchise bites the dust.
If anything, the delay was so ME3 wouldn't make some of the mistakes DA2 did, so I'm hopeful.
@ Volkov:Volkov said:2. Personally, I DONT'T want "Bioware's signature storyline". Because, and I am in the minority about this, Bioware storylines are awful. They are good for video games, don't get me wrong - but that's like saying "fast for a turtle". Song of Ice and Fire is a good fantasy storyline. Solaris (by Lem) is a good science fiction storyline (OK, best of all time, but you get my point). I want something of similar quality from the medium, I don't want Bioware's cookie-cutter template-based writing to be considered good.
Read what the EA guy says carefully. He's saying they're using the extra time to shift the focus of gameplay for a broader audience.Fanboy said:Oh no! They are delaying Mass Effect 3... to make it worse?
I really don't see any logic in this thread. It has only been delayed a couple of months, which in relation to how many months they already intended to spend in development means nothing. Chances are if Mass Effect 3 sucks, it is not due to this minor change, it's because it was going to suck from the get-go.
But we all know it is not going to suck. Relax.
I can't see that working. Shooter fans will still complain there's too much dialogue to click through when they just wanna go out and shoot someone in the face then teabag his corpse. RPG fans will be annoyed at how limited the game is. I mean, I thought ME1 was a bit RPG-lite. ME2 had hardly any RPG at all. What I'd prefer to see for ME3 would be more like Baldur's Gate in space. I know it's not gonna be like that, though, but as long as it's not too heavily tilted in the shooter direction I will probably enjoy it.Undead Dragon King said:I think that a lot of you are reading this the wrong way.
Marketing the ME universe to a wider audience is exactly what the series needs. I love the ME series, but it has been essentially a pendulum for me. Too much RPG in ME1 at the expense of combat, and too much TPS in ME2 at the expense of meaningful character development or story. Both games have had their detractors for this very reason. If in ME3 they end up striking a balance, which the fist hints from Gameinformer seem to have indicated, then this might be the "wider audience" that they are hoping to court- keeping the RPG'ers and shooters happy with a middle ground will be just what the series needs.
Looking at Dragon Age 2's sales, I think that they'll be taking the opposite approach, and have made this change to the game so as to avoid everything wrong with DA2. If anything can motivate EA, it's money.Paragon Fury said:So they're going to Dragon Age II it?
Fuck.
Who wants to buy the torches and pitchforks?
I hate COD as much as the next person, but I will admit its gameplay is way more refined than any game Bioware has released. Developers don't take extra time to change story elements or RPG elements, they take that time to refine gameplay.Canadish said:Read what the EA guy says carefully. He's saying they're using the extra time to shift the focus of gameplay for a broader audience.Fanboy said:Oh no! They are delaying Mass Effect 3... to make it worse?
I really don't see any logic in this thread. It has only been delayed a couple of months, which in relation to how many months they already intended to spend in development means nothing. Chances are if Mass Effect 3 sucks, it is not due to this minor change, it's because it was going to suck from the get-go.
But we all know it is not going to suck. Relax.
And "broader audience" translates to 12 year old COD fanboys and the same kind of people who thought Transformers 2 was "awesome".
It will be "better" for that kind of player. It will be worse for those looking for quest variety beyond "Murder all the dudes brah!"
Exactly.lithium.jelly said:But WHY? Mass Effect is meant to be an RPG series, not a goddamn shooter! In no way should it be compared to the top shooters, it isn't one. It should be compared to Dragon Age, KOTOR, even The Witcher. Those are it's peers, not bloody Call of Doody.Still Life said:Casey Hudson has said that ME3 will invariably be compared to the top shooters on the market, such as COD and GOW and the way in which they deliver action to the player.
Okay, lets keep our perspectives here... Bioware has indeed mentioned that ME3 is going to be more RPG-ey. Weapon customisation is back (yay!)RT-Medic-with-shotgun said:EA. Murder of IP's, slaughterer of franchises, the chopping block of all games, & the bane of quality.
We need to find out exactly the executive that called his order down so we know who to lynch.
That's totally cool if you define an RPG in that way. I disagree, as I define an RPG 'experience' differently, but I think that is another debate. Bioware -- judging from all the interviews -- know exactly what they are doing with ME gameplay-wise and I admire them for doing something different; it is a formula that is working for me. I have a feeling that most people in this thread are taking the article out of context.Irridium said:This implies that the Mass Effect series has a strong role-playing element. It does not. They also said the same stuff with ME2. Didn't turn out like they said it would.Still Life said:ME is a RPG/Shooter hybrid. Bioware have stated this from ME1.lithium.jelly said:But WHY? Mass Effect is meant to be an RPG series, not a goddamn shooter! In no way should it be compared to the top shooters, it isn't one. It should be compared to Dragon Age, KOTOR, even The Witcher. Those are it's peers, not bloody Call of Doody.Still Life said:Casey Hudson has said that ME3 will invariably be compared to the top shooters on the market, such as COD and GOW and the way in which they deliver action to the player.
Two things:
1. Tightening up the shooter mechanics doesn't mean Bioware are ignoring the RPG aspects.
2. As I said prior, Bioware have released info that states the inclusion of richer RPG features and emphasis on story.
Contrary to popular belief, stats =/= RPG. Being able to shape the protagonist into what you want, and able to influence the world/universe is. You can't do that in Mass Effect. You are Shepard, and no matter what you try to do, your playing as Shepard. ME1 had very bare-bone RPG elements. Most likely to set up stuff to happen in the sequels. ME2 didn't really deliver on your choices. Most were regulated to email/news stories, others were just small conversations.
This is in direct contrast to games like The Witcher, Alpha Protocol, and to a lesser extent New Vegas. Where your control over the character and his/her ability to influence the world is pretty impressive.
Not saying Mass Effect's ways of doing things are bad, not at all. But when they promise more "RPG" aspects, they're just talking about stats.