Ugh, wall of completely irrelevant text.
You're overall problem is that you are taking a fucking video game too seriously. This is a video game, not a fucking documentary and not a fucking Pentagon war strategy simulation.
Unlike a documentary or war simulation, players need a certain amount of suspension of belief to play video games. We know that it's impossible for soldiers to heal over time if their not damaged, but we accept that's how it works in the game. We know that soldiers aren't deployed for the sole purpose of capturing an enemy's flag as many times as possible.
Likewise, we know that a Russian invasion of the US is improbable. BUT THAT'S PART OF THE FUN OF A VIDEO GAME. So stop taking a video game so fucking seriously.
Edit: While it's your right to criticize MW2's plot, it's also my right to criticize your opinion.
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That was a bit long for this, I apologize for that part.
Otherwise as people have pointed out, I was mostly just pointing out that the whole premise of the game is a giant "plot hole". Mostly I responded because of the response someone else received to the way the Airport scene playing out and how "no, no, it really all made sense".
Games do require a degree of suspension of disbelief, but in a case like this where real world powers are involved, and they are going for a "Techno-Thriller" type atmosphere, the kind of things I pointed out become relevent. Overall "Modern Warfare 2" is simply badly written, even if it's fun to shoot stuff in. My point being that you could say the entire thing is a giant plot hole, rather than there being a plot hole within an otherwise solid and consistant storyline.
We'll probably have to agree to disagree, but those are my thoughts.