I'll bet it has more to do with Nintendo realizing that the specs are just not favorable.Yoshi178 said:the reason for that is because Nintendo never actually revealed the specs of the Switch. they never officially gave out specs for the Wii U either. they'd rather focus on showing you the software their system has rather than just "4K resolution and 6 teraflops!".
There's more being processed and rendered in GTAV and PS3/360 runs that.Yoshi178 said:you are kidding yourself if you actually think that the 360 and PS3 can run games like Xenoblade Chronicles 2 or hell, even Xenoblade Chronicles X on them.Phoenixmgs said:All I've said is that the Wii U and Switch are closer to PS3/360 than they are to PS4/Xbone, much like the Wii was closer to PS2/Xbox/Gamecube than PS3/360.
PCs can't even do 4K, it's just how to market the systems because 4K is the thing consumers know most, HDR is the more important aspect that the Pro and XboneX allow for. What's not to like about having the option as a console gamer to get better fps or better fidelity? I'd rather have that than Sony selling me plastic for $15 that has $1 worth of content on it.Yoshi178 said:oh and btw, if we're talking about systems being "underpowered" so much for that "uncompromised 4K" that should have been on PS4 Pro and Xbox One X. microsoft especially was hyping up their 4K crap on their new console coming out.
Sony makes more software than Nintendo......Yoshi178 said:Nintendo rather focus on showing you the software their system has rather than just "4K resolution and 6 teraflops!
and how much of that software isn't extremely niche and recognized by a large amount of the worlds population? yeah, i could probably count them on my fingers. Uncharted, TLOU, God of War, Killzone and Little Big Planet. when it comes to something Shadow of the colossus which Sony fanboys seem to love, i'd literally never even heard of that game until people started to constantly cry about The Last Guardian not having a release date.Phoenixmgs said:Sony makes more software than Nintendo......
Since when does popularity matter? Most super popular games aren't really good because they are going for lowest common denominator like GTA or Uncharted. The Team ICO trilogy is the best trilogy gaming has seen, I don't care if they are popular or not, I care how much I enjoy them. Who else but Sony would've funded those games? I'm not just talking Sony, Nintendo, and Microsoft; I'm talking ANY publisher from EA to Activision to Ubisoft and beyond. Sony makes games for everyone. You what a shooter, open world game, platformer, AAA adventure game, puzzler platformer, AAA walking simulator, AAA indie game, best MLB game, etc; Sony has you covered. Nintendo just makes the same games over and over again with barely any new IPs; new Mario, new Zelda, new Metroid, new Smash, new Mario Kart, etc. The Switch Zelda and Mario Kart are Wii U ports even.Yoshi178 said:and how much of that software isn't extremely niche and recognized by a large amount of the worlds population? yeah, i could probably count them on my fingers. Uncharted, TLOU, God of War, Killzone and Little Big Planet. when it comes to something Shadow of the colossus which Sony fanboys seem to love, i'd literally never even heard of that game until people started to constantly cry about The Last Guardian not having a release date.Phoenixmgs said:Sony makes more software than Nintendo......
i'm pretty sure a hell of a lot more people know who Mario, Donkey Kong, Kirby, Samus, Captain Falcon and Zelda are or at least which franchise's they come than they do about Sony Characters. i'm pretty sure hardly anyone i know knows who the bloody hell Sir Daniel Fortesque is but they'll sure as hell know who Donkey Kong is.
You mean just like Sony and basically every other company?Phoenixmgs said:Nintendo just makes the same games over and over again with barely any new IPs; new Mario, new Zelda, new Metroid, new Smash, new Mario Kart, etc. The Switch Zelda and Mario Kart are Wii U ports even.
Uncharted, TLOU, MAG, Infamous, Folklore, Heavenly Sword, LBP, Heavy Rain, Journey, Flower, Puppeteer, White Knight Chronicles, and several more were all new Sony IPs on PS3.Yoshi178 said:You mean just like Sony and basically every other company?Phoenixmgs said:Nintendo just makes the same games over and over again with barely any new IPs; new Mario, new Zelda, new Metroid, new Smash, new Mario Kart, etc. The Switch Zelda and Mario Kart are Wii U ports even.
last time i checked God of war was only released in 2005, 12 years later and there's like 13 games made for the franchise with the franchise havng 2 remaster collections in out of those 13 games and with the new god of war on PS4 coming out being the 13th game in the franchise. Now compare that with Mario Kart which was originally released in 1992. how many games have we got in that series? oh right MK8 Deluxe would be the 9th game in the entire franchise and that series has been going for 25 years now. at least Nintendo pace's themselves when releasing sequels and remasters unlike Sony...
and Nintendo makes alot of new ip's. alot the time the public doesn't give a shit about them like with codename STEAM. that's why you don't hear about them. hell the majority of the public didn't who the fuck Shulk is or what Xenoblade is until they put Shulk in Smash and even then, alot of normies i know still don't know wtf Xenoblade is
Or. y'know, they just have better things to do with their time other than engaging in the pathetic, toxic, penis envy that is specs comparison. And that's before getting into the obvious problem with that argument: that specs don't mean anything if the developers don't know what the hell they're doing. Just like the previous generation, this one is essentially defined by middling developers who don't understand if you're going to be on consoles you have to figure out how to compromise and optimize and that brute force methods don't work. Instead, they just double down on the same flawed methods they used before and are confused as to why their products are considered dull.WeepingAngels said:I'll bet it has more to do with Nintendo realizing that the specs are just not favorable.Yoshi178 said:the reason for that is because Nintendo never actually revealed the specs of the Switch. they never officially gave out specs for the Wii U either. they'd rather focus on showing you the software their system has rather than just "4K resolution and 6 teraflops!".
As a corollary, check out the Bought a 144hz monitor, but no games will use it thread. Hardware means nothing if the software just isn't there, and developers would rather use extra hardware power to brute force than optimize properly. Which is sad, because unlike PC's, you can actually optimize for the standardized hardware of consoles relatively easily. Historically, Nintendo's been really good at that.Aiddon said:Or. y'know, they just have better things to do with their time other than engaging in the pathetic, toxic, penis envy that is specs comparison. And that's before getting into the obvious problem with that argument: that specs don't mean anything if the developers don't know what the hell they're doing. Just like the previous generation, this one is essentially defined by middling developers who don't understand if you're going to be on consoles you have to figure out how to compromise and optimize and that brute force methods don't work. Instead, they just double down on the same flawed methods they used before and are confused as to why their products are considered dull.
Specs by themselves don't really matter, the most powerful console is far from a guarantee of winning its generation. What a console does need power-wise is to be in the same league with the other consoles. You saw how much of a difference the early current-gen games looked on last-gen systems like Watch Dogs or Shadow of Mordor. Nintendo doesn't get 3rd party support because their hardware isn't up to snuff and it's too much trouble to downgrade the games for devs.Aiddon said:Or. y'know, they just have better things to do with their time other than engaging in the pathetic, toxic, penis envy that is specs comparison. And that's before getting into the obvious problem with that argument: that specs don't mean anything if the developers don't know what the hell they're doing. Just like the previous generation, this one is essentially defined by middling developers who don't understand if you're going to be on consoles you have to figure out how to compromise and optimize and that brute force methods don't work. Instead, they just double down on the same flawed methods they used before and are confused as to why their products are considered dull.WeepingAngels said:I'll bet it has more to do with Nintendo realizing that the specs are just not favorable.Yoshi178 said:the reason for that is because Nintendo never actually revealed the specs of the Switch. they never officially gave out specs for the Wii U either. they'd rather focus on showing you the software their system has rather than just "4K resolution and 6 teraflops!".
my point was if you're going to shame Nintendo for doing so many sequels and spin offs then shame Sony as well because they do sequels of things like Uncharted, Killzone, Killzone, Littlebigplanet and TLOU all the time. for example, yeah Uncharted "WAS" a new franchise. but we've had a bloody lot of uncharted titles since that came out.Phoenixmgs said:Uncharted, TLOU, MAG, Infamous, Folklore, Heavenly Sword, LBP, Heavy Rain, Journey, Flower, Puppeteer, White Knight Chronicles, and several more were all new Sony IPs on PS3.
Along with those "I'm with my wife" posts over in that Off-Topic thread, you're killing it. Or well, me at least. 🤣👍Johnny Novgorod said:- snip -
shouldn't be too hard to outsell the Wii u since the Switch has nearly sold half the total sales of that system in less than 6 months of being on the market.bluegate said:call me when the Nintendo Tablet manages to outsell the Wii-U and the Gamecube, Nintendo's worst consoles in this regard.
Thank you, I'm having fun making thembluegate said:Along with those "I'm with my wife" posts over in that Off-Topic thread, you're killing it. Or well, me at least.Johnny Novgorod said:- snip -
Why don't you name Nintendo's new IPs on Wii U or Wii? I can probably list at least 20 new IPs on PS3 Sony made and don't forget Sony also published the very first Souls game, that's sorta become a genre. Playing the same franchises since the 80s gets boring after so many installments. Where's Nintendo's Horizon Zero Dawn or just the sheer variety you get from Horizon Zero Dawn to Until Dawn?Yoshi178 said:my point was if you're going to shame Nintendo for doing so many sequels and spin offs then shame Sony as well because they do sequels of things like Uncharted, Killzone, Killzone, Littlebigplanet and TLOU all the time. for example, yeah Uncharted "WAS" a new franchise. but we've had a bloody lot of uncharted titles since that came out.Phoenixmgs said:Uncharted, TLOU, MAG, Infamous, Folklore, Heavenly Sword, LBP, Heavy Rain, Journey, Flower, Puppeteer, White Knight Chronicles, and several more were all new Sony IPs on PS3.
we've had like 8 uncharted games since on Playstation platforms since the series came out 10 years ago. then you go and whinge about Nintendo doing sequels all the time and include things like Metroid when you complain about them doing it. let's see now Metroid has been around for over 30 years now and as of 2018 will have a total of 15 games released for the series when Metroid Prime 4 comes out. Uncharted came out a decade ago and already has more than half the amount of games the Metroid series has out.
i don't have a problem with sequels at all, in fact i encourage them, i'm just simply pointing out to you that Sony and lots of other companies release sequels and remasters all the time as well since you're whinging about "Nintendo only ever releases the same games" blah blah blah nonsense. at least when Nintendo releases sequels and such there's usually a big gap in between release's or they try to reinvent the series in a new way like with Mario who has been put in so many different types of genres and scenarios it's hard to keep track of how many there are. how much difference is there between each Uncharted game? probably not much.
Endless Ocean, the "Wii" series (of things like wii sports, wii music and wii fit), Xenoblade, Splatoon, Disaster: Day of Crisis, Nintendoland, The Wonderful 101, Tokyo Mirage Sessions & Art Academy are all new IP's from Nintendo on Wii and Wii U.Phoenixmgs said:Why don't you name Nintendo's new IPs on Wii U or Wii? I can probably list at least 20 new IPs on PS3 Sony made and don't forget Sony also published the very first Souls game, that's sorta become a genre. Playing the same franchises since the 80s gets boring after so many installments. Where's Nintendo's Horizon Zero Dawn or just the sheer variety you get from Horizon Zero Dawn to Until Dawn?Yoshi178 said:my point was if you're going to shame Nintendo for doing so many sequels and spin offs then shame Sony as well because they do sequels of things like Uncharted, Killzone, Killzone, Littlebigplanet and TLOU all the time. for example, yeah Uncharted "WAS" a new franchise. but we've had a bloody lot of uncharted titles since that came out.Phoenixmgs said:Uncharted, TLOU, MAG, Infamous, Folklore, Heavenly Sword, LBP, Heavy Rain, Journey, Flower, Puppeteer, White Knight Chronicles, and several more were all new Sony IPs on PS3.
we've had like 8 uncharted games since on Playstation platforms since the series came out 10 years ago. then you go and whinge about Nintendo doing sequels all the time and include things like Metroid when you complain about them doing it. let's see now Metroid has been around for over 30 years now and as of 2018 will have a total of 15 games released for the series when Metroid Prime 4 comes out. Uncharted came out a decade ago and already has more than half the amount of games the Metroid series has out.
i don't have a problem with sequels at all, in fact i encourage them, i'm just simply pointing out to you that Sony and lots of other companies release sequels and remasters all the time as well since you're whinging about "Nintendo only ever releases the same games" blah blah blah nonsense. at least when Nintendo releases sequels and such there's usually a big gap in between release's or they try to reinvent the series in a new way like with Mario who has been put in so many different types of genres and scenarios it's hard to keep track of how many there are. how much difference is there between each Uncharted game? probably not much.
And Uncharted 2 is very different from the rest of the series because it's the only good game in the series.