Nintendo Switch has sold 4.7 Million units to date.

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Yoshi178

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oh and btw, if we're talking about systems being "underpowered" so much for that "uncompromised 4K" that should have been on PS4 Pro and Xbox One X. microsoft especially was hyping up their 4K crap on their new console coming out.
 

WeepingAngels

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Yoshi178 said:
the reason for that is because Nintendo never actually revealed the specs of the Switch. they never officially gave out specs for the Wii U either. they'd rather focus on showing you the software their system has rather than just "4K resolution and 6 teraflops!".
I'll bet it has more to do with Nintendo realizing that the specs are just not favorable.
 

Phoenixmgs_v1legacy

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Yoshi178 said:
Phoenixmgs said:
All I've said is that the Wii U and Switch are closer to PS3/360 than they are to PS4/Xbone, much like the Wii was closer to PS2/Xbox/Gamecube than PS3/360.
you are kidding yourself if you actually think that the 360 and PS3 can run games like Xenoblade Chronicles 2 or hell, even Xenoblade Chronicles X on them.
There's more being processed and rendered in GTAV and PS3/360 runs that.

Yoshi178 said:
oh and btw, if we're talking about systems being "underpowered" so much for that "uncompromised 4K" that should have been on PS4 Pro and Xbox One X. microsoft especially was hyping up their 4K crap on their new console coming out.
PCs can't even do 4K, it's just how to market the systems because 4K is the thing consumers know most, HDR is the more important aspect that the Pro and XboneX allow for. What's not to like about having the option as a console gamer to get better fps or better fidelity? I'd rather have that than Sony selling me plastic for $15 that has $1 worth of content on it.

Yoshi178 said:
Nintendo rather focus on showing you the software their system has rather than just "4K resolution and 6 teraflops!
Sony makes more software than Nintendo......

Nintendo sells their systems on gimmicks; Wii - motion controls, Wii U - faux tablet, Switch - actual tablet.
 

Yoshi178

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Phoenixmgs said:
Sony makes more software than Nintendo......
and how much of that software isn't extremely niche and recognized by a large amount of the worlds population? yeah, i could probably count them on my fingers. Uncharted, TLOU, God of War, Killzone and Little Big Planet. when it comes to something Shadow of the colossus which Sony fanboys seem to love, i'd literally never even heard of that game until people started to constantly cry about The Last Guardian not having a release date.


i'm pretty sure a hell of a lot more people know who Mario, Donkey Kong, Kirby, Samus, Captain Falcon and Zelda are or at least which franchise's they come than they do about Sony Characters. i'm pretty sure hardly anyone i know knows who the bloody hell Sir Daniel Fortesque is but they'll sure as hell know who Donkey Kong is.
 

Phoenixmgs_v1legacy

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Yoshi178 said:
Phoenixmgs said:
Sony makes more software than Nintendo......
and how much of that software isn't extremely niche and recognized by a large amount of the worlds population? yeah, i could probably count them on my fingers. Uncharted, TLOU, God of War, Killzone and Little Big Planet. when it comes to something Shadow of the colossus which Sony fanboys seem to love, i'd literally never even heard of that game until people started to constantly cry about The Last Guardian not having a release date.

i'm pretty sure a hell of a lot more people know who Mario, Donkey Kong, Kirby, Samus, Captain Falcon and Zelda are or at least which franchise's they come than they do about Sony Characters. i'm pretty sure hardly anyone i know knows who the bloody hell Sir Daniel Fortesque is but they'll sure as hell know who Donkey Kong is.
Since when does popularity matter? Most super popular games aren't really good because they are going for lowest common denominator like GTA or Uncharted. The Team ICO trilogy is the best trilogy gaming has seen, I don't care if they are popular or not, I care how much I enjoy them. Who else but Sony would've funded those games? I'm not just talking Sony, Nintendo, and Microsoft; I'm talking ANY publisher from EA to Activision to Ubisoft and beyond. Sony makes games for everyone. You what a shooter, open world game, platformer, AAA adventure game, puzzler platformer, AAA walking simulator, AAA indie game, best MLB game, etc; Sony has you covered. Nintendo just makes the same games over and over again with barely any new IPs; new Mario, new Zelda, new Metroid, new Smash, new Mario Kart, etc. The Switch Zelda and Mario Kart are Wii U ports even.
 

Yoshi178

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Phoenixmgs said:
Nintendo just makes the same games over and over again with barely any new IPs; new Mario, new Zelda, new Metroid, new Smash, new Mario Kart, etc. The Switch Zelda and Mario Kart are Wii U ports even.
You mean just like Sony and basically every other company?

last time i checked God of war was only released in 2005, 12 years later and there's like 13 games made for the franchise with the franchise havng 2 remaster collections in out of those 13 games and with the new god of war on PS4 coming out being the 13th game in the franchise. Now compare that with Mario Kart which was originally released in 1992. how many games have we got in that series? oh right MK8 Deluxe would be the 9th game in the entire franchise and that series has been going for 25 years now. at least Nintendo pace's themselves when releasing sequels and remasters unlike Sony...

and Nintendo makes alot of new ip's. alot the time the public doesn't give a shit about them like with codename STEAM. that's why you don't hear about them. hell the majority of the public didn't who the fuck Shulk is or what Xenoblade is until they put Shulk in Smash and even then, alot of normies i know still don't know wtf Xenoblade is
 

Phoenixmgs_v1legacy

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Yoshi178 said:
Phoenixmgs said:
Nintendo just makes the same games over and over again with barely any new IPs; new Mario, new Zelda, new Metroid, new Smash, new Mario Kart, etc. The Switch Zelda and Mario Kart are Wii U ports even.
You mean just like Sony and basically every other company?

last time i checked God of war was only released in 2005, 12 years later and there's like 13 games made for the franchise with the franchise havng 2 remaster collections in out of those 13 games and with the new god of war on PS4 coming out being the 13th game in the franchise. Now compare that with Mario Kart which was originally released in 1992. how many games have we got in that series? oh right MK8 Deluxe would be the 9th game in the entire franchise and that series has been going for 25 years now. at least Nintendo pace's themselves when releasing sequels and remasters unlike Sony...

and Nintendo makes alot of new ip's. alot the time the public doesn't give a shit about them like with codename STEAM. that's why you don't hear about them. hell the majority of the public didn't who the fuck Shulk is or what Xenoblade is until they put Shulk in Smash and even then, alot of normies i know still don't know wtf Xenoblade is
Uncharted, TLOU, MAG, Infamous, Folklore, Heavenly Sword, LBP, Heavy Rain, Journey, Flower, Puppeteer, White Knight Chronicles, and several more were all new Sony IPs on PS3.

Lol, normies really? JRPGs are extremely hit and miss like anime and they are so long, I avoid RPGs unless I really think it will be good because the time commitment. Most RPGs (J or W) have shit gameplay, even Witcher so I'm very selective. Most of the time I don't really feel RPGs are worth the time commitment when it's all said and done.
 

Johnny Novgorod

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Alright class gather around.

Today we learn how to pretend that one franchise has way too many games by comparing it to a franchise that has even more.

For the sake of the argument's let's assume you're a Nintendo fan, and as such you'll be trying to defend Ninty from accusations of "making the same game over and over" quite a lot. What you do is take one of Nintendo's competitors, such as Sony, and pick one of their flagship franchises - such as God of War, which has published 7 games in 12 years. That's a lot, but compared to what?

Well, you chose Sony's flagship franchise, so let's go with Nintendo's: Mario. It's been around since 1981, so three times as long as God of War, and it has... over 200 games. That's like 6 games per year, as opposed to GoW's 1 game per 1.7 years. Whoops. Not gonna do, class. Let's go with another franchise. How about Mario Kart? It's been around twice as long as God of War and... shit, that has 9 games without even counting spin-offs. That's still more than God of War, which has 7.

How do we prove 9<7? Anybody?

Oh well, this is where we get creative. Let's also count in every God of War collection and remastered version: 5. That makes 12. And there's another game coming out next year, is there not? Fuck it, let's count it in as well. Total: 13 games! Of course about half of those games are either collections, remasters or don't even exist yet, but let's start with that number and only clarify later... and just to be safe, say only 2 of those are collections or remasters instead of 5. Not like anybody's going to tell.

So remember class: impress your readers with a big number and then vaguely clarify that not all of those games actually count while also lying about the number of games that don't. Quiz next week.
 

Aiddon_v1legacy

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WeepingAngels said:
Yoshi178 said:
the reason for that is because Nintendo never actually revealed the specs of the Switch. they never officially gave out specs for the Wii U either. they'd rather focus on showing you the software their system has rather than just "4K resolution and 6 teraflops!".
I'll bet it has more to do with Nintendo realizing that the specs are just not favorable.
Or. y'know, they just have better things to do with their time other than engaging in the pathetic, toxic, penis envy that is specs comparison. And that's before getting into the obvious problem with that argument: that specs don't mean anything if the developers don't know what the hell they're doing. Just like the previous generation, this one is essentially defined by middling developers who don't understand if you're going to be on consoles you have to figure out how to compromise and optimize and that brute force methods don't work. Instead, they just double down on the same flawed methods they used before and are confused as to why their products are considered dull.
 

TheMysteriousGX

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Aiddon said:
Or. y'know, they just have better things to do with their time other than engaging in the pathetic, toxic, penis envy that is specs comparison. And that's before getting into the obvious problem with that argument: that specs don't mean anything if the developers don't know what the hell they're doing. Just like the previous generation, this one is essentially defined by middling developers who don't understand if you're going to be on consoles you have to figure out how to compromise and optimize and that brute force methods don't work. Instead, they just double down on the same flawed methods they used before and are confused as to why their products are considered dull.
As a corollary, check out the Bought a 144hz monitor, but no games will use it thread. Hardware means nothing if the software just isn't there, and developers would rather use extra hardware power to brute force than optimize properly. Which is sad, because unlike PC's, you can actually optimize for the standardized hardware of consoles relatively easily. Historically, Nintendo's been really good at that.

I'm still curious if we're going to see 4K streaming sans HDR on the Switch. If it's truly an Nvidia Shield tablet with the serial numbers filed off, it's got the hardware.
 

Phoenixmgs_v1legacy

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Aiddon said:
WeepingAngels said:
Yoshi178 said:
the reason for that is because Nintendo never actually revealed the specs of the Switch. they never officially gave out specs for the Wii U either. they'd rather focus on showing you the software their system has rather than just "4K resolution and 6 teraflops!".
I'll bet it has more to do with Nintendo realizing that the specs are just not favorable.
Or. y'know, they just have better things to do with their time other than engaging in the pathetic, toxic, penis envy that is specs comparison. And that's before getting into the obvious problem with that argument: that specs don't mean anything if the developers don't know what the hell they're doing. Just like the previous generation, this one is essentially defined by middling developers who don't understand if you're going to be on consoles you have to figure out how to compromise and optimize and that brute force methods don't work. Instead, they just double down on the same flawed methods they used before and are confused as to why their products are considered dull.
Specs by themselves don't really matter, the most powerful console is far from a guarantee of winning its generation. What a console does need power-wise is to be in the same league with the other consoles. You saw how much of a difference the early current-gen games looked on last-gen systems like Watch Dogs or Shadow of Mordor. Nintendo doesn't get 3rd party support because their hardware isn't up to snuff and it's too much trouble to downgrade the games for devs.
 

Paradine

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What should of been a good news thread has turned into a back on forth of uneducated jizz from both sides. It's a shame gaming community forums are still full of crap like this.
 

Yoshi178

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Phoenixmgs said:
Uncharted, TLOU, MAG, Infamous, Folklore, Heavenly Sword, LBP, Heavy Rain, Journey, Flower, Puppeteer, White Knight Chronicles, and several more were all new Sony IPs on PS3.
my point was if you're going to shame Nintendo for doing so many sequels and spin offs then shame Sony as well because they do sequels of things like Uncharted, Killzone, Killzone, Littlebigplanet and TLOU all the time. for example, yeah Uncharted "WAS" a new franchise. but we've had a bloody lot of uncharted titles since that came out.

we've had like 8 uncharted games since on Playstation platforms since the series came out 10 years ago. then you go and whinge about Nintendo doing sequels all the time and include things like Metroid when you complain about them doing it. let's see now Metroid has been around for over 30 years now and as of 2018 will have a total of 15 games released for the series when Metroid Prime 4 comes out. Uncharted came out a decade ago and already has more than half the amount of games the Metroid series has out.




i don't have a problem with sequels at all, in fact i encourage them, i'm just simply pointing out to you that Sony and lots of other companies release sequels and remasters all the time as well since you're whinging about "Nintendo only ever releases the same games" blah blah blah nonsense. at least when Nintendo releases sequels and such there's usually a big gap in between release's or they try to reinvent the series in a new way like with Mario who has been put in so many different types of genres and scenarios it's hard to keep track of how many there are. how much difference is there between each Uncharted game? probably not much.
 

bluegate

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Johnny Novgorod said:
Along with those "I'm with my wife" posts over in that Off-Topic thread, you're killing it. Or well, me at least. &#129315;&#128077;

As for the topic at hand; good on them, now call me when the Nintendo Tablet manages to outsell the Wii-U and the Gamecube, Nintendo's worst consoles in this regard.
 

Yoshi178

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bluegate said:
call me when the Nintendo Tablet manages to outsell the Wii-U and the Gamecube, Nintendo's worst consoles in this regard.
shouldn't be too hard to outsell the Wii u since the Switch has nearly sold half the total sales of that system in less than 6 months of being on the market.


as for outselling Gamecube, we'll just have to wait and see if the momentum of Switch keeps up for awhile longer but at the Moment Switch is killing it.
 

Phoenixmgs_v1legacy

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Yoshi178 said:
Phoenixmgs said:
Uncharted, TLOU, MAG, Infamous, Folklore, Heavenly Sword, LBP, Heavy Rain, Journey, Flower, Puppeteer, White Knight Chronicles, and several more were all new Sony IPs on PS3.
my point was if you're going to shame Nintendo for doing so many sequels and spin offs then shame Sony as well because they do sequels of things like Uncharted, Killzone, Killzone, Littlebigplanet and TLOU all the time. for example, yeah Uncharted "WAS" a new franchise. but we've had a bloody lot of uncharted titles since that came out.

we've had like 8 uncharted games since on Playstation platforms since the series came out 10 years ago. then you go and whinge about Nintendo doing sequels all the time and include things like Metroid when you complain about them doing it. let's see now Metroid has been around for over 30 years now and as of 2018 will have a total of 15 games released for the series when Metroid Prime 4 comes out. Uncharted came out a decade ago and already has more than half the amount of games the Metroid series has out.

i don't have a problem with sequels at all, in fact i encourage them, i'm just simply pointing out to you that Sony and lots of other companies release sequels and remasters all the time as well since you're whinging about "Nintendo only ever releases the same games" blah blah blah nonsense. at least when Nintendo releases sequels and such there's usually a big gap in between release's or they try to reinvent the series in a new way like with Mario who has been put in so many different types of genres and scenarios it's hard to keep track of how many there are. how much difference is there between each Uncharted game? probably not much.
Why don't you name Nintendo's new IPs on Wii U or Wii? I can probably list at least 20 new IPs on PS3 Sony made and don't forget Sony also published the very first Souls game, that's sorta become a genre. Playing the same franchises since the 80s gets boring after so many installments. Where's Nintendo's Horizon Zero Dawn or just the sheer variety you get from Horizon Zero Dawn to Until Dawn?

And Uncharted 2 is very different from the rest of the series because it's the only good game in the series.
 

Delicious Anathema

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Turns out, making a well designed and powerful machine sells well.

The Wii U is one of the worst consoles I've owned. The Switch will have my buy if it has something more than yet another Zelda though.
 

Yoshi178

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Phoenixmgs said:
Yoshi178 said:
Phoenixmgs said:
Uncharted, TLOU, MAG, Infamous, Folklore, Heavenly Sword, LBP, Heavy Rain, Journey, Flower, Puppeteer, White Knight Chronicles, and several more were all new Sony IPs on PS3.
my point was if you're going to shame Nintendo for doing so many sequels and spin offs then shame Sony as well because they do sequels of things like Uncharted, Killzone, Killzone, Littlebigplanet and TLOU all the time. for example, yeah Uncharted "WAS" a new franchise. but we've had a bloody lot of uncharted titles since that came out.

we've had like 8 uncharted games since on Playstation platforms since the series came out 10 years ago. then you go and whinge about Nintendo doing sequels all the time and include things like Metroid when you complain about them doing it. let's see now Metroid has been around for over 30 years now and as of 2018 will have a total of 15 games released for the series when Metroid Prime 4 comes out. Uncharted came out a decade ago and already has more than half the amount of games the Metroid series has out.

i don't have a problem with sequels at all, in fact i encourage them, i'm just simply pointing out to you that Sony and lots of other companies release sequels and remasters all the time as well since you're whinging about "Nintendo only ever releases the same games" blah blah blah nonsense. at least when Nintendo releases sequels and such there's usually a big gap in between release's or they try to reinvent the series in a new way like with Mario who has been put in so many different types of genres and scenarios it's hard to keep track of how many there are. how much difference is there between each Uncharted game? probably not much.
Why don't you name Nintendo's new IPs on Wii U or Wii? I can probably list at least 20 new IPs on PS3 Sony made and don't forget Sony also published the very first Souls game, that's sorta become a genre. Playing the same franchises since the 80s gets boring after so many installments. Where's Nintendo's Horizon Zero Dawn or just the sheer variety you get from Horizon Zero Dawn to Until Dawn?

And Uncharted 2 is very different from the rest of the series because it's the only good game in the series.
Endless Ocean, the "Wii" series (of things like wii sports, wii music and wii fit), Xenoblade, Splatoon, Disaster: Day of Crisis, Nintendoland, The Wonderful 101, Tokyo Mirage Sessions & Art Academy are all new IP's from Nintendo on Wii and Wii U.

Wonderful 101 is made by Platinum Games but is 100% fully owned by Nintendo just like how Metroid Other M is made by Team Ninja but Nintendo owns Metroid entirely not Team Ninja


and like i was saying, the majority of all those new ips i just listed lised get ignored and people don't count them as new ip's unless they're popular games. like Splatoon. who the fuck remembers Disaster: Day of Crisis though? barely anyone because it was a bad game and Nintendo didn't promote it at all. hell Disaster: Day of Crisis didn't even get released in America i'm pretty sure. just in Europe and Australia. people will only remember the popular games snd surprise surprise, mario and zelda are way more popular than things like Endless Ocean. shocker i know.