Poll: Battlefield 3 to be ported... :|

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Echo136

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THEAFRONINJA said:
Sorry, maybe I'm misinterpreting this whole thing. So because I, like many people, cant afford a PC to game on, we don't deserve good games? It's not 'killing' the PC gaming industry, PC gaming's still incredibly popular. Depriving us console users of good games isn't 'saving' it, it's just a dick move.
Name any game that has been ported over to the PC from console. Dead Space. Horrible controls. Bad Company 2. Terrible terrible terrible terrible lag issues that have yet to be resolved. Modern Warfare 2. No console, no dedicated servers, embarrassing amount of cheaters, hackers, and exploits. I could go on. People who play pc games exclusively blow up every time they hear their game of choice is going to be a port from console because typically theres blatant bugs left over that were never fixed.
 

C95J

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Apr 10, 2010
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I say they can get a lot more money and popularity from console gamers if they release it on different platforms, so I say yes, why not release it on consoles.
 

WestMountain

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NOOOOOOOOO THEY CANT PORT IT!

They will just make it too arcadey, can't they just make a updated Battlefield 2 with better graphics and a much better hitbox?
 

AngryMongoose

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I don't have a problem with it being ported to console. I have a problem with it being developed for consoles and ported to the PC. Stripped of everything that made it unique and engaging, forced to walk the gutter as another CoD clone with a half-arsed PC version.
 

Le_Lisra

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THEAFRONINJA said:
Sorry, maybe I'm misinterpreting this whole thing. So because I, like many people, cant afford a PC to game on, we don't deserve good games? It's not 'killing' the PC gaming industry, PC gaming's still incredibly popular. Depriving us console users of good games isn't 'saving' it, it's just a dick move.
What the...

That's weird. Cos I can't afford a console to game on, yet I have a PC. Which was way cheaper. There is something wrong here.
 

-Samurai-

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Echo136 said:
Name any game that has been ported over to the PC from console. Dead Space. Horrible controls. Bad Company 2. Terrible terrible terrible terrible lag issues that have yet to be resolved. Modern Warfare 2. No console, no dedicated servers, embarrassing amount of cheaters, hackers, and exploits. I could go on. People who play pc games exclusively blow up every time they hear their game of choice is going to be a port from console because typically theres blatant bugs left over that were never fixed.
Most PC games that require complex controls have a horrible scheme, but you can always remap them so you don't have to deal with it. Lag has been an issue with many PC exclusive games because online games aren't perfect. Cheaters, hackers and exploiters have always existed in PC games, not just with the ones ported from consoles. Bugs are a part of every game on every platform, exclusive or otherwise.

Modern Warfare 2 didn't have dedicated servers because they wanted to try something new to save themselves some money, not because they simply didn't want to have them for PC since they didn't have them for consoles. They figured out it didn't work. Black Ops has dedicated servers for PC but not for consoles.

Nothing you listed is a direct result of a game being ported from a console. Those problems have always existed in PC exclusives.
 

Korten12

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WestMountain said:
NOOOOOOOOO THEY CANT PORT IT!

They will just make it too arcadey, can't they just make a updated Battlefield 2 with better graphics and a much better hitbox?
what does arcadey mean?
 

Legendairy314

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Nothing wrong with PC gaming but a ton of people out there prefer consoles and I'm glad that they won't have to miss out on this game. I doubt this one game would have been the deciding factor for someone to actually get a high quality gaming PC anyways. But what do I know?
 

Zannah

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Echo136 said:
Zannah said:
After seeing how well cross platform publishing went for Bf:Bc2, my best advice would be to leave the whole series on the consoles, and not make a pc version at all :/
Seeing as how Battlefield got its start on PC exclusivity, your lucky you dont have a lynch mob coming after you for that comment.

http://en.wikipedia.org/wiki/List_of_Battlefield_games
I'm fully aware of where they started, but I never liked the series, and passionately hated the last one. Since that was also a crappy port, I wouldn't mind the bf series leaving Pc-shores ;)
 

Gardenia

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As long as the PC version doesn't suffer for it, this doesn't bother me a bit. Let the console gamers have some BF as well!
 

Echo136

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-Samurai- said:
Echo136 said:
Name any game that has been ported over to the PC from console. Dead Space. Horrible controls. Bad Company 2. Terrible terrible terrible terrible lag issues that have yet to be resolved. Modern Warfare 2. No console, no dedicated servers, embarrassing amount of cheaters, hackers, and exploits. I could go on. People who play pc games exclusively blow up every time they hear their game of choice is going to be a port from console because typically theres blatant bugs left over that were never fixed.
Most PC games that require complex controls have a horrible scheme, but you can always remap them so you don't have to deal with it. Lag has been an issue with many PC exclusive games because online games aren't perfect. Cheaters, hackers and exploiters have always existed in PC games, not just with the ones ported from consoles. Bugs are a part of every game on every platform, exclusive or otherwise.

Modern Warfare 2 didn't have dedicated servers because they wanted to try something new to save themselves some money, not because they simply didn't want to have them for PC since they didn't have them for consoles. They figured out it didn't work. Black Ops has dedicated servers for PC but not for consoles.

Nothing you listed is a direct result of a game being ported from a console. Those problems have always existed in PC exclusives.
Ah but your slightly wrong on a few things. On many ports to PC, the game has been dumbed down because its being ported over from a controller scheme, which would be way easier to handle on a keyboard. Beyond Good and Evil is an example of a game that was ported horribly horribly wrong. The controls are terrible and they cant be changed (and you cant change the controls on Dead Space either).

And as for the dedicated servers for Black Ops, it was announced that Treyarch made a deal with ONE dedicated server company, so if you are in a gaming group like mine who already own dedicated servers with a different company, you gotta shell out even more money for a server. And my community already shells out over $1000 a month for servers, mostly by donation, and Im pretty sure they arent going to buy more servers under a different company for one game.

http://www.callofduty.com/board/viewtopic.php?f=71&t=270441&sid=vn8pbjh5b1qat3bkghv2migl64

"GameServers.com Exclusive: Confirmed
We have partnered with GameServers.com as the exclusive provider of dedicated servers for Call of Duty: Black Ops. Every dedicated server for this title will be running on top quality hardware and infrastructure with excellent bandwidth. There will be a ton of official servers at launch for everyone to play on for free. If you want to run your own server you will be able to rent one at a great price (which will never go higher than $0.99/slot). They are actively adding new server locations and staffing up to meet global demand. If you don?t see your location you can suggest it here: Rent Call of Duty Black Ops Servers & Hosting - GameServers.com"


And for being the most sold video game in history (nay, the most sold entertainment venue), the excuse "every game has bugs" just doesnt cut it when people were finding bugs on launch day and there are hackers rampant in the game worse than Counterstrike. Its an embarrassment.

Edit: Hell, Ive played over 200 hours in both TF2 and Bad Company 2 and I rarely ever see a hacker if ever.
 

Danny Ocean

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Jun 28, 2008
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-Samurai- said:
Echo136 said:
Name any game that has been ported over to the PC from console. Dead Space. Horrible controls. Bad Company 2. Terrible terrible terrible terrible lag issues that have yet to be resolved. Modern Warfare 2. No console, no dedicated servers, embarrassing amount of cheaters, hackers, and exploits. I could go on. People who play pc games exclusively blow up every time they hear their game of choice is going to be a port from console because typically theres blatant bugs left over that were never fixed.
Most PC games that require complex controls have a horrible scheme, but you can always remap them so you don't have to deal with it. Lag has been an issue with many PC exclusive games because online games aren't perfect. Cheaters, hackers and exploiters have always existed in PC games, not just with the ones ported from consoles. Bugs are a part of every game on every platform, exclusive or otherwise.

Modern Warfare 2 didn't have dedicated servers because they wanted to try something new to save themselves some money, not because they simply didn't want to have them for PC since they didn't have them for consoles. They figured out it didn't work. Black Ops has dedicated servers for PC but not for consoles.
1. Controls: They're only horrible if you're not used to using them, or can't touch type. And, as you said yourself, you have far more freedom when it comes to remapping them.

2. Lag: Is more of an issue on consoles due to the general lack of dedicated servers. Anti-lag dynamics are added, but these often just slow down everyone, or even seem to add lag to those who shouldn't have it, rather than addressing the central issue.

3. Cheaters: True dat. They are more of an issue on PC. That's why when games are made for PC they try their hardest to stop people hacking them. There's little of that in console games, and often little is added, so when they are ported, they are far more open for far longer than PC games developed with hacking in mind.

4. Bugs: Again, bugs have always existed, yes. On PC especially so. That's why the testing process is more rigorous for PC games. Patches are also more frequent. Don't know why that is, but that seems to be the trend.

5. Dedicated Servers: No no, they were at least partly motivated by the fact that the vast majority of buyers wouldn't care, and many of them even defend the decision against the small but vocal (Or whiney, whatever) minority who did care. This allowed them to save money by not adding a feature that really is a staple. Saving money isn't really an excuse. I mean, would you rather corporations made more money or that you got good games?
 

Korten12

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Aug 26, 2009
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ciortas1 said:
It should be a PC exclusive for a few really simple reasons:
A) Shooters play horribly on consoles. You may prefer your joystick, but it doesn't change the fact the controls suck ass.


But seriously, why do people even buy these FPS games on consoles in the first place?
Its not a fact, that is an opinion. (plus your post is blatant PC fanboyism)

becuase ppl enjoy them! I play Console FPS and PC FPS and find both equally fun. I am just as good on consoles as I am on PC.
 

Quala

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Mar 18, 2009
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Dude, I'm a strict 360 player(would like a pc, don't have the cash right now) and the PC Battlfields sound even more awsome then the console ones! I can see why people would be dissapointed, but really, DICE is cool, I'm sure they'll keep the PC one like the PC ones, and the console ports more like the Bad Company's. They were probably focusing on consoles with the BC's to widen their audience, and they did. Now many more people know what Battlefield is, and will show interest in BF3.

And the guy who said console players can't strategize? Not cool man, not cool.
 

-Samurai-

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Echo136 said:
-Samurai- said:
Echo136 said:
Name any game that has been ported over to the PC from console. Dead Space. Horrible controls. Bad Company 2. Terrible terrible terrible terrible lag issues that have yet to be resolved. Modern Warfare 2. No console, no dedicated servers, embarrassing amount of cheaters, hackers, and exploits. I could go on. People who play pc games exclusively blow up every time they hear their game of choice is going to be a port from console because typically theres blatant bugs left over that were never fixed.
Most PC games that require complex controls have a horrible scheme, but you can always remap them so you don't have to deal with it. Lag has been an issue with many PC exclusive games because online games aren't perfect. Cheaters, hackers and exploiters have always existed in PC games, not just with the ones ported from consoles. Bugs are a part of every game on every platform, exclusive or otherwise.

Modern Warfare 2 didn't have dedicated servers because they wanted to try something new to save themselves some money, not because they simply didn't want to have them for PC since they didn't have them for consoles. They figured out it didn't work. Black Ops has dedicated servers for PC but not for consoles.

Nothing you listed is a direct result of a game being ported from a console. Those problems have always existed in PC exclusives.
Ah but your slightly wrong on a few things. On many ports to PC, the game has been dumbed down because its being ported over from a controller scheme, which would be way easier to handle on a keyboard. Beyond Good and Evil is an example of a game that was ported horribly horribly wrong. The controls are terrible and they cant be changed (and you cant change the controls on Dead Space either).
So a few games with bad controls means they'll all have bad controls? The controls are bad because the developer made them bad, not because it was ported. The decision to make them unchangeable is also a stupid decision that has nothing at all to do with it being a port. It has to do with them just not programming a way to do it.

Saying a control scheme is bad is opinion anyway(so there's no point in arguing about it). I'm sure there are people out there that had no problems at all with the Dead Space controls. Different doesn't mean bad.

And as for the dedicated servers for Black Ops, it was announced that Treyarch made a deal with ONE dedicated server company, so if you are in a gaming group like mine who already own dedicated servers with a different company, you gotta shell out even more money for a server. And my community already shells out over $1000 a month for servers, mostly by donation, and Im pretty sure they arent going to buy more servers under a different company for one game.

http://www.callofduty.com/board/viewtopic.php?f=71&t=270441&sid=vn8pbjh5b1qat3bkghv2migl64

"GameServers.com Exclusive: Confirmed
We have partnered with GameServers.com as the exclusive provider of dedicated servers for Call of Duty: Black Ops. Every dedicated server for this title will be running on top quality hardware and infrastructure with excellent bandwidth. There will be a ton of official servers at launch for everyone to play on for free. If you want to run your own server you will be able to rent one at a great price (which will never go higher than $0.99/slot). They are actively adding new server locations and staffing up to meet global demand. If you don?t see your location you can suggest it here: Rent Call of Duty Black Ops Servers & Hosting - GameServers.com"
One dedicated server company is more than the consoles get combined. There will obviously be official servers to play on as well, which is also more than consoles get.

You won't have to deal with being dropped from 98% of host migrations.

Wether you pay for new servers under a different company or not, you'll still have to pay for a dedicated server. There's no getting around that. You won't get one free from the company you're with now, that's for sure.


And for being the most sold video game in history (nay, the most sold entertainment venue), the excuse "every game has bugs" just doesnt cut it when people were finding bugs on launch day and there are hackers rampant in the game worse than Counterstrike. Its an embarrassment.

Edit: Hell, Ive played over 200 hours in both TF2 and Bad Company 2 and I rarely ever see a hacker if ever.
People were aim-glitching and rapid-firing by the end of day 1 on Call of Duty(1). People were rushing by the end of day 2 in Diablo II.
There are people that specifically look for bugs when a game comes out. The title and developer of the game make no difference at all. There are bugs found on launch day in every game, no matter the platform or exclusivity. The only way to make sure that doesn't happen is to make a perfect game, which is impossible. So, yes, the "every game has bugs" argument is absolutely true regardless of exclusivity, console or PC. They're in every game and people always find them right away.
 

Nikolaz72

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Apr 23, 2009
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I am usually very open but to this i must say yes. Mass Effect 2 well, in the pc version you could easily see it was designed for consoles. The same going for most PC going Console titles. It is just easier making games for the console so they create it for that and then port it to the others which results in PC gamers having controls ported directly from consoles onto their mouse and keyboard. Really painfull i can say. Oh yea and. Modern Warfare 2.

For example Bad Company? Older battlefield titles could handle up to 60-200 players with 200 not being very enjoyable but having the option is nice. Youguys know what the new max is after porting to consoles? 32? Yea that.

(And the fact that they added achievements for basicly opening the start menu due to microsoft points..)

Did i mention Bad Company is probably,even with all the cuts. one of the best ported games in history?
 

Danny Ocean

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Jun 28, 2008
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Quala said:
And the guy who said console players can't strategize? Not cool man, not cool.
You can, but the games don't really allow you to to the same extent.