Poll: Bethesda Softworks - What is up with these people?

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DayDark

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Oct 31, 2007
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Axolotl said:
The level system has very little impact on the game though, you're stats are largely irrelavent the only part of the leeling that matyters is the gaining of HP, which works like it did in Oblivion, sure the XP system works differently but due to the way it's implemented it ends up working in the same way.
How so, I find that stats are very important, you aren't gonna open anything if you don't have the skills, you aren't gonna hit anything if you haven't got the skills, and you're chances of manipulating others are rather slim if you don't have skills.

It is also false that HP works like it does in Oblivion, In Oblivion, in order to gain the highest amount of HP you have to start with the highest possible endurance. In fallout 3, starting out with high end. or getting it later has the same outcome.

Gaining XP is one of the most different aspects of the game, I have no idea how you can say they end up working the same way. In Oblivion and the TES in general you train a skill, and the XP you gain only goes towards that particular skill, in Fallout 3 any XP you gain can be used on whatever skill you want, regardless of what skill you used to gain it.

Dialog is still bad (not as bad), they've just added meaningless stat options and replaced the rubbish dialogue wheel system with a random roll but that doesn't realy matter due to the small impact that spech actually has on the game.
Quality of dialog is subjective, and an opinion, the stat options aren't meaningless since they add diversity to the ways quests and obstacles can be handled in the game, and makes you're chosen stats count.

The Fast Travel system is identical to the one in Oblivion except you don't start with any locations avalible. there is still only poorly done choice almost no consequence (just like Oblivion), same general difficulty and OK I'll give that Fallout 3 is much more immature than Oblivion.
Almost no consequence? their are several situations which bare heavy consequences dependent on how you approach them. Difficulty is greater in Fallout 3, and Level scaling is practically only existent for the main quest.
 

Capachinola

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Dec 28, 2009
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Yeah I still trust Bethesda. I definently think i'll love TES5 as much as any other Elder Scrolls game, and theres where my loyalties lie.
 

Chunko

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No_Remainders said:
Personally; I haven't ever liked Bethesda. I wasn't a fan of the Elder Scrolls series and for me; Fallout 3 was a disgrace to the series.
You realize that game won like 40 awards.
 

BaldursBananaSoap

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May 20, 2009
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Bethesda dropped the ball after Morrowind where they started churning out dumbed down action games with a few meaningless stats and called them "RPGs."
 

Svenparty

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Jan 13, 2009
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Bethesda aren't capable of making a non bugged game and impossible at handling political issues etc.


I don't really like Elder Scrolls much (Oblivion was Hammy and they should have made a whole GAME in Shivering Isles) but find Fallout 3 quite nice.
 

Lemon Of Life

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Jul 8, 2009
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Maybe they've made some bad decisions, but I owe them hundreds of hours, so I can't bring myself to hate them. And Brink looks promising.
 

Troublesome Lagomorph

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May 26, 2009
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Bethesda has two parts. The developer Bethesda and the publisher Bethesda. The publisher Bethesda is unreliable, but the developer Bethesda has a history of good games. I don't like the publisher, I like the developer.
 

baseracer

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Jul 31, 2009
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Well, Bethesda makes great games. They publish shitty games. Hopefully, Rage will change that.
 

Eclectic Dreck

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So, if I get this right, I'm supposed to be angry that a company who has traditionally produced games that I enjoy is associated with a larger entity that acts as a publisher and has published games that are rubbish? Nothing in there makes me want to take your side. The follow on argument that I should be angry that they are suing another company for various breaches of contract also holds no weight. It doesn't matter what people can or should do in this case; what matters is what people agreed to do under a legal contract. If we just want to start ignoring contracts because we get emotional, I suppose we can just discard western civlization while we're at it.
 

Axolotl

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Feb 17, 2008
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DayDark said:
How so, I find that stats are very important, you aren't gonna open anything if you don't have the skills, you aren't gonna hit anything if you haven't got the skills, and you're chances of manipulating others are rather slim if you don't have skills.
When you're not in VATS skill doesn't affect accuracy with weapons, I took out a Super Mutant Behemoth using a degraded (11% condition) laser pistol and 14 in Energy weapons. Like I said aside from arbitrary limit (like with lockpicking and science) stats are generally unimportant.

It is also false that HP works like it does in Oblivion, In Oblivion, in order to gain the highest amount of HP you have to start with the highest possible endurance. In fallout 3, starting out with high end. or getting it later has the same outcome.
I didn't say HP works the same way. I said HP was the main gain from leveling. Like in Oblivion.

XP is one of the most different aspects of the game, I have no idea how you can say they end up working the same way. In Oblivion and the TES in general you train a skill, and the XP you gain only goes towards that particular skill, in Fallout 3 any XP you gain can be used on whatever skill you want, regardless of what skill you used to gain it.
In both games you level up by using skills. Sure the specifics are different but the end result is the same gameplay for the same reward at around the same speed.

Quality of dialog is subjective, and an opinion, the stat options aren't meaningless since they add diversity to the ways quests and obstacles can be handled in the game, and makes you're chosen stats count.
But they have no effect. Seriously aside from occasionaly getting arouund a speech check they serve no purpose, they're entirely superficial (and before you respond, I own the Fallout 3 guidebook it includes all of their uses in quests, never important ever).

Almost no consequence? their are several situations which bare heavy consequences dependent on how you approach them.
Name them. The main quest has a totally binary good/bad choice at the end and apart from that I don't see any. Listing the quests; Big trouble in Big Town has one solution, no choice. Superhuman Gambit all solutions have the same result. Wasteland Survival Guide one random wastelander lives or dies, wow big stuff. Those you get to choose wher the kid lives, thats it. Nuka Cola Challenge, either you get some pie or a stalker gets to impress a girl. Head of State slaves or slavers liv e, neither has any impact on anybody else. Replicated Man same as Head of state but only 2 people this time. Blood Ties, okay this ones slightly better, you set up a trade agreement or kill a bunch of mutants, it's better but it's still nothing truly significant. Oasis a few endings but you never get told the consequences and they never affect you. Power of the Atom fair enough this one is a big one. Tenpenny Tower either some irrelavent ghouls die or some irrelavent aristocrats die. Strictly Buisness only one ending. You Gotta Shoot 'em in the Head one ending again. Stealing Independence one ending. Trouble on the Homefront, multiple endings, same results. Agatha's Song one ending. Reilly's Rangers one ending. Maybe the DLC cam help, Anchorage has one ending. The Pitt the only difference is if the slaves or raiders are in charge. Broken Steel you can nuke the citadel but it doesn't seem to affect the brotherhood much. Point Lookout no real difference except if one person is alive or dead. Mothership Zeta one ending.
Difficulty is greater in Fallout 3, and Level scaling is practically only existent for the main quest.
Have you tried wandering the wasteland? You don't encounter You Guai in the early game, you only encounter Deathclaws in the late game, Super Mutants always scale to level (as do raiders and Enclave) and you only encounter Broken Steel enemies post level 30.
 

Dr. Gorgenflex

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May 10, 2009
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I hated Oblivion and all of the Elder Scrolls series but Fallout 3 was so awesome I think I can excuse them for everything ever.
 

Julianking93

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May 16, 2009
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I actually like Bethesda.

Oblivion and Fallout 3 were fantastic games, though I haven't played anything else from them.
 

Disaster Button

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Feb 18, 2009
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I never really 'trusted' them anyway, they made a couple good games and thats about it. Depends how they do with the next Elder Scrolls game on whether or not I'll trust them.
 

Jamface

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Nov 9, 2009
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Alwas remember, Bethesda did fallout 3 and ESIV. You gotta trust them with titles like that behind them.
 

Axolotl

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Jamface said:
Alwas remember, Bethesda did fallout 3 and ESIV. You gotta trust them with titles like that behind them.
Yes their recent track record is consistent if nothing else. You know exactly what you're going to get.