And I suppose playing an atheistic Star Elf Bard who dual wields two longswords, dancing and singing into combat, making entire cadres of enemy forces cower in their boots with a mighty warcry, before wading into the blood and gore, is far more identifiable than a religious bard...Imperator_DK said:Nope, worshipfulness is not part of my character neither here in the real world nor any fictional character I would ever identify with.
Hence my choice of the term "worshipfulness", rather than "believer".PaulH said:...
And I suppose playing an atheistic Star Elf Bard who dual wields two longswords, dancing and singing into combat, making entire cadres of enemy forces cower in their boots with a mighty warcry, before wading into the blood and gore, is far more identifiable than a religious bard...
... who wades into combat singing and dancing, whilst swinging two longswords and making entire cadres of troops cower as they hear her mighty battlecry.
There's a reason why they call it roleplaying games. If you have a setting where the Gods are undeniable (forces that you may actually beable to speak to no less) ... who guarantee you (provenly) an afterlife beside them if you provide them with a life of service .... are you really going to say 'can't identify with a religious character'?
Personally I thin unreligious characters are fucking retarded in most D&D settlings (and a alot of VG medieval rpgs and pnp systems)... it's a bit hard for a character to say 'I'm an atheist' ... when they are bleeding out, and about to get hit by a second bout of poison damage to their constitution and there's a cleric nearby that can rectify it all.
I think playing a religious character only makes sense in settings like Forgotten Realms and such .... bit hard to say you don't believe in gods when you're about to die and a Sunite cleric heals you simply by laying her hands on you and intoning some hymnals of Lady Firehair.
Ok but what if your character lives in a world where the workings of the gods occur almost on a daily basis. I think being an atheist or anti-theist (especially with benevolent gods) just makes your character rather thick headed.similar.squirrel said:No. I'm strongly anti-theistic, and wouldn't sully any character with the belief in an ultimate authority.
Sorry ... but that still doesn't make much sense to me.Imperator_DK said:Hence my choice of the term "worshipfulness", rather than "believer".PaulH said:...
And I suppose playing an atheistic Star Elf Bard who dual wields two longswords, dancing and singing into combat, making entire cadres of enemy forces cower in their boots with a mighty warcry, before wading into the blood and gore, is far more identifiable than a religious bard...
... who wades into combat singing and dancing, whilst swinging two longswords and making entire cadres of troops cower as they hear her mighty battlecry.
There's a reason why they call it roleplaying games. If you have a setting where the Gods are undeniable (forces that you may actually beable to speak to no less) ... who guarantee you (provenly) an afterlife beside them if you provide them with a life of service .... are you really going to say 'can't identify with a religious character'?
Personally I thin unreligious characters are fucking retarded in most D&D settlings (and a alot of VG medieval rpgs and pnp systems)... it's a bit hard for a character to say 'I'm an atheist' ... when they are bleeding out, and about to get hit by a second bout of poison damage to their constitution and there's a cleric nearby that can rectify it all.
I think playing a religious character only makes sense in settings like Forgotten Realms and such .... bit hard to say you don't believe in gods when you're about to die and a Sunite cleric heals you simply by laying her hands on you and intoning some hymnals of Lady Firehair.
Of course I'll gladly roleplay a character who accept that gods exist when there's copious evidence for that in his particularly fantasy world; I just won't roleplay one who follows any of them.
If there is overwhelming evidence in favour of a God's existence, then the acknowledgement of that fact does not constitute religious belief. Worshipping said deity does, and I believe that to be idiotic. I don't worship Francis Crick, but I do believe that he made a significant contribution to molecular biology because it is a well-documented fact.spectrenihlus said:Ok but what if your character lives in a world where the workings of the gods occur almost on a daily basis. I think being an atheist or anti-theist (especially with benevolent gods) just makes your character rather thick headed.similar.squirrel said:No. I'm strongly anti-theistic, and wouldn't sully any character with the belief in an ultimate authority.
Ok but we aren't talking about a biologist here. In this realm we are dealing with beings that may or may not keep the sun from crashing into the earth(or your fantasy equivalent). Take the elder scrolls for example in Oblivion you have Akatosh basically save the world from Mehrunes Dagon wouldn't that be something appropriate of worship?similar.squirrel said:If there is overwhelming evidence in favour of a God's existence, then the acknowledgement of that fact does not constitute religious belief. Worshipping said deity does, and I believe that to be idiotic. I don't worship Francis Crick, but I do believe that he made a significant contribution to molecular biology because it is a well-documented fact.spectrenihlus said:Ok but what if your character lives in a world where the workings of the gods occur almost on a daily basis. I think being an atheist or anti-theist (especially with benevolent gods) just makes your character rather thick headed.similar.squirrel said:No. I'm strongly anti-theistic, and wouldn't sully any character with the belief in an ultimate authority.
Well, it's never something I really speculated about. Magic is magic as far as I'm concerned, and I didn't feel any particular gratitude or interest towards whatever deity powered my cleric in Might & Magic, as long as there were healing spells.PaulH said:...
Sorry ... but that still doesn't make much sense to me.
I apologize but I forgot to add this to my original post before you quoted me...
"Hell, if a Christian preacher put a hand on my head and my wounds suddenly closed ... or if I actually watched them raise someone from death after having their head cut off with a battleaxe I think anybody would start praying to at least a single deity they admire."
Which I think makes sense.
You take Forgotten Realms for example ... the deities demand worship. And there's two specific things that can happen when people die if they failed to (sincerely) venerate a deity. And both are not nice fates ... one of them you end up a lemure, the other you're imprisoned in a wall of souls.
In most settings of D&D you can actually visit the places where people's faith is rewarded.
Anmyways, as I said before ... in settings like FR my characters tend to worship multiple Gods ... particular if playing a bard. A prayer to Lliira when trying to arrange a mercantile charter within a nation. A hymn to Corellon when you're about to charge the enemy. A plea to Sune for guidance when attempting to seduce a particular individual.
I think it's far more identifiable at the very least in said setting to worship the Gods, not simply believe they are there.
If only because they physically operate within your world and within your experience. Particularly given that your character probably has an upbringing no different from those who do the same thing (as in, pray to different Gods in order to guide them in different aspects of their life).
Edit: Oh ... and in a fantasy settings as such where there are multiple gods, unless you're really a cleric you don't have to follow any God's doctrines to the letter of their law ... as I said, my bard characters worship multiple Gods because it takes multiple Gods in order to find guidance in all things.
You might pray to Malar when you're about to close in for the kill, but if you're writing a ballad about love and hope you're probably best to pray to Hanali Celanil for advice on your music.
I still think that's 'worship' ... and I think it's the most reasonable attitude a character would have in said settings.
Ok then what about the avatar of Akatosh coming in and saving the day. Or when they helped you to defeat Umarildarksuccubus said:nope. If I learned anything from Morrowind it's that gods (Aedra and Daedra alike) dont give a crap about you. It's like - "Oh hey, another possible Nerevarine. Let's see how long will he last".
That's what makes pnp fantasy rpg games (and to a certain extent VG rpgs)so interesting. That good and evil are not simply matters of personal opinion and moral groundworks nor is it any personal meta-ethical contemplation. They are solid, core constructs by which are unavoidable.Imperator_DK said:Well, it's never something I really speculated about. Magic is magic as far as I'm concerned, and I didn't feel any particular gratitude or interest towards whatever deity powered my cleric in Might & Magic, as long as there were healing spells.
I don't even think that the idea that there should be something so great that it could supersede your own will and ethics is something I can even understand (nor want to understand, as I fiercely oppose the notion). I can see the whole "contract" approach - you give a prayer, you get the ability to bless an item - but beyond that any lasting sense of grovelling before another being, however powerful, is not something I'd want to concern myself with.
I suppose I'm ultimately just more the Raistlin Majere type.
Well i disagree with anti-theism i have to thank you for saying you are an anti-theist instead of an atheist (god does not exist, but not against the idea) or a non-theist (does not believe in god.) the differences are small but it is nice to see someone who is radical admit it. So thank you for being honest.Leon Last Lord Shyle said:In D&D my permanently drow characters worship Eilistraee.
while personally being anti-theistic in real life, I find it different when in a fictional world where the gods are real and this continues to be confirmed.