Ryan Griffiths said:
Games like the Uncharted series, Heavy Rain (I know not fantastic gameplay, but stay with me here) and Mass Effect. Games that moved away from just being "childrens toys". Developers that thought outside the box, giving the player something that can enrich their experience.
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I suppose 2K didnt help themselves out when they decided to release this the same year as Mortal Kombat. Now if you look at how far the industry has come as a whole and then how far back into immaturity we've gone this year...yeah...not good is it?
Neither Uncharted, Heavy Rain nor Mass Effect is really the same genre (although Uncharted and Mass Effect are at least shooter games), so I'll actually bring up the fps genre instead, first. It's become so boring, lately. Chest high walls, miniscule maps, no colours whatsoever, some games are even guilty of all three.
When I play an fps (or any action game, really), I don't want to hide behind stuff, periodically popping up and taking a single shot or burst. I want action! Duke Nukem seems to give us that (it certainly did back in the day), along with fun level design and general playing around fun. That shrinkage video looks awesome. Also, it's not all in shades of brown and grey. Plus!
Also, you're welcome to all the "serious games" you want. Me enjoying fun games, games with boobs, blood, chainsaw bayonets and guns the size of trains takes nothing away from you, just like me enjoying Machete takes nothing away from people who prefer The King's Speech. I'm happy these good, entertaining games are seemingly making a comeback. It means there's finally an fps I want to play, and there hasn't really been one since Unreal Tournament, and I can finally kick some ass with Johnny Cage again. All that's missing is a worthy successor to the original Golden Axe series (the one for Mega Drive) and those chainsaws I mentio- ooh, look at that: http://www.escapistmagazine.com/videos/view/trailers/3299-Warhammer-40k-Space-Marine-Combat-System
So yeah, I'm getting it because it looks like a lot of fun and that's what I want. That's not all I want, but it's an essential basic. Heavy Rain wasn't fun, and Mass Effect wasn't fun. I really wanted to enjoy it, as I did Dragon Age, Baldur's Gate and Icewind Dale, but the action sequences were too short, too far between and too much cover nonsense. I'm sure the Mass Effect story is alright, if you can get through the game part - I couldn't, because there wasn't enough to keep me interested, and so the characters didn't have time to grow on me, so we'll never know if I would've enjoyed the story part either. As it was, I felt more annoyed than anything whenever I had to sit through a conversation or cutscene.
I haven't actually tried Uncharted, because it doesn't look like something I'd enjoy. Something about the character design. Millions of people were attracted to it, and did buy it, so it isn't hurt in any way. I wish them well.
Also, while thinking outside the box is always a good thing in and of itself, it doesn't guarantee that your ideas are any good. I'm not convinced the poo flinging bit in the upcoming Duke Nukem is a good idea, for example, though it's certainly new.