Poll: Skyrim: The Armour complaint.

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AngryBritishAce

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Feb 19, 2010
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I'm sure everything will be fine, but I'm still pretty pissed. I'm acctually suprised, this is the first time I've had a nerd rage about "dumbing down" a RPG.
I don't care about how simple/ hard combat is (unless it's too easy/ hard), I just want to be able to customise my char. Fable III took away virtually ALL of it's clothing options from the previous games. I hope it's not going to be like that.

As long as they have a HUGE variety of armour and clothing styles, then I'll be happy. Hell it's TES. It's a awesome game series. It'll be fine.

EDIT: Also, Here's a fun Idea! How about everyone stop acting like little babies and just get on with it. If your so upset it's "no longer a RPG," then go and play DnD or something. No need to hate and make yourselves look like miserable arses.

 
Apr 28, 2008
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Whatever. A mod was created for Oblivion to add pouldrons. A mod will be created to split up Chestpieces/Greaves.

Also, some of us like to run around with a heavy steel plate and no pants. Why should we be denied our freedom?
 

captaincabbage

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Apr 8, 2010
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I think it's mostly a choice thing. Besides, I don't want to go around wearing an awesome chestplate that I love the design of if it has shitty looking pants underneath.

Personally tho I'm still holding out hope that the sacrifice will yield more sets of armor, as hinted at in the interview, so hopefully they'll have three or four iron armor pieces, same with all armor types.

I did notice that it only seems to be for armor. If you look at the E3 demo they give you a look at the items in full 3D, including a tunic, elven helmet and gloves.
 

dslatch

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Apr 15, 2009
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but punching things to death while only wearing pant and shoes has this Bear Grylls feeling to it that can never be replaced! Especially when you punch a bear!
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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evilneko said:
xXxJessicaxXx said:
Playing through Oblivion my armour was never a big issue. Most of the time I just wore the Dark Brotherhood stuff. I think I changed my armour drastically about 3 times in the entire game.
Well, there's your problem. /JamieHyneman

Or rather, where you differ from... pretty much everyone who dislikes the change.

There are (quite obviously) a lot players to whom this matters a great deal. When I was actually playing Oblivion, I changed my armor constantly, just for looks. In Fallout 3 I changed it quite often too. Not so much in New Vegas, but mainly because I've finally found a favorite look and story-wise, my character no longer has a lot of her old stuff.

Now I don't think it "ruins" the game--hell I vastly prefer Fallout 3/NV to Oblivion despite the lesser number of slots--but it just seems like a step backward. Rather than combine the two slots into one, they could've just had the armors occupy both slots. Or maybe they couldn't. It's possible to do that with Gamebryo, though, but Skyrim of course isn't going to run on that dated and somewhat crappy engine.
I think I would rather have them have one armour piece and do something meaningful with the stats on the armour if you see what I mean. It's the substance which needs to be improved upon to make armour more significant to the player.

I have said before that I played a theif character most of the time in Oblivion, and one time as a caster so at best I had the robe, shoes, hat, pants.

I just don't understand how the removal of one armour slot can drastically effect gameplay in any way.
 

Sjakie

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Feb 17, 2010
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Stall said:
Why doesn't Bethesda just drop the act and make Skyrim an action game? It's clear they don't give a shit about RPGs anymore. Can they just drop the pretense already and say they just want to make action games?
That summed up my thoughts exactly.

Hunting for matching armor items for my thropy room was a nice touch in earlier TES games, they just stripped one of the things i enjoyed from the series.
I think it's because of the 360's hardware limitations by todays standards that made this happen considering they allready admitted they are developing primarily for Xbox.
After all the other stuff i've been reading this just made me drop Skyrim as a pre-order. I'll probably still get it after i see some positive reviews from sources that i put my trust in but.... F U Bethesda for thinking that 'less is more'.
If your game-engine can't handle your creativity, build a better Engine, If you can't figure it by yourselves, get some guys from ID in your office and have them help you. Your mother company has that pull, so use it.
 

Stall

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Apr 16, 2011
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Hal10k said:
I actually have the opposite feeling. I like to start the game with a vague notion of who my character is, and let the actions I actually take in the game define me from there. It makes me feel more like my character is actually progressing, developing. If I say to myself "I am going to play an axe-wielder who summons imps to help him", and I start playing as an axe-wielder who summons imps to help him, and I end the game as a slightly more powerful axe-wielder who uses imps to help him, then what was the point of playing in the first place?
Hm, I've always started off knowing my guy is going to be an axe-wielder who summons imps to help him, but I typically start off figuring out what I have to do to make him successful at that, then proceeding to build his personality and such once I've started to play him for a little big. For some reason, I have a hard time imagining personalities and such until I've sent some time playing the character, and after seeing how I react to certain events in the world, I can imagine the character in a more whole way. I still get a sense of development, since I know my character, and can start to roleplay. I suppose both approach are just different roads to the same destination.

Legendairy314 said:
I find that kind of interesting. Do all RPG's have to be stat based in some way that the player can see or is it possible to use visuals without telling the player: You do x damage out of y hit points. It can be pretty obvious if an item is better simply by value and the way it looks. If I remember correctly Oblivion was fairly simple as far as statistics and didn't go too far in depth into the damage you were doing other than with a health bar that enemies had. Statistical tuning can be important but I don't think it's essential. Engrossing the player in the world with their actions, decisions, and interactions is far more important in my eyes.
That is interesting. Generally, as the stats get better, so does the appearance, but is the appearance enough alone?

Anyways, as much flak as Oblivion got, I thought it took the simplification thing in an okay direction... it actually didn't offend me. Sure, there was a lot of consolidation, but it still kept the general spirit of the previous game, but just trimmed off some fat (except for spears... spears are my favorite fantasy weapon ;-;). I think that the essential key to modern RPGs is balancing that statistical tuning with all the immersion and wonderful things, since a lot of modern people don't seem to care much for the whole stat thing. If you take out that statistical tuning, then you are just left with an action game, which is peachy, don't get me wrong, but it isn't an RPG in the truest use of the word. But if you take out the immersion, then you are left with a hollow feeling experience.
 

Ruiner87

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Jul 23, 2008
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This is an issue, if only for one reason- enchanting. In a game where the Enchant skill has returned, it would be a logical move to take a step back to Morrowind, where there were more armour pieces, so that the player can take advantage of enchanting to the fullest extent possible.

It's not a huge issue, and the game will still pretty mcuh play the same, but in a game where the tagline is essentially, "Play how you want to play. Be what you want to be.", it doesn't seem like a good move to actually cut down on the amount of customization available to the player. I could of course, be wrong, and this could be a smart move on the part of Bethesda (because aesthetics are important), but at the moment, I'm not really liking this move.
 

Arkyance

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Jun 21, 2011
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I think I would rather have them have one armour piece and do something meaningful with the stats on the armour if you see what I mean. It's the substance which needs to be improved upon to make armour more significant to the player.

I have said before that I played a theif character most of the time in Oblivion, and one time as a caster so at best I had the robe, shoes, hat, pants.

I just don't understand how the removal of one armour slot can drastically effect gameplay in any way.
It's not the removal of one slot, It's the constant removal of depth that has been happening since... Daggerfall. Although Morrowind was still complex, and had the system most perfect.

Also, they are removing three skills, and the idea of attributes.
 

Spawny0908

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Feb 11, 2009
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Hey guys! Look at the bright side! At least they didn't COMPLETELY remove armor in the game! I'M LOOKING AT YOU FABLE SERIES!!!!
 

Chibz

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Sep 12, 2008
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kidd25 said:
hmmm don't whether to slap you, or welcome you.
Could be worse. Their first TES game could've been vanilla morrowind, which then ends up poisoning them against TES games through overall bad combat & gameplay making them hate TES until a rather nice & patient friend convinces them to play Oblivion because it has all of the awfulness of Morrowind removed ande making them regret the two years that they adamently refused to play Oblivion because of the absolutely bad taste that morrowind left in their mouth and I forgot to talk about walking like you're crippled, starting with absolutely nothing and no idea how to play. /deep breath, dives into a swimming pool to avoid the flames
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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Why is it bad? When would you ever choose to have two pieces from different sets anyway? It's not like the game will be exactly one set of trousers harder now that they've been removed either.

Even if it does make a difference to the stats, I usually choose my gear for aesthetics anyway.
 

Arkyance

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Jun 21, 2011
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Chibz said:
kidd25 said:
hmmm don't whether to slap you, or welcome you.
Could be worse. Their first TES game could've been vanilla morrowind, which then ends up poisoning them against TES games through overall bad combat & gameplay making them hate TES until a rather nice & patient friend convinces them to play Oblivion because it has all of the awfulness of Morrowind removed ande making them regret the two years that they adamently refused to play Oblivion because of the absolutely bad taste that morrowind left in their mouth and I forgot to talk about walking like you're crippled, starting with absolutely nothing and no idea how to play. /deep breath, dives into a swimming pool to avoid the flames
I have no idea what you just said. Morrowind was an amazing game, and the only reason I bought Oblivion. The only reason I play Oblivion anymore are the mods.
 

Ruiner87

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Jul 23, 2008
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Chibz said:
kidd25 said:
hmmm don't whether to slap you, or welcome you.
Could be worse. Their first TES game could've been vanilla morrowind, which then ends up poisoning them against TES games through overall bad combat & gameplay making them hate TES until a rather nice & patient friend convinces them to play Oblivion because it has all of the awfulness of Morrowind removed ande making them regret the two years that they adamently refused to play Oblivion because of the absolutely bad taste that morrowind left in their mouth and I forgot to talk about walking like you're crippled, starting with absolutely nothing and no idea how to play. /deep breath, dives into a swimming pool to avoid the flames
My first TES game was vanilla Morrowind. I had a lot of fun. Unfortunately, most gamers are actually terrible at playing video games and can't figure out how to play anything without a tutorial that lasts eighteen hours.
 

Arkyance

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Jun 21, 2011
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Tharwen said:
Why is it bad? When would you ever choose to have two pieces from different sets anyway? It's not like the game will be exactly one set of trousers harder now that they've been removed either.

Even if it does make a difference to the stats, I usually choose my gear for aesthetics anyway.
Have you ever gotten a piece of Unique Armor? That looks amazing most of the time. Also, If you like aesthetics, then more options is better, isn't it?
 

Kahunaburger

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May 6, 2011
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Chibz said:
Could be worse. Their first TES game could've been vanilla morrowind, which then ends up poisoning them against TES games through overall bad combat & gameplay making them hate TES until a rather nice & patient friend convinces them to play Oblivion because it has all of the awfulness of Morrowind removed ande making them regret the two years that they adamently refused to play Oblivion because of the absolutely bad taste that morrowind left in their mouth and I forgot to talk about walking like you're crippled, starting with absolutely nothing and no idea how to play. /deep breath, dives into a swimming pool to avoid the flames
Other way around for me haha. Morrowind convinced me to buy Oblivion, and Oblivion made me seriously question whether I actually want to get Skyrim.
 

Chibz

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Sep 12, 2008
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Arkyance said:
I have no idea what you just said. Morrowind was an amazing game, and the only reason I bought Oblivion. The only reason I play Oblivion anymore are the mods.
Ruiner87 said:
My first TES game was vanilla Morrowind. I had a lot of fun. Unfortunately, most gamers are actually terrible at playing video games and can't figure out how to play anything without a tutorial that lasts eighteen hours.
I actually made a complete thread outlining why Morrowind was awful and see no reason why I should go into depth here.

All I can say is that Oblivion was a breath of fresh air. "Finally", I said, "I can play a TES game that isn't absolutely tedious to endure.". It's not that the game is hard. It's more a complete cluster fuck of bad game design.

But nobody is willing to listen. You have in your minds that it's a flawless gem. It must be something wrong with me if I don't like it.[footnote]Why do I even bother[/footnote]
 

Pierce Graham

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Jun 1, 2011
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Who cares? All I need to know is that it's a Elder Scrolls game with OVER 300 HOURS OF GAMEPLAY. And dragons. I don't care about the armor change.
 

inFAMOUSCowZ

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Jul 12, 2010
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I am upset over this. I enjoy making my person look as I please. Also is it going to be similar to fallout 3 except cut into two? If so i am very upset.