No, I love sonic games. I just don't like how they continually butcher each one. Have you played Sonic 2006? Sega might as well have kicked me in the balls for 30 dollars, at least that would have been less painful.SirSchmoopy said:I think if you have no interest in Sonic Games to begin with you shouldn't suggest what to do to improve them.
Just saying, kinda silly if you don't care to begin with.
Sonic is able to break the sound barrier on occasion, ya'know.searanox said:I'm one of the few people who enjoys Sonic in 3D, at least in theory. The problem is that Sonic Team sucks at programming both controls and proper in-game camera angles, but given to a more talented team with a larger budget and more time, I think they could really make a great 3D title. I actually chose an open-world design in the poll, because I think there is a lot of potential for large, freeform platform gameplay in the series. I wouldn't go for an entirely open world design, but something along the lines of Super Mario 64 could work wonderfully. The 2D games, especially Sonic 3 & Knuckles, do a superb job of providing branching pathways and exploration elements, and that's something that could easily be exploited. The biggest problem with the new games, I think, is that they emphasise speed over everything else, turning into, at best, on-rails platform games, when in actual fact the earlier games in the series had much in the way of precision movement and weren't at all about blinding speed - Sonic is faster than Mario, sure, but he's not a fucking F22.
I don't care. Save it for a cutscene or a scripted gameplay element, where it's cool instead of stupid and impossible to control.sonicspin said:Sonic is able to break the sound barrier on occasion, ya'know.
Yes and Unleashed was a step up from that. If Unleashed had cut out the crap story, replaced it with OH NO SONIC STOP DR ROBOTNICK FOR NO REASON, ditched the werehog, removed the lives system and making falling to your death more like falling in mario kart (seriously, it's not "hardcore" if the only way to beat levels is memorization rather then skill) then the game would have been a shiney star.sonicspin said:No, I love sonic games. I just don't like how they continually butcher each one. Have you played Sonic 2006? Sega might as well have kicked me in the balls for 30 dollars, at least that would have been less painful.SirSchmoopy said:I think if you have no interest in Sonic Games to begin with you shouldn't suggest what to do to improve them.
Just saying, kinda silly if you don't care to begin with.
Sorry? Did you play Sonic Unleashed? The first couple day levels are perfect. You feel like your going stupid fast and it's completely controllable. Yeah... gonna just skip over your posts as you have no idea what the Sonic games in the future need and it's the fans like you who confuse developers into making Werehogs.searanox said:I don't care. Save it for a cutscene or a scripted gameplay element, where it's cool instead of stupid and impossible to control.sonicspin said:Sonic is able to break the sound barrier on occasion, ya'know.
No, I didn't play it. I got the impression it was basically a turd, and I don't have money to blow on turd games. I also don't have an Xbox 360 or PlayStation 3, and I wasn't about to get the gimped Wii version.SirSchmoopy said:Sorry? Did you play Sonic Unleashed? The first couple day levels are perfect. You feel like your going stupid fast and it's completely controllable. Yeah... gonna just skip over your posts as you have no idea what the Sonic games in the future need and it's the fans like you who confuse developers into making Werehogs.
Bought it and beat it the day it came out. It took a couple of tries, but after you got the feel for the controls it was actually pretty easy to get past those daytime stages, the boost put sonic at the speed of 300mph too.SirSchmoopy said:Sorry? Did you play Sonic Unleashed? The first couple day levels are perfect. You feel like your going stupid fast and it's completely controllable. Yeah... gonna just skip over your posts as you have no idea what the Sonic games in the future need and it's the fans like you who confuse developers into making Werehogs.searanox said:I don't care. Save it for a cutscene or a scripted gameplay element, where it's cool instead of stupid and impossible to control.sonicspin said:Sonic is able to break the sound barrier on occasion, ya'know.
NEVER! Give in to the anthropomorphic animals of the sonic universe! SUBMIT!peduncle said:nothing can save it. KILL IT!
the only one i ever submit to is my girlfriendsonicspin said:NEVER! Give in to the anthropomorphic animals of the sonic universe! SUBMIT!peduncle said:nothing can save it. KILL IT!
okay then... I'm sorry...peduncle said:the only one i ever submit to is my girlfriendsonicspin said:NEVER! Give in to the anthropomorphic animals of the sonic universe! SUBMIT!peduncle said:nothing can save it. KILL IT!
Lol bit awkward huh XDsonicspin said:okay then... I'm sorry...peduncle said:the only one i ever submit to is my girlfriendsonicspin said:NEVER! Give in to the anthropomorphic animals of the sonic universe! SUBMIT!peduncle said:nothing can save it. KILL IT!