Poll: Star Wars The Old Republic -Warcraft contender or just another clone

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Korten12

Now I want ma...!
Aug 26, 2009
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I think GW2 can but I don't know if ppl will consider it on the same level due to it not being P2P, such as their are more players then WoW for some F2P games but WoW is still called the most played mmo.
 

SturmDolch

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May 17, 2009
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It's a WoW clone. Combat system is the same, graphics are cartoony... No thanks.

And there's no way it will be a contender to WoW. WoW is like CS:S. You don't try to dethrone it, you try to get people to play other games in addition to it. Making a game that's the same as WoW but with a Jedi skin? Not the way to get more subscribers. People will go to it, realize that WoW is more polished from the 4-5 years or so it's been released, and then go back to WoW.
 

Flying-Emu

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Zing said:
Zeithri said:
Look at the graphics.
Look at the engine.
Look at the way.

It isn't a bad thing, but it's so clearly a WoW clone with a Star Wars theme.
Graphics are stylized to for a different artstyle and to work on a much greater variety of machines.

Engine is the HeroEngine [http://en.wikipedia.org/wiki/HeroEngine], developed by Simutronics Corporation. In no way related to WoW.

Not sure what "the way" is.

It isn't clearly a WoW clone, you'd know this if you'd research the game AT ALL.

Flying-Emu said:
WoW has had companions since day one. They're the Hunter pets. You'll just want to skip everythign to get to endgame.

You fawning over ToR doesn't make you seem like any less of a ToR fanboy. And the game's not even out yet. I'm personally going to wait and see, but I do wish that people would realize that it's not nearly as AMAZING as people seem to think it is.

The story aspect, I just realized, is essentially Mass Effect multiplayer with multiplayer. I wonder which Bioware exec came up with that, and how?
Two classes in WoW have had generic pets and that's the same thing right? Do Hunter pets have any impact on the story, do they talk to you? Oh right, WoW HAS no story.

Flying-Emu said:
Who gives a shit about the story? You'll play through it once, get to the endgame, and then what? You'll go through the story again?
Hundreds of thousands of people already interested in the game? The Star Wars fans who'll play it? The BioWare fans who will play it? The KOTOR fans who'll play it? The MMO fans that are tired of the typical MMO?

That's how MMOs work: They either revolve around the endgame or they die. Listing classes really isn't that impressive, since they're ALL built off of standard fantasy/sci-fi archetypes anyways.

200 hours of story? Fascinating. Honestly, I don't like the idea of having to sit through 200 hours of "Go kill this number of Sith" or "Go capture this spaceship" because it's just NOT INTERESTING.

You talk about innovation, yet you're shooting down the game for attempting to do something completely different, MMOs have not been voiced up to this point because of the time and money that has to go into a game to pull it off. You're in the minority here, you can scream about how much you think 200 hours of story is boring, but the fact is that it's going to bring in far more players then it will push away. And for the record, it's far more well written then "go kill x or capture x". But I suppose you don't care because you're posing a hyperbole to help your argument.

Frankly, I'm glad you won't play TOR, I don't really want ADD man children who can't listen to some dialog and actually enjoy a game.

You can call me a TOR fanboy, and I may be one, but that doesn't make my argument any less valid, so stop the ad hominem and address the argument rather than the source.
Whoa, dude, are you mad or something? Shit, I didn't go off insulting you. I think you need to take a step back. I'm not saying that ToR will suck, by any means. I'm not condemning them for innovating. I'm mildly appalled at the fanbase that worships the ground the developers walk on when the game isn't even out yet..

I, personally, will be buying ToR the day it comes out. I do, however, realize the potential problems that Bioware faces, and I'm not afraid to call them out. Writing a story for each class that stretches 200 hours is going to be all but impossible. Not saying they can't do it, but it'll be a feat of glorious strength if they can.

Making massively interesting quests over the course of 200 hours, however, IS going to be impossible. There will be repetition. I may have been exaggerating, but it was to make a point.

Don't go off insulting, please: regardless of our differing opinions, I did nothing to deserve that.

*EDIT*

Also, WoW does have a story, and if you did any sort of research you'd know that.

See wut i did thar?

*EDIT2*

I only called you a ToR fanboy because you attacked the other guy for being a "WoW fanboy."

Using the sword against you, I suppose you could say.
 

Zing

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Oct 22, 2009
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Flying-Emu said:
Whoa, dude, are you mad or something? Shit, I didn't go off insulting you. I think you need to take a step back. I'm not saying that ToR will suck, by any means. I'm not condemning them for innovating. I'm mildly appalled at the fanbase that worships the ground the developers walk on when the game isn't even out yet..

I, personally, will be buying ToR the day it comes out. I do, however, realize the potential problems that Bioware faces, and I'm not afraid to call them out. Writing a story for each class that stretches 200 hours is going to be all but impossible. Not saying they can't do it, but it'll be a feat of glorious strength if they can.

Making massively interesting quests over the course of 200 hours, however, IS going to be impossible. There will be repetition. I may have been exaggerating, but it was to make a point.

Don't go off insulting, please: regardless of our differing opinions, I did nothing to deserve that.

*EDIT*

Also, WoW does have a story, and if you did any sort of research you'd know that.

See wut i did thar?
I'm not mad, I was just taking the same tone you were. I also didn't set out to insult you, I shouldn't have singled in on you, I just meant I didn't want people who take that attitude in the game anyway, and frankly they wouldn't play it if they didn't like that style anyway.

What kind of repetition are you referring to anyway? In the gameplay, story or objective? The objective of quests may not vary too much, I'll give you that, but I would still find it interesting if there's a story behind it.

Also I realize WoW technically has a Story, but only if you sit there reading pages and pages of text, and even then ..most quests have bad stories anyway, the most interesting stories in WoW are tied into end game raids and dungeons and that's it.
 

Trebort

Duke of Cheesecake
Feb 25, 2010
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Well after all the hype and the million dollar videos to create even more hype, the game looks really shit.

Graphics - Poor
Gameplay - Poor
Story - Overused
Overall - Poor.

I'm sad that now, with actual footage of the game, it looks so terrible. Really, they could have done so much better, this is Bioware afterall.
 

Zing

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Oct 22, 2009
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Trebort said:
Graphics - Poor
Gameplay - Poor
What's wrong with the graphics and gameplay? And I hope you can do better then "they're poor".
 

nYuknYuknYuk

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Jul 12, 2009
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It will probably be better than WOW, but that doesn't mean it will be more popular. Not early, anyways. If it did overtake WOW, which I don't think it will, it will take years. Right now it just appeals to hardcore gamers. Lots of people play WOW casually, and these are people who wouldn't classify themselves as "gamers" and probably don't know about TOR and never will. WOW has become sort of a household name, and that grants it more and more casual players than TOR will ever get. Unless it is really good and gets on the news, tv, paper, etc.
 

Flying-Emu

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Oct 30, 2008
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Zing said:
Flying-Emu said:
Whoa, dude, are you mad or something? Shit, I didn't go off insulting you. I think you need to take a step back. I'm not saying that ToR will suck, by any means. I'm not condemning them for innovating. I'm mildly appalled at the fanbase that worships the ground the developers walk on when the game isn't even out yet..

I, personally, will be buying ToR the day it comes out. I do, however, realize the potential problems that Bioware faces, and I'm not afraid to call them out. Writing a story for each class that stretches 200 hours is going to be all but impossible. Not saying they can't do it, but it'll be a feat of glorious strength if they can.

Making massively interesting quests over the course of 200 hours, however, IS going to be impossible. There will be repetition. I may have been exaggerating, but it was to make a point.

Don't go off insulting, please: regardless of our differing opinions, I did nothing to deserve that.

*EDIT*

Also, WoW does have a story, and if you did any sort of research you'd know that.

See wut i did thar?
I'm not mad, I was just taking the same tone you were. I also didn't set out to insult you, I shouldn't have singled in on you, I just meant I didn't want people who take that attitude in the game anyway, and frankly they wouldn't play it if they didn't like that style anyway.

What kind of repetition are you referring to anyway? In the gameplay, story or objective? The objective of quests may not vary too much, I'll give you that, but I would still find it interesting if there's a story behind it.

Also I realize WoW technically has a Story, but only if you sit there reading pages and pages of text, and even then ..most quests have bad stories anyway, the most interesting stories in WoW are tied into end game raids and dungeons and that's it.
Most people think that. But, for example, if you play on the Alliance side, there's a lot of great lore into the history of the gnomish race, as well as the current retaking of Gnomeregan.

Saying that a world can't have a story because you need to read pages and pages of text is like saying that LotR doesn't have a story, since you need to read. Fallout 1 has almost no voice acting, but has one of the most vibrant stories and universes to explore in gaming to this day.

As for the repetition comment, it's going to be very difficult for Bioware to create a completely unique 200 hour story for each class. I mean, there will be differences, but, being the pessimistic guy I am, I can only see it being very similar or very bland.
 

Krion_Vark

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Mar 25, 2010
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Legend99 said:
For those of you who haven't heard of the TOR ,check the developers site
www.swtor.com and the wiki
http://swtor.wikia.com/wiki/Star_Wars:_The_Old_Republic_Wiki
Old Republic hasn't seen much attention lately due to very few press releases from Bioware.
But I sure would like to hear some opinions from you.
Bioware does a release of information every Friday. At a recent convention they released the abilities of classes. Also games like TOR and WoW gain popularity by word of mouth not by anything that has to do with advertising months before the game is to be released. There will probably be more PR for it once it gets closer to being released they are only in Closed Beta right now anyway.
 

Zing

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Oct 22, 2009
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Flying-Emu said:
Most people think that. But, for example, if you play on the Alliance side, there's a lot of great lore into the history of the gnomish race, as well as the current retaking of Gnomeregan.

Saying that a world can't have a story because you need to read pages and pages of text is like saying that LotR doesn't have a story, since you need to read. Fallout 1 has almost no voice acting, but has one of the most vibrant stories and universes to explore in gaming to this day.

As for the repetition comment, it's going to be very difficult for Bioware to create a completely unique 200 hour story for each class. I mean, there will be differences, but, being the pessimistic guy I am, I can only see it being very similar or very bland.
I'm not saying all of it is boring. But in the scope of things, most of it is. Think about it, there's at 200 quests in some zones of Northrend, and like 80% of those are generic quests with some flavor text attached.

WoW does have some quite unique quests, especially in Cataclysm from the looks of it, but as a rule, most of them are pretty bland.

And let's be real here, almost no one reads the quests in WoW. I'm a pretty big reader but I cannot bring myself to sit there and read why I'm collecting 15 Kobold Heads. There's also a pretty big difference between reading a book(and one written by JRR Tolkien) and reading flavor text on why you're killing x amount of x written by some Blizzard quest writer.

Zeithri said:
I'm not going to bother with someone who clearly refuses to see it for what it is.
Enjoy the game.
So you won't even back up your opinion? That's disappointing. Maybe I refuse to see it because I know more about the game, and I can see quite clearly that it isn't. You don't really have to research much to know it's not a WoW clone.
 

3dfx

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Mar 30, 2010
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All this over speculation, a game no one in here has played I assume.

I remember the hype of SWG, it was going to be epic and totally crush the competition. It did the complete opposite. Though BioWare is doing this one, so I do have higher hopes for it, but I'm not holding my breath. I'll play it when it comes out and will have nothing to say until I do.

I suggest everyone do the same, leave this topic alone, Star Wars fanboys are some of the worst, time will not treat this topic kindly.
 

ThreeDogsToaster

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Aug 14, 2010
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Bioware since the start didnt understand MMO dynamics, i tried to warn them in an email about their "story driven" mmo, but hey, their call.[/quote]

Because a multi million dollar company that makes it money developing video games wants and/or needs your advice on how to do their job.
 

AWDMANOUT

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Jan 4, 2010
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gof22 said:
I am so excited for Star Wars: The Old Republic. I think it will be a great game. The reason I am so eager for it is to play the single player story. Bioware is known for their excellent writing and that is one of big reasons I can't wait to get it.

I don't understand why people are trying to compare The Old Republic with WoW. They are two different MMOs with different focuses on what they want to do.
Well said.

I do hope it'll be a good game. I'm not registered yet, but I plan on it as soon as the game is released.
 

gabx

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Nov 19, 2008
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Flying-Emu said:
Zing said:
adamtm said:
its like WoW, with jedi.

So ill probably just play Cataclysm since im not that hot on Star Wars anyways.

Though i am looking forward to The Secret World, it looks interesting with its skill based combat and no lvls.
Except it's fully voiced with fully set out storylines and flashpoints? And companions? and Smugglers? and Imperial Agents? 200 hours of story for every class? And 16 advanced classes? I could go on like this but you get the point, generalizing like that makes you look like a poor WoW fanboy.

In any case. TOR doesn't actually have to compete with WoW to be successful, at least not in the traditional sense, there is room for multiple successful MMOs on the market.

If TOR can even make and sustain 2 million subs it will be a massive success.
WoW has had companions since day one. They're the Hunter pets. Who gives a shit about the story? You'll play through it once, get to the endgame, and then what? You'll go through the story again? You'll just want to skip everythign to get to endgame. That's how MMOs work: They either revolve around the endgame or they die. Listing classes really isn't that impressive, since they're ALL built off of standard fantasy/sci-fi archetypes anyways.

200 hours of story? Fascinating. Honestly, I don't like the idea of having to sit through 200 hours of "Go kill this number of Sith" or "Go capture this spaceship" because it's just NOT INTERESTING.

You fawning over ToR doesn't make you seem like any less of a ToR fanboy. And the game's not even out yet. I'm personally going to wait and see, but I do wish that people would realize that it's not nearly as AMAZING as people seem to think it is.

The story aspect, I just realized, is essentially Mass Effect multiplayer with multiplayer. I wonder which Bioware exec came up with that, and how?

Exec 1: Snap guys, ME sold shittons.
Exec 2: Let's make an MMO!
Exec 1: But we're Bioware! We can't do anything but make a good story!
Exec 2: Well... let's use the ME storytelling system and put a story in an MMO!
Exec 1: JOHNSON YOU'RE A GENIUS.
Oh yes. Of course they shouldn't use a system that works better than any other dialogue system ever created (according to public opinion.) Also, how is a semi-turn based MMO essentially a third person shooter?

Well after all the hype and the million dollar videos to create even more hype, the game looks really shit.

Graphics - Poor
Gameplay - Poor
Story - Overused
Overall - Poor.

I'm sad that now, with actual footage of the game, it looks so terrible. Really, they could have done so much better, this is Bioware afterall.
Gameplay - Considering that the only long gameplay videos are of low-level dungeons, I assume you have knowledge of the game not yet released to the general public. I'm confident you wouldn't make that assertion without the proper information to back yourself up.

Story - Yeah, because we already know what the storylines are for each class............ OH WAIT!!!
 

Flying-Emu

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gabx said:
Oh yes. Of course they shouldn't use a system that works better than any other dialogue system ever created (according to public opinion.) Also, how is a semi-turn based MMO essentially a third person shooter?
._.

The only difference between that dialogue system and the one used in every other game in the history of ever is that it's in a wheel shape rather than a list.

When the fuck did I say that an MMO was 'essentially a 3rd-person shooter'?

I compared the antics they're pulling with the story to Mass Effect, not the gameplay.
 

Trebort

Duke of Cheesecake
Feb 25, 2010
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Zing said:
Trebort said:
Graphics - Poor
Gameplay - Poor
What's wrong with the graphics and gameplay? And I hope you can do better then "they're poor".
Have you seen the footage videos? The graphics are the same as SWTOR and SWTOR 2, you would think an MMO from Bioware would have had better graphics, not the outdated crap it currently has.

As for the gameplay, The Old Republic is essentially the one player SWTOR 1 and 2 ported online with a subscription fee added. It barely qualifies as an MMO.

Maybe they should have have spent so much money on advertising and put a little more in to the quality of their game.
 

luckshot

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Jul 18, 2008
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not completely sure but i get the feeling the game is to focused on being 'like the movies' rather than a game