Poll: the game that defined fps

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Zack84

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Tattaglia said:
viranimus said:
Redefined it? Bioshock. Proper shooter with hybrid elements of RPGs with in depth and cohesive story and char building it has advanced the genera as a whole, because some people who wont play a shooter, will play bioshock willingly.
You may have heard somewhere that BioShock was a spiritual successor to a certain series...
THIS. System Shock 2 blew my mind much the way the original Half-Life did. Of course, Doom was seminal in shaping the "modern" fps, so I'd say that.
 

Zack84

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cthulhumythos said:
halo pc was my first shooter, so for me halo.
GAAAHHH I want to cry hearing someone say that. The multi was its selling point and yet the netcode was so unbearably bad it wasn't really playable.
 

spartan231490

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For me, it was halo, but I would say cod. It brought fps to prominance and combined all the previous fetures into a generic norm.
 

oktalist

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zehydra said:
oktalist said:
zehydra said:
AC10 said:
zehydra said:
Goldeneye. The first major success full 3d fps.
What about Duke Nukem 3D or Hexen or Quake?
I meant full wireframe 3d
No, you meant full 3D. Wireframe is something else. Goldeneye was not wireframe, and neither were any of those others.

And Quake was true 3D and predated Goldeneye by a year.
What? I meant wireframe! And YES Goldeneye was wireframe.
Wireframe means lines onlyGouraud means solid coloursTexture mapping means textures

Quake and Goldeneye used texture mapping, not wireframe. Wireframe would not have been an improvement over Doom.

Duke and Doom used none of the above, because they weren't full 3D.
 

Larsirius

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I would have to say three of them, the first one being DOOM for practically inventing the genre, the second one being GoldenEye for being the first great console FPS, and then Halo for introducing many of the aspects and mechanics that we take for granted in any FPS on most platforms, even today, nearly a decade after its release.
 

whycantibelinus

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Mass B said:
Doom. Without Doom, no Marathon. No Marathon, no Halo. No halo.... idk
Incorrect. Bungie released Pathways into Darkness the same year as DOOM, which was a precursor to Marathon which was a precursor to Halo. Admittedly, he did get the idea for it after playing Wolfenstein 3D, but he did up the ante by adding puzzle segments, a fully fleshed out story, and regenerating health. Pathways into Darkness

So, thankfully, Halo would have happened regardless of Doom. :-D
 

xavix

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doom made it, halo further developed it (mostly in regards to the online aspect)
 

teh_Canape

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quake 2 goes for me

since it was the first one (as far as I know, keep in mind) that had mouse support for aiming BY DEFAULT




also it kicked illegal amounts of ass even before you put it on your pc and the soundtrack is just epic
 

TheMann

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Doom, plain and simple.

Wolfenstein 3D was the first real FPS as far as a fully fleshed out concept, and I definitely remember squealing with joy back it 1992 when I bagged my first Nazi. However, it was Doom that truly shifted FPS gaming into full gear. It was Doom made the FPS popular and solidified it as genre of gaming that was here to stay. It had multiplayer, as well as a much wider variety of enemies and weapons.

Now, in an alternate reality things might have gone differently. Doom's main competitor at the time was Marathon, and in many aspects Marathon was a superior game. Released in 1994, it was the first game to use mouse look, not Duke 3D. Also it had the ability to have one room directly on top of another. Even though you still couldn't jump it gave the player the ability to grenade or rocket hop. It also was the first to have a truly intricate story, even though you only got the story through computer terminals as cut scenes were technologically a ways off. The multiplayer was also very cool, at least on par with Doom. However, back in those days, Bungie released their games for Macintosh. PC gamers never even saw Marathon, and only after a lot of griping did Marathon 2 get ported to the PC. If you're an old time gamer like me you can also see the influence that Marathon had on the plot of Halo If you feel like checking it out the Marathon trilogy is now freeware for every OS, as well as the second game being available on XBLA. Trust me though, play it on your computer.

But because of the obscurity of Bungie back then, Doom (which I'm not trying to bash, it was great) won the popularity contest and therefore defined, and began the evolution of FPS games.