Poll: the game that defined fps

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GoldenCondor

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viranimus said:
What defined it? People. Primarily with their reaction to them. Otherwise, it is just a disc.

Oh you want a specified game?

NO! you get 3.

Birthed it? Doom. Enough said.

Defined it? Halo (specifically 2 when console multiplayer became widespread and increased the popularity of shooters across the board)

Redefined it? Bioshock. Proper shooter with hybrid elements of RPGs with in depth and cohesive story and char building it has advanced the genera as a whole, because some people who wont play a shooter, will play bioshock willingly.

EDIT: you could argue that Kill.Switch redefined it, with the advent of the cover system, or gears of war with perhaps the fluidity and need to utilize the cover system. I personally wouldnt, but it is a valid argument.
Halo did not define it, because Perfect Dark came oh so many years before Halo, and was a greater game, had a great plot, and didn't milk itself with millions of games.

Perfect Dark defined FPS gaming, since it improved on everything that Goldeneye was, even though Goldeneye was still a major game.

I don't know if you should say Bioshock "redefined" it, fps games are still games where you go around shooting things, except Bioshock just had a better story and way to play than most others.
 

Requi3m

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Wolfenstein 3D set the stage for the fps, absolutely. Doom expanded a bit on that, but I don't think that's enough to call it a milestone. That line of fps reached it's pinnacle with Duke Nukem 3D. Then I think the games that define the modern fps are Unreal and Quake in one corner and Half-Life in the other, especially when it comes to the multiplayer aspect of shooters.
 

Thaius

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All have important places in shooter history, but Doom started it. Half-Life was a huge step forward, Goldeneye proved it could be done on consoles, Halo proved it could be done with superior controls on consoles, Deus Ex was the first real shooter/RPG... it could go on. But Doom started it, that's a fact.
 

GoldenCondor

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Cowabungaa said:
Different hallmarks for different parts of the genre. It's not as clear-cut that there is 1, big overarching game that defined it all.

There were multiple games that each added something to the table.

For example:
- Wolfenstein 3D put the genre on the map.
- Doom revolutionised level design.
- Quake made multi-player FPS a big thing.
- Half Life revolutionised storytelling.
- GoldenEye 007 defined console FPS'.
Well said, this is the best way you could put it.

Sorry for the double post if any of you are going to whine about it.
 

Danny Ocean

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Jun 28, 2008
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Epocu said:
Half-Life. No. No explanation. No need to justify it.
I'd say there is. I like valve games as much as the next guy but they hardly defined the genre. They were great examples of it, to be sure, but none were the first with mass appeal.

That, as I see many others saying too, has to be Doom.
 

Nalgas D. Lemur

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Tattaglia said:
Cynical skeptic said:
... I'd have to say it was the first game in which a player "shot" things through a "first person" perspective.

So... what?
According to Wikipedia, Maze War.
And there was various other stuff earlier than Doom/Wolf3D, like Spectre, which is essentially Battlezone, which is a few years earlier than Maze War but still predates the others by a long time. But yeah, Doom pretty much defined all the basics of the genre, even if other things came before it.

Srdjan said:
Well there are two, Wolfenstain 3D (shoot, shoot, kill FPS) and Half Life (think, shoot, read story, think FPS)
Marathon (and to some extent Pathways into Darkness) predate Half-Life by years as what I consider the beginning of the story-driven FPS. Actually, I'd go so far to as say that the Marathon series had a lot more story/plot than the first Half-Life did, which didn't really feel (to me) fleshed out to the extent Marathon was until HL2 came out. I will grant that Half-Life did pretty much establish that sub-genre, though, because nowhere near as many people ever played Marathon, because it was a Mac game.
 

Snotnarok

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Doom, there's really no question about it. The game was awesome then and it's still very playable now. It was the first FPS to do it really really right.
 

CheckD3

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I have to say that Halo is the game that has helped shaped modern FPS games is Halo. The other is probably Counter Strike, CoD and Medal of Honor. Many games use the shields, and stick grenades have become a staple in games recently.
 

InvisibleMan

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Goldeneye...

Doom to me is like the missing link between the old-style dungeon crawler and the modern FPS. Not quite evolved to be called a First-Person Shooter, or to define it.
 

Thaius

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All have important places in shooter history, but Doom started it. Half-Life was a huge step forward, Goldeneye proved it could be done on consoles, Halo proved it could be done with superior controls on consoles, Deus Ex was the first real shooter/RPG... it could go on. But Doom started it (or at least defined the genre after Wolfenstein started it), and that's a fact.
 

Sigmund Av Volsung

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As for defining, well, I can only say that the fps that were mentioned are the most popular in the (what I like to call) genre sub-genre eg half-life is what defined the sci-fi fps sub genre, CS, COD and (maybe) GoldenEye defined the realistic fps sub-genre, duke nukem AND SERIOUS SAM(cough cough) defined the unsophisticated but fun sub genre and halo(and it's bastard offspring) defined the realistic/sci-fi sub-genre (you see what I mean), as for what defined fps as a whole, well, probably the first fps that was ever made(the origin of the idea).
Correct me if I'm wrong.
 

Baron von Blitztank

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In my opinion it would be Wolfenstein 3D as it did have the greater influence on the genre as it then lead to Doom and Duke Nukem 3D which spread into Quake which of course spread into pretty much every FPS ever made.
 

snogard77

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GoldenCondor said:
Halo did not define it, because Perfect Dark came oh so many years before Halo, and was a greater game, had a great plot, and didn't milk itself with millions of games.

Perfect Dark defined FPS gaming, since it improved on everything that Goldeneye was, even though Goldeneye was still a major game.

I don't know if you should say Bioshock "redefined" it, fps games are still games where you go around shooting things, except Bioshock just had a better story and way to play than most others.
Perfect Dark..to me (to avoid the flames sure to come) was simply a rehashed, sci-fi version of Goldeneye...period.
 

Cowabungaa

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GoldenCondor said:
Halo did not define it, because Perfect Dark came oh so many years before Halo, and was a greater game, had a great plot, and didn't milk itself with millions of games.

Perfect Dark defined FPS gaming, since it improved on everything that Goldeneye was, even though Goldeneye was still a major game.
Excuse me?

First of all, Halo was released in 2001 and Perfect Dark in 2000. Hardly "oh so many years before Halo" now is it?

Second, this milking statement makes no sense. The series now has: 3 'main' games, 1 spin-off FPS and 1 spin-off RTS with another spin-off FPS in development. How on earth is that milking? You know what's milking? This:
Each new Halo game added something new to the series, be it story progression, playing from a different perspective (with that I mean ODST, though I was disappointed with how it eventually turned out, it was too much like Halo 3) or setting foot in an entirely new genre.

That ain't milking.

As for your Perfect Dark statement, that's not what defining means. It was GoldenEye that defined it, and not Perfect Dark or Halo, because GoldenEye made it really big, that was the game that really made console FPS popular.

As you said, Perfect Dark went on where GoldenEye started, so did Halo. GoldenEye gave them the opportunity to do so, that's what made it genre defining.
 

WakeTheDead1

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goldeneye had the best multiplayer which sadly most fps seem to be based on nowadays so i think thats closer to modern fps than the others
 

Orcus The Ultimate

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I'm so sorry but the game that defined FPS gaming is definetly DEUS EX. nothing more to say.

those that originally used it were the allknown doom, wolfenstein, half life etc...