Q: What game popularised and defined the First Person shooter?ICanBreakTheseCuffs said:[edit]oh look the poll screwed up. the options were
WOLFENSTEIN
Wolfenstein 3D was the first FPS game, how in the holy hell did you ignore it?ICanBreakTheseCuffs said:please note this is NOT a vs thread!it's a simple thread that you can say which game you think defined it.not which one is better but which one defined it
[edit]oh look the poll screwed up. the options were
call of duty
Goldeneye
halo
counter strike
duke nukem
doom
half life
other
What about Duke Nukem 3D or Hexen or Quake?zehydra said:Goldeneye. The first major success full 3d fps.
Wofenstein 3D was not "one of the first" it was the first.Treeinthewoods said:I agree with Wofenstein 3D because it's one of the first but I do have to admit that DOOM is probably more responsible for bringing the FPS into the mainstream gaming scene.
I agree about Doom, but if you're talking about which game was the first to define what we now recognise as the FPS, it has to be Quake. It predated Goldeneye by a year, it was the first truly 3D FPS, the first one that could be played over the Internet, and the first one to intentionally support modding. It was the engine that spawned a thousand games; there is still code from its engine in HL2 and CoD4.InvisibleMan said:Goldeneye...
Doom to me is like the missing link between the old-style dungeon crawler and the modern FPS. Not quite evolved to be called a First-Person Shooter, or to define it.
Birthed it? As you say, yes DOOM, Heretic, Hexen, withe the later 2 beeing "doom clones" in duisguise.viranimus said:What defined it? People. Primarily with their reaction to them. Otherwise, it is just a disc.
Oh you want a specified game?
NO! you get 3.
Birthed it? Doom. Enough said.
Defined it? Halo (specifically 2 when console multiplayer became widespread and increased the popularity of shooters across the board)
Redefined it? Bioshock. Proper shooter with hybrid elements of RPGs with in depth and cohesive story and char building it has advanced the genera as a whole, because some people who wont play a shooter, will play bioshock willingly.
EDIT: you could argue that Kill.Switch redefined it, with the advent of the cover system, or gears of war with perhaps the fluidity and need to utilize the cover system. I personally wouldnt, but it is a valid argument.