Poll: Warrior, Mage or Rogue?

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Rensenhito

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Jan 28, 2009
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Mmm... I'm a weird sort. I prefer a Rogue when it comes right down to it, but I'm not so hot on the whole "stick back and be invisible" routine. I'm more of an in-your-face kinda rogue, letting my subtlety manifest itself in my combat style: lots of feints and finesse moves, plenty of dodging, parrying, etc.
So I'm sort of a rogue/warrior hybrid, I guess.
 

boredkid

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Nov 18, 2009
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Usually Warrior first - they're generally pretty hard to screw up, so it makes learning a new game's mechanics easy to experience.
Then, depending on the game, I either play a stealth or magic character or maybe some sort of mix/hybrid if possible - just depends what looked most appealing during the first play through.
 

Dedtoo

Senior Member
Aug 28, 2009
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Norway
It's fun to be a necromancer and a warlock.
But other than that i'm mostly "swing huge sword 'til dead" type character.
 

Rhymenoceros

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Jul 8, 2009
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I always play the rogue. For me, there's nothing better than sneaking behind enemy lines before taking them out one at a time with a blow pipe/throwing knife/hidden blade etc.

I can even get that play style into a game like CoD. I use cold-blooded, Ninja classes with a silenced weapon.
 

cefm

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Mar 26, 2010
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It really depends on how they're balanced and which ones allow you to have fun.

In D&D you can make a meaningful contribution as a warrior or rogue at low levels, but mages are completely useless and are extremely frustrating to play until you hit higher levels. At high levels, mages are awesome and have great variety, rogues are still pretty cool if the scenarios allow them freedom, and warriors get really boring and less useful as equipment tops out and they gain HP at a reduced rate.

In WOW the three are much more balanced because casters can make real contributions at lower levels.
 

Feriluce

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Apr 1, 2010
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Jasper Jeffs said:
Rogue, usually either an Assassin or Archer/Ranger. It's been my preference in MMO's and RPG's for a while. I sometimes play Warrior, but I think plate armor looks retarded for the most part and they're usually slow hitting boring bastards that (in MMO's) are forced to sit there letting everything hit them. Mages can be fun, but I don't really like cast bars and the whole magician thing they've got going on.. so yeah, Rogue.
So you like everything about mages except for the fact that they're mages and use magic? Isn't that kinda what, you know, a mage is all about?
 

Therumancer

Citation Needed
Nov 28, 2007
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I tend to like to play a good wizard, commanding elements and all of that stuff. Not big on dark magic or necromancers conceptually. I also get a bit irritated when such character types are made disporportionaly strong compared to the good spellcasters.

I'm not fond of what games like Everquest did to the warrior and rogue character types, which has spilled into other games.

See, I'm of the opinion that a warrior should be both attack and defense, not just a meat shield to absorb damage. I also don't think that rogues exist to deal consistant damage, being more of a support character type, which admittedly does not translate into a computer game very well the way it works in a PnP game. I tend to think that rogues leading DPS charts and doing all kinds of nasty damage in single player games misses the entire point of what it's supposed to be about and why it is a fantasy RPG archetype to begin with.
 

Chromwell

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May 22, 2010
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People often claim warriors are far too simple and, as a result, are boring to play. This simplicity is one of the many qualities I enjoy about the archetype. Mages need time to prepare their spells, are vulnerable during casting, and are usually limited by some sort of mana pool. Rogues require the element of surprise via traps and/or stealth and often use a poisoned blade to gain the advantage in a battle. Warriors do not need cheap tricks or magic to devastate their opponents; they need only their weapon of choice.

Furthermore, those of the warrior type are usually the only characters that can don the heaviest of armor. Aside from a flurry of spells, nothing can stop a well equipped warrior; he is essentially an unstoppable killing machine.

I think the best example of such a machine is the fighter from AD&D. Although they gain no special skills, their low thaco, high number of attacks per round, above average saving throws (I forget if this is true or not, somebody help, I'm at work and can't verify this!!) and low AC easily make them the deadliest class.
 

Jedamethis

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Jul 24, 2009
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Chromwell said:
nothing can stop a well equipped warrior; he is essentially an unstoppable killing machine.
Unless you stab him in the heel when he isn't looking.
 

RnAoDm

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Apr 22, 2009
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I'll sometimes head for the healer type first whatever that may be. Otherwise a mix of mage and rogue.
 

Grey_Focks

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Jan 12, 2010
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warrior, but more of a damage dealing one than a tank. I prefer Berserker to paladin and dual-wielding swords to sword and shield.
 

Redlin5_v1legacy

Better Red than Dead
Aug 5, 2009
48,836
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Give me my sword, my shield and my armor and I'm off to war!

[small][sub][sub]So Warrior, duh[/sub][/sub][/small]