AdeptaSororitas said:
Hi there, friendly neighborhood blah blah blah. Lets get straight to my point:
So while fussing around on some awesome Character Creation Engines suggested by all you delightful Escapees, when I realized that I only ever see "real" women on games that feature them, or, barring that, ATTEMPTS at "real" women. So I'm wondering one thing, solely because if I addressed the second I'd just get one million valid opinions I've all already heard, so, instead I ask: Are there any games you can think of that include "real" women? Either physically or emotionally, and yes, I know, some real women are sticks with balloons attached, or single note stereotypes, thus the use of quotations.
TLDR: You're a bad person, read the post, it's like, ONE paragraph.
Edit: I'm seein this pop up a bit so I'll say this now. I'm not here to discuss the amount of male Idealization the occurs in Video Games, I do however, plan to, just at a later date. Thank you all for understanding. ^^
I think the problem is that you have no real concept of real women yourself. Like most nerds speaking on the subject your approaching this issue from a perspective that you think will make you more appealing to women.
That's not an insult, and it's a common issue, and has been going for decades.
As a piece of advice I'd direct you towards reading fantasy written by women and aimed at a largely female audience. Things like Kim Harrison's "The Hollows" series, Laura K. Hamilton's "Anita Blake", and similar works. You might also look at the fantasy art created by women, such as the artwork of Julie Bell.
If you look at it critically, you'll notice the characters women create are very similar to the ones you see in video games and works of fantasy in general. Like most heroes they represent a physical ideal, and they tend to have the same kind of adventuring personality traits that your normally see. To be honest women tend to be MORE into the sexual aspects of things than guys are, while people make jokes about "Buffy The Vampire Layer", both Anita Blake and Rachael Morgan (Kim Harrison's leading lady) have a truely staggering number of notches on their bedposts when you get down to it, right up there with Conan. Of course this shouldn't surprise you because if you ever take a walk over a few aisles from the science fiction and fantasy shelves at your local bookstore, you'll find the romance section... and well, I think the titles and artwork speak for themselves.
Like everything there are exceptions, but truthfully most female video game characters are fairly on the money. A character like Lara Croft is exactly the kind of protaganist girls come up with. If anything, in complaining about how the female characters in video games and other fantasy material are "offensively sexy stereotypes" we're being counter productive, if anything adding more sex would bring more women into the hobby. After all it's the whole "paranormal romance" genere that has been bringing more women into fantasy than ever before, the big differance between something like "The Hollows" and say the old "Shadowrun" novels is that Rachael has a new superstud carve his initials on her bedpost every couple of books. This isn't even getting into "Sookie Stackhouse" which is arguably the most successful of them all, having spawned both a substantial series of novels AND a TV series based on it. To be honest Ms. Stackhouse pretty much represents everything that your typical nerd thinks that a woman is going to find repellant... and yet she's arguably the most successful fantasy protaganist coming from women's fiction in recent memory.
I'll also say that I think there are plenty of girls out there playing video games, outside of the casual market, they aren't hard to find. The problem is that they aren't nessicarly overt about it. More than a few girls I knew in WoW also played male characters, and only wound up revealing themselves when I wound up being trusted enough to get their vent channels. This being other than the ones in my guild. People talk about guys playing girls, but it works the other way around too, and personally I think a lot of girls like playing dress up with the male models (for eye candy) the same way guys do.
Speaking of which this also brings up another side point, which I've mentioned before. It's a popular geek fantasy to want to "show girls how much better us sensitive guys are for them than the macho jerks they normally go with". The truth is however, that girls generally don't go for nice, safe, guys, especially not when they are young and playing around. Girls go for those "meatheads". The very "issue" which has been noted in society as long as we've had society kind of plays havoc with the whole logic of "appealing to girls by being sensitive in the media we want them to find appealing".
As I pointed out in a post I put up before, I noticed a lot of girls playing and talking about Duke Nukem. Not to mention having made note of what was going on around some of those cardboard "pose for a picture" promotional things outside of various Gamestops (which leads me to believe the game marketers were aware of this since guys are usually not into those on their own). While he's by no means attractive to all women (as many people would point out), I think a lot of people kind of miss the point that Duke is pretty much the perfect specimin from a female perspective. He's got the chiseled good looks, the big muscles, and happens to be an arrogant jerk but also a PROTECTIVE one. He's appealing in an over the top way the same way the female version is to a lot of us guys, and a lot of girls probably have fun controlling him for that reason.
Going by the response I got last time I pointed that out, it doesn't seem that I'm the only one who made note of it, and especially seeing as a lot of people are blasting Duke Nukem for being offensive to women (and trying to score points with women by doing so) I think that kind of demonstrates how off base a lot of gamer guys looking at this stuff are. In trying to evaluate media in relation to girls, nerdy guys who by definition don't know much about girls, are out of their element. Complaining about the female protaganists is ridiculous when looking at the creations of women, and anyone who has even a passing familiarity with the Chippendales and similar acts, or the career of Fabio (even if not all women find him universally attractive, the guy made a huge career out of being "the ultimate hunk" and probably sold oil tankers full of imitation butter to housewives... his heyday was mostly in like the 1980s, today he's well past his prime) should be able to tell that the kinds of complaints made by nerds about the way women are portrayed are like hugely off base.
Nothing is every 100%, but in reality if you were to put Lara Croft next to some overweight truck stop waitress and ask "who would you rather be" most people would pick Lara. Heck, the overweight truck stop waitress probably wishes she was like that too. That's why it's fantasy. By the same token if you were to take the senstitive protaganist of some nerd drama and put him next to a real life Duke Nukem and give a bunch of women a choice about who to go with, most of them would pick Duke (who would in stereotypical fashion probably wind up kicking sand in the nerd's face). Fair? No, but then again that reality used to sell junk out of the backs of comic books to outraged nerds.
I think part of the problem is another kind of detachment as well, see for a long time video games and fantasy used to be about stepping into the shoes of a macho man for a while, and letting your nerd find escapism by walking in the other guy's shoes for a while. In recent years people came up with the idea that "well, it's fantasy, so why can't the hero be a sensitive nerd guy?". The fantasy has gotten to the point where I think a lot of people in the community tend to have lost track of the basics, and come to believe on some level that the existance of such characters has changed the social order to an extent that it hasn't. Heroes with more quintessentially "nerdy" traits have if anything formed a sort of internal barrier within the community.
The odd thing is that today people make fun of the old "80s action heroes" and think such things can only be done ironically, when originally the point of those musclemen was that they are the kinds of guys that could hypothetically do those things. Albiet, they are also the guys who would pick on the guys worshipping the movies they are the hero of, which is in of itself ironic. Today, your fantasy audience wants some skinny nerd in a trenchcoat or something, and think that can somehow be taken seriously and with less irony than a dude
who actually looks like he could floor a terrorist with one punch. Being a huge nerd myself, I see the appeal, and why things have been evolving this way, but I think it's been becoming a problem both to the media, and to our own perceptions, and people need to take something of a step back from it and get some perspective on what's really supposed to be ironic in all this. It would also help resolve other issues like... the perception of what appeals to girls, and what role they actually play in all forms of fantasy fandom and what they are actually interested in.
I mean, for all the of my fellow Nerd-Bros out there who read this far, how many of you have actually paid attention to what women are reading/watching/playing? If your curious about what girls are 'into' look into the book series that appeal to them and have become popular enough to keep going on for 5 or more installments. That's how I got semi-addicted to "The Hollows".