In Starcraft (the original), I was in a Marine Defense map or whatever it's called. Basically we were meant to prevent progressively harder waves of enemies from going through our lines of defense and destroy them before they touched the other side of the map. I was consistently one of the better players in every Marine Defense match I played. However, during one match, the FIRST wave (comprised of Reavers) glitched and, upon becoming bottle-necked at my set-up defenses, turned around and went back the way they came. They touched the edge of the map where they spawned and the game ended, listing me as the one to blame. The 5 other players must've been fucking idiots because they could easily see what happened and yet the abuse came anyway.
I also got yelled at in CS:S by some Australian kid because the NZ servers were down and I DARED to play on an Australian server. "Go play on the NZ servers ******" etc.
Also, there's no such thing as a "best spec". Regardless of what anyone will tell you, talents are there for your customization. Do what works for you but keep in mind what talents aren't suited for instances. Consider cookie-cutter specs to be mere recommendations - they do work well but nobody in their right mind should bottle-neck you into them. As for rotations, grab yourself an add-on like Recount and head to the dummies in any capital city. Try out different rotations yourself (don't just rely on reading it somewhere) and see what gets bigger numbers. Also take quick glances at the DPS and damage-done charts during boss fights to see how you're doing. Don't be afraid to experiment. It's part of the game.
If you're new, they shouldn't be bitching about you "wasting their time". Improving your DPS is your job, not theirs. Everyone has to start somewhere anyway.
I also got yelled at in CS:S by some Australian kid because the NZ servers were down and I DARED to play on an Australian server. "Go play on the NZ servers ******" etc.
Fuck them. Everyone does something for the first time. I'll tell you what I was told when new to DPS in instances: roll need on anything you actually need, even if it means rolling need multiple times in one group. If your group isn't filled with ADD-afflicted elitists or impatient vein-poppers, they won't have a problem with it because if they're smart, they'll understand that you actually do need those items you're rolling on.RyQ_TMC said:I once got yelled at for "slacking" in WoW when I was completely new to DPS in instances - apparently, all the other guys have those talent trees and skill sequences hardwired into their genes.
And also in WoW, I got kicked out for rolling need on a weapon which I actually needed (well, actually it was that there were two very good drops for my character in short succession and therefore I rolled need on both, but other players wouldn't listen to my explanations).
Also, there's no such thing as a "best spec". Regardless of what anyone will tell you, talents are there for your customization. Do what works for you but keep in mind what talents aren't suited for instances. Consider cookie-cutter specs to be mere recommendations - they do work well but nobody in their right mind should bottle-neck you into them. As for rotations, grab yourself an add-on like Recount and head to the dummies in any capital city. Try out different rotations yourself (don't just rely on reading it somewhere) and see what gets bigger numbers. Also take quick glances at the DPS and damage-done charts during boss fights to see how you're doing. Don't be afraid to experiment. It's part of the game.
If you're new, they shouldn't be bitching about you "wasting their time". Improving your DPS is your job, not theirs. Everyone has to start somewhere anyway.