Scariest/creepiest/most unnerving sequences in any game

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chibivash

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Fatal Frame 2. seeing kusabi for the first time and realizing i was only able to run away. dear god, that was scary.
 

Kopikatsu

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Most of Call Of Cthulhu: Dark Corners Of The Earth.

Some of the bosses are SO F**KED UP THAT YOUR CHARACTER WILL LITERALLY GO INSANE IF YOU LOOK AT THEM TOO LONG.

That, or Drakenguard 2 when you break the seal that kept the Gods out of the world. The first time I saw them and very shortly into the next level my only thought was, "JESUS CHRIST, WHY THE F**K DID YOU RELEASE THE SEALS?"

Oh, also shortly before you break the seals, you fight a little girl in a shadow dimension where there are about 50 of her with glowing red eyes, torn dresses, and a bloodstained butcher knife with teddybears and stars drawn on all of the walls with blood. It was like the worst Tonberry fight ever.
 

Simskiller

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PayJ567 said:
Has to be X-18 or any underground section in Stalker. Bricks where shat.
Oh my god THIS.

This is what I thought of when I saw the thread title.

I absolutely HATED the poltergeists as the first timed I played it I had a fear of even moving (Even going so far as to hide under the stairs you comedown from for like 4 minutes) because I could just hear them all the time and I had no idea what they were and what was causing shit to fly around. The second time I played I still dreaded going down there and just ran like a scared little girl often times getting lost.
 

Kuhkren

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irani_che said:
PhoenixOnly said:
The second level of Vampire the Masquerade. Where you've got to go through that mansion. Holy fuckin shit. Here I was playing a nice fun vampire game and then you go and spoil it by making my bowels empty themselves all over the floor. On my second play through I had to turn the sound off and put my own music on.
yes yes and yes,

also, the first time i played Bioshock 1 was at my freinds house at 11 pm untill 3 am, i stood up to go to the bathroom and i swear i was terrified a splicer would pop round the corner and attack me.

however, the most unerving thing goes not to a game but Dr Who, If they could figure out a way to put the Stone Angles in a game it would be impossible to stop playing and hold ur digestive system in tact
Stone angels=mannequins in Condemned ;)
 

ThatLankyBastard

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MassiveGeek said:
In Fable 2, when you open one of the demon doors you take a walk down a nice snowy path, see a really comfy looking hut... the moment you walk into it, there's a loud SWOOSH noise and everything is suddenly twisted, dead and burned. There are also those weird cages with skeletons hanging out of them along the way out of the door.

I hate that part.
When I was playing that part, It was 3:30 in the morning and I had the sound cranked...

"Wow! This is pretty sweet... I wonder if I can move my family into-WADAFUCKWAZAT!!!!"
 

EllEzDee

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I remember this old gamecube mag i used to get had a "forum" section screenshot on one page. One time the topic was "best game deaths", and as soon as i got the interwebs i googled what everyone seemed horrified about:
Someone's added TF2 sounds to it, but it's still horrific as fuck.

http://www.youtube.com/watch?v=IMobSwEilWM

EDIT: (It's Clock Tower 3)
 

Dr. Feelgood

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Darkgoosey666 said:
You see now im very scared, im on the first few missions of HL2 and people are telling me the ravenholm part is scary. And i dont do scary. i mean fuck the first zombie scared me.

just how bad is it exactly?
If you don't do scary, then it will be bad at first, but trust me, after a while it'll get better.
 

Johnny Impact

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Quake 4: On the assembly line, when you realize you're going to be CONSCIOUS while you're processed into a Strogg. That messed with me. Maybe I'm just a wimp.

Half-Life: "Destroy the damn thing before it grows any larger!" You can hear a gigantic IT banging away, and you know the only way out is through.

Doom 3: Say what you will, it's got its moments. Not many, but they are there.

Half-Life 2: Ravenholm, and the first time I heard a crab-zombie yelling "help" all muffled

FEAR: some of the Alma sequences are pants-crappingly scary. My fridge kicked on in the middle of one once and my heart did that THUH-**WHAM** thing that takes a year or so off your life.

Bioshock: First encounter with a Big Daddy. Not a fight, just this massive implacable alien THING trundling slowly towards me, making its strange whalesong sounds. "What's inside the suit?" and "I DON'T wanna know" at the same time.

The big winner is still Silent Hill 2. That whole damn game makes me feel like I've got spiders crawling down my back. First and only game that has made me shiver in fear. Also the only game where I *ever* turned and fled from something I had never seen based solely on the sound it made.
 

irani_che

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Kuhkren said:
irani_che said:
PhoenixOnly said:
The second level of Vampire the Masquerade. Where you've got to go through that mansion. Holy fuckin shit. Here I was playing a nice fun vampire game and then you go and spoil it by making my bowels empty themselves all over the floor. On my second play through I had to turn the sound off and put my own music on.
yes yes and yes,

also, the first time i played Bioshock 1 was at my freinds house at 11 pm untill 3 am, i stood up to go to the bathroom and i swear i was terrified a splicer would pop round the corner and attack me.

however, the most unerving thing goes not to a game but Dr Who, If they could figure out a way to put the Stone Angles in a game it would be impossible to stop playing and hold ur digestive system in tact
Stone angels=mannequins in Condemned ;)
do they manequins attack you? if you were playing an fps and you knew stone angels were creeping up behind you, freezing into stone when you see them, insta-killig would be extreme, maybe draining health head crab style, or pulling you back to a checkpoin. You would be tense as fuck to this day after watching dr who when i am wlak past a cemetary or church and see an angel statue i cant turn my back on it for long
 

DK412

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Feb 2, 2009
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Well, I just downloaded Amnesia: Dark Descent's demo, aand, I haven't managed to finish it on my first run through, my god, words cant describe the amount of fear
 

DK412

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RobCoxxy said:
Amnesia: The Dark Descent Demo, start to finish.

The water bit, shit bricks and went "FUUUUUUUUUUUUUUUU" and shut it off.
Ditto, it's so heart poundingly scary, that I don't know if I want to buy the game, cause I don't know if I'd ever finish it
 

zaiggs

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Pretty much any time in Halflife 2 while in Ravenholm. Whenever there was a scream from one of the fast zombies. So scary.
 

SuperNashwan

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Simskiller said:
PayJ567 said:
Has to be X-18 or any underground section in Stalker. Bricks where shat.
Oh my god THIS.

This is what I thought of when I saw the thread title.

I absolutely HATED the poltergeists as the first timed I played it I had a fear of even moving (Even going so far as to hide under the stairs you comedown from for like 4 minutes) because I could just hear them all the time and I had no idea what they were and what was causing shit to fly around. The second time I played I still dreaded going down there and just ran like a scared little girl often times getting lost.
Totally agree! STALKER X-18 was really unsettling the first time through, genuinely makes you feel vulnerable. Once you know how to handle the poltergeists, and figure out that if you keep running about you dont get hit so much, it becomes less so. But those random bangs and knocks and noises that seem to come from nowhere - they really put the wind up you. Weirdly when I play that level it reminds me of my old school chemistry lab, and I can almost smell the odd chemically smell that floated about in there. It came as a weird relief when humans turned up in that level, even if they had come to shoot you!

First time through F.E.A.R was pretty scary too. Once you've played it once though, they arent so frihgtening.
 

DK412

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Feb 2, 2009
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starfox444 said:
DK412 said:
RobCoxxy said:
Amnesia: The Dark Descent Demo, start to finish.

The water bit, shit bricks and went "FUUUUUUUUUUUUUUUU" and shut it off.
Ditto, it's so heart poundingly scary, that I don't know if I want to buy the game, cause I don't know if I'd ever finish it
The horror wears out once you realise you can out run pretty much every enemy in the game. It just has a nice gloomy atmosphere once you get past that. Whenever I saw the water splashing, just throw something in opposite direction in which you are about to sprint. You'll be fine.

And I actually went "FUCK YOU VIDEOGAME" and didn't bother finishing it because it kept expecting me to finish it without any form of cues to perform actions that advanced the storyline.
I think it's also the fact that whenever anything happens that's scary the screen goes FFUUU OH MANN WOBBLEEEE, and I instantly panic and just kinda, do what I would do in that situation, crawl in a ball and cry till I'm killed