Sony: We Are an Innovative Company

Recommended Videos

MercurySteam

Tastes Like Chicken!
Legacy
Apr 11, 2008
4,950
2
43
Innovative. Hahahahaha....... oh, lawd. I sure hope Sony doesn't trip over their ego in between ripping off the 360 and now the Wii. But I suppose it's OK to keep doing it as long as everyone else is, right?
 

JPH330

Blogger Person
Jan 31, 2010
397
0
0
GeneticallyModifiedDucks said:
Well, they're trying at least. And even succeed every now and then. Which is certainly more than what Microsoft and/or Nintendo can hope for.
How, exactly, is Nintendo not trying to innovate?
 

V8 Ninja

New member
May 15, 2010
1,903
0
0
Umm...no. Well, at least in the game industry it's a no. Sony just got incredibly lucky because they entered the console wars at the right time with the right tech that game developers wanted to work with. In general, they're probably the weakest of the three companies when it comes to innovation/what needs to be done.
 

Generic_Dave

Prelate Invigilator
Jul 15, 2009
619
0
0
It's kinda like prefacing a comment with the phrase "I'm not a racist but...". I mean a truly innovative company would never have to say it was innovative...

Not that they haven't done new and innovative things...but this feels like it's aimed at the move. There is nothing wrong with being a company that takes things that are already around and makes them more accessible and easier to use...Apple has made itself a world beater by refining others idea to a pinpoint of excellence...
 

Zeraki

WHAT AM I FIGHTING FOOOOOOOOR!?
Legacy
Feb 9, 2009
1,615
45
53
New Jersey
Country
United States
Gender
Male
Michailov said:
They say that when they've had the same horrible and retarded Controllers since day1? YepYep.

Their controllers is the only reason I own a 360 and not a Ps3 <,<
Personally I've always liked the dual shock design better. The 360 controller is a knock off of the dual shock, it's big, clunky and the D-pad is atrociously bad. It's fine for shooters, but when you try playing plat-formers or other things that require heavy use of the D-pad(Symphony of the Night for example)it gets very annoying.

I own and enjoy both systems by the way, I just think the playstation controller is better.
 

BlueHighwind

New member
Jan 24, 2010
363
0
0
I'd have believed them two years ago. They were morons then, but at least they were going their own original way with their stupidity.

Now they're just copying from the Wii. So why should I believe them?
 

Covarr

PS Thanks
May 29, 2009
1,559
0
0
GeneticallyModifiedDucks said:
Riku said:
GeneticallyModifiedDucks said:
Well, they're trying at least. And even succeed every now and then. Which is certainly more than what Microsoft and/or Nintendo can hope for.
Are you saying that Nintendo hasn't suceeded in their innovation?
What about:

Shoulder buttons,
Analogue sticks,
Vibration in controllers,
Motion controls.

All of these devices (apart from the recent motion control) have been commonplace within gaming and are now standard.

Look at your controller of choice and think that without Nintendo half of those features wouldn't be there
Perhaps in the past, but they don't seem to have the same motivation these days.
What are you talking about? Even today, Nintendo continues to innovate. Their most recent console made motion controllers mainstream (even if crappy TV golf games were doing it first). WiiConnect24 has its problems, but that was also a fairly large innovation. The DS, with its bottom touch screen, was quite innovative. Their upcoming system, the 3DS, will be the first 3D handheld system, the first consumer-level glasses-free 3D (and a slider which I suspect will become a standard for 3D devices), as well as offer a way to back up your games so that you don't have to carry them all around.

So yeah, Nintendo is still innovating.

P.S. Thanks
 

Dr. Octogonopus

New member
Aug 31, 2010
72
0
0
Sony might not have been the first console to use CD format but I think they were the first to use it effectively. In my view having technology that works well is better that being the first to use it. VirtualBoy (look it up) used a basic form of virtual reality back in the day but it was terrible, as far as I know its almost impossible to find outside of Japan. But if a company that uses VR well then is that company still not innovative or are they just coping original tech even if the tech was horrible.

Secondly:

Cuddly Knife said:
ProfessorLayton said:
People point to the Move and say it's copying the Wii and people point to Kinect and say it's copying the EyeToy...

But you don't point out that this...


isn't just a copy of this...


or vice versa. Gaming strives on copying one another.
Really? Come on.

How about this...


compared to this.

We can probably do this all day...

Also, you used a pic of the PS3 controller, which has taken elements from the 360 one, like the quick access button in the middle of the controller, and more trigger-like shoulder buttons.
Microsofts great claim to fame an extra button and two buttons that stick out slightly.
Im joking of course.

PS3 and Xbox were developed at the same time by two different companies with similar ideas about what a Next Gen console should be. All next gen consoles have a main menu and a main menu middle button (as well as the PSP released before the XBox, granted the button wasnt in the middle but its still a menu access button) so the middle button is not solely Microsofts idea. Also remember that they were developed at the same time but the Xbox was rushed (red ring of death anyone?) so that it could be released first, so both controllers had the trigger style buttons at the same time just one was released before the other.

Thank you,
Let the Sony-bashing recommence.
 

mad825

New member
Mar 28, 2010
3,379
0
0
Mornelithe said:
Uh, so one of the mainstream hardware developers releasing every single game they or any third party developer produces for their platform, on Blu Ray isn't mainstream? 0.o
*slaps Mornelithe*
the point is to make it mainstream. What do you think Sony does for a living?
Maybe, you know, if we move beyond this console generation you will see larger capacity drives becoming a standard
dont care, this about gaming anything else belongs in off-topic.
the only dominance Blue-ray tech has is in the film industry (which is understandable) and any other uses such as backing-up data is stupid as discs in general break/degrade far more easier than SSDs
but given the Ps3 was the late man to the party...and introduced Blu Ray to the market, it's kind of ludicrous to think their direct competition wouldn't put up resistance to adopting it EDIT by mad:OMG an opinion----->(especially after Microsoft backed the wrong pony).

NEVER!(!)
Little Big Planet - 7.65 GB
Demons Souls - 5.57 GB
GT5 Prologue - 5.89 GB
Haze - 7.33 GB
Ratchet and Clank Quest for Booty - 3.22 GB
Ridge Racer 7 - 4.7 GB
Infamous - 6.53 GB
Ninja Gaiden Sigma 2 - 3.46 GB
Untold Legends: Dark Kingdom - 5.13 GB

KillZone 2 - 12.03 GB
MotorStorm - 12.99 GB
Valkyria Chronicles - 12.08 GB
as you can see quite clearly, the average space that is used up in a disc (I guess this would assume a SL blue-ray disc) is huge(!) it could've been quite as easily put on a DL-DVD with 2-4 discs which is not a problem while also saving some production costs
multiple discs have been done many times in the past, very rarely did they cause any problem, most games feature only 15+GBs if you're lucky and there is no need there is little demand for Blue-ray use at the moment thus due to the little demand it's not mainstream.

Fun Fact: before DVDs, FMV games on the PCs would quite commonly featured multiple discs,there is a game which featured 7-9 CDs!
Your point seems pretty flimsy.
I would say otherwise when one's argument is based on nothing but something pulled out of their arse just to make a point.
 

mad825

New member
Mar 28, 2010
3,379
0
0
Mornelithe said:
It's not Sony's _job_ to make these discs completely 100% full, that's the developers, they did however, bring a bigger format that every developer who publishes a game for Sony's platform, utilizes. They are _all_ Blu Ray.
so wait! there is little demand for developers to make large games? I think this makes my point of it not being mainstream.
What's funny, is as 'expensive' as they are, new Sony games, are still the exact same price as new Microsoft games. So...who's actually paying more here? Additionally, it's more cost effective for devs to put games on 1 disc, as they pay additional costs for each disc used.
I demand source for that, DL-DVDs are cheaper via production wise no matter how you look at it.
and the Deveoper get charged? then how come the games aren't cheap when compared to other formats.
Blu Ray may not be as household as DVD's are now, but once upon a time, DVD's were the 'new' tech, and guess what, they didn't start filling those for quite some time either. Doesn't mean they don't appreciate the extra space.
indeed however their is no need, one might also say "what's the point of Quad-core CPUs for gaming?" and the result will be the same for the Bluy-ray argument.

Again though, your point is flimsy, complaining about excess space on a disc is like saying a game is just too long. Waaaah. Crying about the cost of Blu Ray discs, while in the same breath talking up Solid State Drives (because they're certainly mainstream and cheap....rofl), is pretty much countering your own argument.
nay, SSDs are common and mainstream (thanks to Nintendo) however when in a mass storage (20GB+) format it can get expensive ,it's well worth the investment if you have sensitive data you want to be protected from fire,water,heat,compression,air pressure (such as bizarre incidents like getting ranover with a lorry) which makes them more robust than discs

so...what's the point of this argument then? Blue-ray is nothing special, all it is practically is an upgraded version of a DVD thats not needed for this day and age and thats the only thing that can be stated.
 
May 25, 2010
610
0
0
Covarr said:
GeneticallyModifiedDucks said:
Riku said:
GeneticallyModifiedDucks said:
Well, they're trying at least. And even succeed every now and then. Which is certainly more than what Microsoft and/or Nintendo can hope for.
Are you saying that Nintendo hasn't suceeded in their innovation?
What about:

Shoulder buttons,
Analogue sticks,
Vibration in controllers,
Motion controls.

All of these devices (apart from the recent motion control) have been commonplace within gaming and are now standard.

Look at your controller of choice and think that without Nintendo half of those features wouldn't be there
Perhaps in the past, but they don't seem to have the same motivation these days.
What are you talking about? Even today, Nintendo continues to innovate. Their most recent console made motion controllers mainstream (even if crappy TV golf games were doing it first). WiiConnect24 has its problems, but that was also a fairly large innovation. The DS, with its bottom touch screen, was quite innovative. Their upcoming system, the 3DS, will be the first 3D handheld system, the first consumer-level glasses-free 3D (and a slider which I suspect will become a standard for 3D devices), as well as offer a way to back up your games so that you don't have to carry them all around.

So yeah, Nintendo is still innovating.

P.S. Thanks
OK, let me rephrase that. Sony isn't bringing much in terms of hardware (the only thing they seem to do is create new media storage devices, or at the very least making better use of them than anyone else). Nintendo is most definitely bringing innovations to hardware, I'm not denying that. But what about the games? Can you honestly claim that Nintendo is bringing innovation in software? What was the last new IP they released? What was the last old IP they released that was significantly different than any previous installments? Nintendo is playing it safe and I can't really blame them.

Any innovations brought to either the DS or Wii is done by 3rd party developers. I honestly don't see Nintendo pushing any boundraries (or having any intention to do so for that matter).

Sony is doing much more than Nintendo in the software department.
 

Thespian

New member
Sep 11, 2010
1,407
0
0
Sony still seems to be trying to cover all bases, persuade everyone that's it not just restricted to it's own niche, running around saying "I can do that too"
Sony plays a vital role in the current generation being that reliable old hardware tank, but innovation is not it's job. Kinda wish it could recognize that, and be more self aware as a company.
Besides, being innovative isn't really something you can self-proclaim your way to. It's not like you can just say "Oh btw, I'm innovative" and expect a crowd of admirers to gasp and say "Ohh, I didn't notice, that's wonderful!"
 

IamSofaKingRaw

New member
Jun 28, 2010
1,994
0
0
Uber Waddles said:
... really?

Sony, I love ya, but you are far from innovative. You take the competitors ideas all the time and make them into your own; not only in the gaming market either. Theres nothing wrong with that, if you can take something and refine it, go ahead and do it. But don't claim to be pioneers. You have helped introduce a lot of nifty things to the general public, but most of those ideas weren't even yours to begin with.

Not all innovation is good either. Look at BluRay; while it is disputeable, I still stick firmly with my opinion that it is inferior to DVD. It holds more data, yes, but its also extremely slow. Having to download games to your hard-drive is a bit of a QQ, but ends up being a deciding factor in my "which console should I get it for?" decision making. Work should be done on making DVD formats better, or something that can hold larger ammounts of data then BluRay; BluRay is just a waste of time, money, and energy to Sony and the consumers.

Also, for my final point... *points at PlayStation Move*

One of your lead executives compared it to the Wii, as well as EVERYONE who has played a demo on it.


I love ya Sony, and you have made some GREAT products... But you're not that innovative. No more so then any other company out there.
Myth 1: Sony copied Nintendos idea and improved on it
They started experimenting with motion controls in the early 2000's. Go on youtube and search it up. Dr. Richards (the creator of the Move) was experimenting with 2 motion controller looking things and the ps2's eyetoy.

Myth 2: Home avatars are a copy of the Wii's Miis
PS Home doesn't have anything to do with Mii's. Its an environment where PS users can socially interact.

Dvd's being superior to bluray discs is outright wrong. Bluray discs have better visual fidelity, audio, holds more content and can play standard dvds, Hd dvds and Bluray quality dvds. Your opinion though.
 

IamSofaKingRaw

New member
Jun 28, 2010
1,994
0
0
mad825 said:
mad825 said:
now, Blue-Ray!?!?! Ha! it's a failure in terms of getting the technology mainstream, it wastes so much space and cost far more than regular DVDs, discs are futile since the introduction of internal Hard drives.
There's a lot wrong with this sentence (not counting the fact that it's a run-on sentence).
I do enough spelling/grammar checking in my own time, this is my free-time so I will do what I like Mr/Mrs Pingieking
Blu-Ray doesn't "waste" space. People who don't utilize them waste space. It's also more expensive than DVDs because it's newer and holds more stuff.


any they wont they utilize them? perhaps the longer developer time that's needed or the the fact the PS3's hardware capabilities are not up to scratch?
anyway, regardless Blu-Ray is not needed and wont be needed for a very long time, thus they have failed.
I love how you see discs as unnecessary with the invention of internal hard drives since internal hard drives are older than discs.
we are talking about Console gaming here....Don't go off-topic.
Perhaps the don't want to make multiplats use up all the space so that the Xbox version wouldn't have 3-4 discs. Also it allows creative devs like the guys behind MGS and Square Enix to not worry about filling up the disc. Technology keeps improving and when the next consoles come forth do you think they will use Dvds? Hell no games might be so detailed and expansive that they could take up all of the disc. plus I hate disc swapping so....yea.
 

IamSofaKingRaw

New member
Jun 28, 2010
1,994
0
0
Flying-Emu said:
Mornelithe said:
1) Move is an innovation on the PS2's Eyetoy.
2) Blu Ray's an innovation in storage capacity (whether you agree with it's uses thus far, is irrelevant, you don't get to decide what constitutes innovative or not)
3) Home is an innovation on SoE's Second Life
4) The Cell Processor is an innovation on microprocessor technology


People trip over themselves to denounce Sony when they try to talk about their position in the industry. Seems kind of childish and stupid. Don't we _want_ companies taking risks and going in a new direction? Core gamer fanboy's may stomp all over Nintendo for their transgressions, but the fact is the Wii was an innovation (on pre-existing Motion Control tech, that arguably started with other companies), took things in a new direction and was successful.

Personally, I agree, Sony's broken allot of new ground since entering the video games industry. And for the better, imo.
1) No, Move is nothing like the EyeToy. The EyeToy's big draw was that it didn't require a controller. Move does require a controller. The Move is a blatant ripo-... sorry, 'improvement' of Nintendo's Nunchuk system. They can claim that it's based on the EyeToy, but I have two questions: Why is it NOTHING like the EyeToy, and why would they create a new product based on the EyeToy, considering how it was a complete failure.

2) Sony didn't invent the Blu-Ray, they just put it in their consoles. Which could be argued for innovation, I suppose.

3) Home was also a failure, wasn't it? I'm not too versed in Playstation Home, so you'll have to excuse me if I'm incorrect. Last I heard, next to nobody used Home on a regular basis.

4) Granted.

I completely agree that innovation is a vital part of keeping this industry growing, but really? The Move is not an innovation, no matter how you look at it. Sony is very much playing "Me Too!"

At least at this point. In the past they've made some dangerous leaps (I.E. introducing CD-ROM consoles, and adding Blu-Ray (since their machine would have been all but obsolete otherwise)) that have paid off, but Move... making the argument that it's based on the EyeToy is an interesting possibility, however unlikely it is.

I would think that Project Natal, or Milo, or whatever Microsoft is calling their motion gaming platform would be a closer relation to the EyeToy.
WTF? The made a better version of the Eyetoy (PSeye) and added a motion controller with a glowing ball on top so the camera could track it. Please try and tell me Nintendo did that with the Wiimote.
 

IamSofaKingRaw

New member
Jun 28, 2010
1,994
0
0
Cuddly Knife said:
Umm the button placement is different, it has a different design, 2 shoulder buttons etc... I don't see any similarities other than the start and select buttons.