That moment that killed the game.

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Altorin

Jack of No Trades
May 16, 2008
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PoolCleaningRobot said:
The torture scene in Metal Gear Solid: Peace Walker. Fucking. Bullshit. I could not rapidly press x to not die fast enough and sat there and realized "I can't beat a strategy game like this because I weak thumb tendons?" I had to stop playing. Later I bought a cheap turbo fire controller and used that to beat it and the game was fun so I got over it but at the time it pissed me off
haha.. that actually reminds me of another game that ended poorly because basically that happened.

It's Dragon Ball Z Ultimate Tenkaichi.. during the fight with Vegeta as an Ouzarou.. I could do the actual fighting in that game (it was actually far too easy at least to that point - Raging Blast felt like a simulation game where you needed to learn how to fight (the tutorial was mandatory) but Ultimate Tenkaichi was like.. just.. punch him til he's dead.. then again didn't get too far).. I got to Vegeta's Ouzarou form and that fight, instead of a button mashy mess is basically a series of QTEs.

It got to a point where the prompt was "Hammer the X button as fast as you can" and there's a bar that fills up. As hard as I could, everytime I tried to do that sequence, the bar would only fill up about 1/4 of the way before I failed and had to start over. Over and Over and Over again. I had a couple friends try and neither of them could manage it either. So the game just sits there. Unplayable, because my pretzel fingers can't hit the X button nearly fast enough.
 

Hero of Lime

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Jun 3, 2013
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Demon Souls, I had lots of fun, I beat several bosses without dying so I felt like I got a hang of the game, I go to face the "Maneater" boss in the big tower area. It's a fairly difficult boss by itself, then while I'm doing well another one shows up after the first one lost about half its health, and I die rather quickly. I shouldn't have gotten so angry, but I just turned off the PS3 and haven't touched the game since.
 

Emmenia

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Apr 3, 2009
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I guess in Heavy Rain.

When Madison finds out who the killer is and calls the FBI guy directly on his mobile phone. At no point have they ever talked or even acknowledged that they knew the other existed, yet she suddenly calls him and he's just like 'Oh hi Madison. Whats up?

I know the story had other plot holes in it but that REALLY stood out to me. I still really liked the game and respect what they were trying to do, and have high hopes for Beyond: Two Souls, but my word that stood out at me as being badly written.
 

Vegosiux

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May 18, 2011
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The ending of Fatal Frame: I go through all that trouble, snapshotting all those creepy apparitions and going through one of the most fucked up histories a person could stumble upon, and then the dude wants to stay there!? Oh for cryin' out loud.

Sid Meier's Alpha Centauri: The moment Miriam pops up on your commlink, in any game, ever.

GTA SA: "All we had to do was follow the goddamned train, CJ!" Fucks sake, Smoke, where'd you learn your shooting, the Imperial Stormtroopers Marksmanship Academy? Needed to take a week off the game after that...but hey, I got to meet Woozie and Toreno later on.


OneCatch said:
Shogun 2.

Naval battles. The land battles weren't great (attritive messes), but jesus christ the naval combat.
Those stupid fucking things that passed for boats bumbling around like drunken mayflies did the entire game in for me.
For a moment I thought you were going to say "realm divide". That made absolutely no sense to me at least. I mean, it would have made sense but I felt it was totally overblown.
 

Ickorus

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Mar 9, 2009
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Blacksite: Area 51

I expected a sequel to the brilliant Area 51 to have mutants of a similar variety to the ones in the original, instead they throw fucking re-skinned soldiers at you.

I feel like they were going for a more direct sequel at first then at some point in development they contracted gritty brown shooter syndrome and did a complete U-Turn on how the game would play out.
 

TheYellowCellPhone

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Sep 26, 2009
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The ending of Bioshock: Infinite, and how absolutely ludicrous and stupid it was to pull an 'alternate dimension' plot twist and end the game right there.

I loved Bioshock: Infinite up until then, even though it had moved far away from the original Bioshock status quo. I still think everyone should buy or rent the game just to experience its atmosphere, gameplay, and stunning visuals. But when the game starts to get invested in tears, stop paying attention to the plot.

I think the game turned rotten ever since you first step on the Lady of Columbia and lose Elizabeth and are forced to help Fitzroy. The shininess of exploring Columbia with Elizabeth is lost, the weirdass revolution begins.
 

OneCatch

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Jun 19, 2010
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Vegosiux said:
OneCatch said:
Shogun 2.

Naval battles. The land battles weren't great (attritive messes), but jesus christ the naval combat.
Those stupid fucking things that passed for boats bumbling around like drunken mayflies did the entire game in for me.
For a moment I thought you were going to say "realm divide". That made absolutely no sense to me at least. I mean, it would have made sense but I felt it was totally overblown.
I never even got that far into the game, but from the way it's described it does seem somewhat daft. Like CA were trying to go for a moment similar to when the Senate declares war on you in Rome, or the arrival of the Mongols in Medieval, but couldn't come up with a good way of doing it.
It's quite funny, because they cited realism when people had a go at them for no variety in units or real difference in factions, but then came up with this horribly unrealistic and contrived excuse for the sake of the endgame difficulty curve.
 

Techno Squidgy

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Nov 23, 2010
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absulute said:
Assassin's Creed 2.

'It's a-me! Mario!'

FML

And remember how early on that is.
Really? You're the only person I know of that has a bad opinion of that. Most of the people I've spoken to thought it was either funny, a nice touch, or didn't notice. Did it seriously ruin the game for you?

Don't worry I'm not going to flame you or attack you or anything like that, I'm just curious as to your thoughts on it.
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
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Vegosiux said:
The ending of Fatal Frame: I go through all that trouble, snapshotting all those creepy apparitions and going through one of the most fucked up histories a person could stumble upon, and then the dude wants to stay there!? Oh for cryin' out loud.
When I got to that I swear I was gonna jump into that screen and kill him myself! The hell that I had to put up with, only for him to want to stay! >.<

OT: For me it was Skyrim, not the story or anything but the amount of bugs I encountered got to the point to where I just finished the game, put it down, and have not touched it since. I mean I had 9 items for quests that ended up glitching out so they were stuck in my inventory, 6 glitched quests in my quest log that couldn't be completed; I had to give Ulfric Markarth in order to even be able to purchase a house there because the dialogue option was not showing up to purchase a house and I met all the requirements; when I was doing the Civil War sidequest line I went with the Imperials and they would never have the dialogue options to continue so I had to attack them, get arrested, pay a fine, go back, and then I could do the quest; I lost a bunch of my books when then bookshelves screwed up.

I encountered more bugs on the 360 version of Skyrim than I did on the PS3 version of Fallout New Vegas! I should go back to Skyrim now that everything's been updated, but I don't know if I truly want to as I ended up having more fun in Oblivion.
 

ninjaRiv

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Aug 25, 2010
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Zhukov said:
I officially started hating The Witcher 2 during the fight with the battlefield demon... thing in act 2. Not the fight itself, but the bit before it. If the demon guy kills you, you get sent back, have to watch a short unskippable cutscene, then watch two NPCs have an unscripted fight, then you have to fight a handful of random enemies while using a gimped character that can't dodge, parry or use items and abilities, then walk down a path, skip through some shitty dialogue, fight a miniboss and finally skip some more shitty dialogue before finally getting another crack at it. And no, you cannot save during any of that.

Seriously, how fucking incompetent does a developer have to be to not put a checkpoint in front of a boss fight?

After going through that a couple of times I just said, "That's how it's going to be, eh? Fuck you then game, prepare to be cheesed." Then I crafted a ludicrous amount of bombs and just spammed them for the entire rest of the game.
I got that far in the game yesterday, actually. While I found the boss annoying, every time I was killed I respawned at the start of the boss fight with no cutscene or anything.
 

cikame

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Jun 11, 2008
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The Last of Us when dinner arrived so i turned the game off and can't be bothered to return to it.
 

Havik223

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Nov 17, 2009
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I can remember one from way back in my childhood. Playing Monster Rancher 2, I had a dinosaur thing that was kicking ass and taking names. I got invited to a special tournament thing where I was matched up against some fairy *****.

We were even in most of our stats, with me out ranking her in a few. But she had a HUGE advantage in something called "SKI". To this day, I'm not sure what SKI is.

I get in the fight and I did not hit her once. Literally not once. She hits me twice for a massive amount of damage.

I took out the disk and broke it in two then and there. Fuck that game. However Monster Rancher 4 was great.
 

Catfood220

Elite Member
Legacy
Dec 21, 2010
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I thought of one, Demon's Souls. I brought this game ready for a challenge, didn't get far due to dying a lot and not knowing where I was going. I got frustrated, turned it off and forgot about it. Last year, I decided to give it another go because you know, it wasn't bad.

I chose a different character with a projectile spell, which helped but I still died a lot but I figured out where I was supposed to go, killed the first boss and celebrated. Then I got told I'd have to find an oracle or something. It took me 45 minutes of wandering around and finally consulting the guide to find out that this oracle or whatever it was was blended in which a load of background corpses. I was not happy starting the second level. 10 roastings by flying dragons later and I finally make it over to the other side of the bridge only to be gang slaughtered by some dudes.

That was it, I switched off the game and deleted all Demon's Souls data from my console.

The annoying thing is that its sitting there, tempting me to start playing it again. The only reason I haven't sold it is that its the Black Phantom edition and I'm hoping that in the future someone will pay me a lot of money for it.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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ninjaRiv said:
Zhukov said:
I officially started hating The Witcher 2 during the fight with the battlefield demon... thing in act 2. Not the fight itself, but the bit before it. If the demon guy kills you, you get sent back, have to watch a short unskippable cutscene, then watch two NPCs have an unscripted fight, then you have to fight a handful of random enemies while using a gimped character that can't dodge, parry or use items and abilities, then walk down a path, skip through some shitty dialogue, fight a miniboss and finally skip some more shitty dialogue before finally getting another crack at it. And no, you cannot save during any of that.

Seriously, how fucking incompetent does a developer have to be to not put a checkpoint in front of a boss fight?

After going through that a couple of times I just said, "That's how it's going to be, eh? Fuck you then game, prepare to be cheesed." Then I crafted a ludicrous amount of bombs and just spammed them for the entire rest of the game.
I got that far in the game yesterday, actually. While I found the boss annoying, every time I was killed I respawned at the start of the boss fight with no cutscene or anything.
I played it when it was new. It's been patched multiple times since, so they may have fixed it.

Too late for me to care though.
 

kyuzo3567

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Jan 31, 2011
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sanquin said:
Dragon Age 1 (not origins) had a moment like that for me.
Can I ask what you meant by that? Was there a Dragon Age game that I completely missed and never heard of?
 

KOMega

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Aug 30, 2010
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FF13.

Was playing it for a while. Nothing really happened.
So something happened in that nothing happened.
And then I put it down.
 

KarmaTheAlligator

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Mar 2, 2011
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Havik223 said:
I can remember one from way back in my childhood. Playing Monster Rancher 2, I had a dinosaur thing that was kicking ass and taking names. I got invited to a special tournament thing where I was matched up against some fairy *****.

We were even in most of our stats, with me out ranking her in a few. But she had a HUGE advantage in something called "SKI". To this day, I'm not sure what SKI is.

I get in the fight and I did not hit her once. Literally not once. She hits me twice for a massive amount of damage.

I took out the disk and broke it in two then and there. Fuck that game. However Monster Rancher 4 was great.
I think SKI (for skill, maybe?) is ability to hit (I mean, the training for it is target practice, isn't it?). I was thinking it's also used for dodging, but that's speed.
 

Quadocky

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Aug 30, 2012
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Playing Dragon Age: Origins and tried to make a character, the beard I had forced my character's face to go gaunt instantly. Next, after I completed the origin story in about an hour I was left feeling somewhat unfulfilled as I felt like every choice I made from then on was pretty much any other choice I could make as any other character. Also the combat felt awful to me, I wish it was an action game because even Baldur's Gate had a much better simplistic beauty in regards to how combat worked, and it didn't need hotkeys and constant button pressing in order just to do decent damage. Basically stopped playing after I became 'the chosen' or whatever, the constant dying of characters who were just introduced being the final straw.

Playing Castle Crashers, I made it to the forest... suffice it to say, it reminded me of every reason I hated nerds and newgrounds so I stopped playing. The game also fails to capture the subtle mechanics that make Side Scrolling Beat Em ups fun, so it was awful to play too. I wanted a refund, even though I bought it on sale.

Probably my favorite of all these games: Playing Septerra Core till I got to the first big bad wizard. Being utterly destroyed after fighting battle after battle after battle of really powerful robots left me feeling disinterested as the pace of the game was completely broken by that point.
 

Innegativeion

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Feb 18, 2011
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Matthewmagic said:
Has anyone else ever been playing a game, and really enjoying it until something goes horribly wrong.

I have an example. I was having a blast with Saints Row 3 until I got to the zombie level. At the time I was really sick of zombies, after completing the level I put the game down and have not touched it since. Has anyone else had a similar experience?
I don't mean to offend, concerning your avatar, but this happened to me recently in Ni no Kuni.

FUCKING... DERWIN!!!

Up until the "in search of the stones" chapter I'd been trying to do all the sidequests so I could unlock all those stamp perks. Derwin's quests were horrendously annoying, but I managed.

Then...the game stole TWO HOURS of my life as I searched in vain to find a lotus bubbud for that fucker Derwin, killing at least a hundred of them and not once getting one tamed.

At this point I was just about ready to go on a monstrous killing spree in the streets. For my own health, I put the game down and swore to myself I wouldn't touch it for a few months, at least.