The most realistic shooter ever.

Recommended Videos

Crimson King

New member
May 16, 2009
337
0
0
I think that a truly realistic shooter would be really long, really complicated, and boring for the most part.
Lack of 100% realism is a point in a game's favour. A truly 100% realistic shooter would be an interesting and audacious game, but it would be doomed to be long, slow, really complex, and likely full of more bugs than a bug convention. The S.T.A.L.K.E.R. games are an example. They do a good job balancing realism and not-realism and that's all you can or should ask of them.
I would play a game like that which you've described, though.
 

MrShowerHead

New member
Jun 28, 2010
1,198
0
0
Crimson King said:
I think that a truly realistic shooter would be really long, really complicated, and boring for the most part.
Lack of 100% realism is a point in a game's favour. A truly 100% realistic shooter would be an interesting and audacious game, but it would be doomed to be long, slow, really complex, and likely full of more bugs than a bug convention. The S.T.A.L.K.E.R. games are an example. They do a good job balancing realism and not-realism and that's all you can or should ask of them.
I would play a game like that which you've described, though.
I was suprised how realistic STALKER was so yes, you're right about that.

And if you want to play that kind of game, get ARMA II or original Operation Flashpoint
 

Shoqiyqa

New member
Mar 31, 2009
1,266
0
0
Assassin Xaero said:
Onyx Oblivion said:
I miss the days of emptying entire clips into opponents, and they were still only half dead...
That is what pisses me off in games now days, and the reason why I hated the multiplayer side of Halo. Shoot a gun with a rocket, empty a clip in to him, do whatever, then he hides behind a rock and is back to full health. Even normal CoD4 was too much. I would never play any non-hardcore matches in either CoD4 or CoD5. I don't want it to the extent of what the OP was saying, but I don't want to have to fire off 2,000 rounds from a minigun, fire a cruise missile, and call an ion cannon strike just to kill the guy in front of me.
This was also what made me give up Enemy Territory forever. I shot an enemy medic in the back of the head nine times with my Thomson .45 from about five metres, stepped out of sight, reloaded, popped back out and finished him off, picked up all the medkits he dropped, thought about it for a moment and just went "oh, **** it!"
 

Thedutchjelle

New member
Mar 31, 2009
784
0
0
Would be fun. Shooting through multiple walls with even standard rifles, killing off people with the backfire of your RPG, getting killed by random bullets spam.

In short: No. I dont think I would like it. I'm a TF2/HL2DM player anyway.
 

MrShowerHead

New member
Jun 28, 2010
1,198
0
0
Straying Bullet said:
MrShowerHead said:
Straying Bullet said:
Thank you. I was already losing hope here
Anytime. That game is hardcore to the bone. The editor brought me alot of joy too. But it's seriously REALISTIC.
Same here. And you don't even have to be an expert editor to make simple village assaults.

Only bad thing about ARMA II is that they made that Operation Arrowhead. I don't have it at the moment and all my favorite servers are empty, because everyone plays Arrowhead ;(
 

G-Force

New member
Jan 12, 2010
444
0
0
Don't forget it would have a special feature where after your character dies the game ejects itself from your system and self destructs as there's no such thing as continues and retries in real life.
 

Javex

New member
Mar 15, 2010
92
0
0
Play Red Orchestra: Ostfront 41-45. MP only. It's like, 5 bucks on steam and a lot of people still play it. Big learning curve, though. But totally based on realism and it owns.
 

tsb247

New member
Mar 6, 2009
1,783
0
0
MrShowerHead said:
Straying Bullet said:
MrShowerHead said:
Straying Bullet said:
Thank you. I was already losing hope here
Anytime. That game is hardcore to the bone. The editor brought me alot of joy too. But it's seriously REALISTIC.
Same here. And you don't even have to be an expert editor to make simple village assaults.

Only bad thing about ARMA II is that they made that Operation Arrowhead. I don't have it at the moment and all my favorite servers are empty, because everyone plays Arrowhead ;(
Operation Arrowhead is worth picking up. There are some features that make is an extraordinary addon. The Town Construction Module is great fun as it allows you to add as many towns as you like to any map (Takistani towns anyway). This makes for some serious power in the editor - the ability to change the maps at will.

They have also improved the AI, civilian behavior, and added numerous abilities, weapon system, and tweaks.

My only gripes are that the campaign is really short, and there isn't enough infantry combat for my liking.
 

MrShowerHead

New member
Jun 28, 2010
1,198
0
0
tsb247 said:
MrShowerHead said:
Straying Bullet said:
MrShowerHead said:
Straying Bullet said:
Thank you. I was already losing hope here
Anytime. That game is hardcore to the bone. The editor brought me alot of joy too. But it's seriously REALISTIC.
Same here. And you don't even have to be an expert editor to make simple village assaults.

Only bad thing about ARMA II is that they made that Operation Arrowhead. I don't have it at the moment and all my favorite servers are empty, because everyone plays Arrowhead ;(
Operation Arrowhead is worth picking up. There are some features that make is an extraordinary addon. The Town Construction Module is great fun as it allows you to add as many towns as you like to any map (Takistani towns anyway). This makes for some serious power in the editor - the ability to change the maps at will.

They have also improved the AI, civilian behavior, and added numerous abilities, weapon system, and tweaks.

My only gripes are that the campaign is really short, and there isn't enough infantry combat for my liking.
I guess I have to pick it up sooner or later.

About the campaign. How short is it actually? And do you command your own team in all missions?
 

Lawyer105

New member
Apr 15, 2009
599
0
0
Avoid ArmA II. Played it for a while, but the aiming is mushy. You move your mouse to the target, then it just drifts a bit further. So you have to aim short, and wait for it to drift onto the target. No good for an FPS. I'd blame consoles... but I doubt it's their fault in this case. Just seems like poor development.

The GRAW series isn't bad but it's slightly futuristic - what war may be in 20 years.

America's Army series is fairly good too, if you can live with the recruiting/political message. You don't even respawn in most matches... gotta wait until the next round. Unless you survive the first bullet. Then you just lie there and bleed until the medic can get to you (at which point you might be able to limp around) or you bleed out.

Flashpoint 1 was better than 2 imho. Although the graphics are a bit dated, and the AI is just EVIL. I detest AI that can spot you through the trees and bush, 300m away, at night... when you have night-vision and they don't, and you STILL can't see 'em!
 

tsb247

New member
Mar 6, 2009
1,783
0
0
MrShowerHead said:
tsb247 said:
MrShowerHead said:
Straying Bullet said:
MrShowerHead said:
Straying Bullet said:
Thank you. I was already losing hope here
Anytime. That game is hardcore to the bone. The editor brought me alot of joy too. But it's seriously REALISTIC.
Same here. And you don't even have to be an expert editor to make simple village assaults.

Only bad thing about ARMA II is that they made that Operation Arrowhead. I don't have it at the moment and all my favorite servers are empty, because everyone plays Arrowhead ;(
Operation Arrowhead is worth picking up. There are some features that make is an extraordinary addon. The Town Construction Module is great fun as it allows you to add as many towns as you like to any map (Takistani towns anyway). This makes for some serious power in the editor - the ability to change the maps at will.

They have also improved the AI, civilian behavior, and added numerous abilities, weapon system, and tweaks.

My only gripes are that the campaign is really short, and there isn't enough infantry combat for my liking.
I guess I have to pick it up sooner or later.

About the campaign. How short is it actually? And do you command your own team in all missions?
It's about 9 missions (two are cutscenes), and one is a bit of a secret as you have to fail an objective in a mission in order for it to show up. Most of them allow you to command a squad, and one of them is a 'high command' mission where you lead a LARGE assault on an enemy position.

It's actually not all that short if you play it correctly - on a higher difficulty. There are usually plenty of tasks to be performed on all of the missions, and they can be pretty complex depending on how you go about them (I don't want to spoil anything for you).

It's definately got some great weapons and gadgets (SCAR variants, backpacks, additional UAVs, etc.), and the editor is more robust than ever.

I'm also sensing a British campaign that may be released some time down the road. The official forums are buzzing about such a thing as either DLC or another add-on, and they kind of hint about it in the campaign.

Overall, it's a good addition. It's shorter than I had hoped, but it gave me a lot of neat new toys to play with improved graphics, performance, and it integrates well with ArmA 2 and adds some features there as well.