The New York Times Criticizes The Last of Us for Having a Male Protagonist

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Rebel_Raven

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Sonichu said:
Rebel_Raven said:
Women can act like guys. More than a few do in reality. It wouldn't be a far stretch to see it happen in a game as far as I'm concerned. This is especially true when the world might end up thrusting her into that position.
That's Sarkeesianite "harmful tropes" of Ms. Male Character and/or Man With Boobs. Don't you know? That's like basics of vidya feminism, and she's promised to cover these too: http://www.kickstarter.com/projects/566429325/tropes-vs-women-in-video-games

Also, whatever do you think is wrong with women being rescued by men? I can understand someone's problem with women being hurt (like some people can't stand violence in games, or just violence against women is disturbing them), but a rescue? Or maybe do you have a problem with an idea of men being rescued by women, too? Anyone rescuing anyone?

Also The Darkness is based on comics and guess what: http://thedarkness.wikia.com/wiki/Jenny_Romano_(Comic) (and no, he has no brother and is not a homosexual neither).

And as for Borderlands see http://www.youtube.com/watch?v=LMPEB0bNlIs again - is Face McShooty bothering you as much as Angel apparently does? If not, why? Btw, neither of them were ever supposed to be rescued.
Listen, you don't have to like her character. I don't have to like her character. I do not care about your opinion on her.

Let me spell this out to you.

I'm not a Sarkeesianite. Hell, I'm not even all that pressed to learn how to spell her last name. Why do you think I keep calling her Anita? Her last name doesn't pop up enough in my day to day for me to hang on to it's spelling.

I'm not a feminist. I can't help it if I happen to share -some- beliefs with them concerning the videogame industry. A lot of Anita's critics do, too. Does that make them feminists? Sarkeesianites? Probably not. Just people who see the evidence, drew a logical conclusion, and happen to have reached a similar conclusion to me, and also see some of Anita's points.

I'm just a gamer that wants more good female protagonists out there in good games, and that they do not have to deal with the BS they do to get there.

I'm just a gamer that recognizes BS when I see it, and the way female protagonists get treated generally reeks of it. It's no secret here. I sure am not alone in the view.

Understand?

If you watched half the videos you linked me of the criticisms about Anita, then you'd understand where I'm coming from since they, too, state similar viewpoints as mine. Largely in the fact that female representation in games sucks. They don't deny it. It's that odd little common ground most have with Anita in terms of beliefs towards the industry.

I don't agree with -everything- she says. It seems like you're transferring hostility to me simply because I took the time to understand where she's coming from, even if she's not the best spokesperson for it.
I'll thank you if you'll stop trying to degrade her character, and try to make me not like her. At least in a conversation with me. And no, that's not limited to Anita. If you went about continually messing with the character of Jim Sterling, that'd wear out it's welcome just as fast.
I like keeping conversations civil. When I rant, and get less than civil, it's just venting, and it's generally not directed at anyone.
Buut since you already cut suit, I'll relax a bit.

I don't mind the "man with boobs" kinds of characters now and then, I don't mind the opposite, either. I LOVE variety in personalities, and protagonists!
Pardon me for being a wee bit jaded towards the typical mid 20's early 30's white guy with a reasonable haircut, or some burly figting machine with varying levels of hair, and favoring the rarer treat of a tough woman kicking butt however the heck she wants to, and partly however the heck I want to.

What do I think is wrong with women being rescued by men? That really depends. I doubt my variables are gender specefic, though. Does the person saving you steal the thunder? Are they cooler than your character somehow? What level of BS prevented you from saving yourself?... Oh, wait, the female being saved isn't even playable in your train of thought, is she? :(
Well, that'd be a problem. I want to play as her, or a woman saving her. Often, I can't.

In general? My only major problems with it is how often it is, and that when saving a woman is the point of the game there's usually no woman who's equally up to the task as a male protagonist would be. A few exceptions do not break the trend, especially if the trend keeps going well after the exceptions.
See how it kinda feeds into the whole thing about female protagonists not getting their own game which is my main beef with the industry? Among all the other crap, there's that, too.

Even then Borderlands 1 and 2, I have my own personal gripes with. Mostly in that I despise the power sets the women get, and considering I like playing as women, well, the game just is going to continually rub me the wrong way every step of the way. I'm not gunna put up with it.
It's part of my own little annoying trope where women are usually medics/mages/rogues/flimsy when in groups in a fictional world where they don't have to be, and they can't, and/or often don't have the interesting powers, and sometimes broken powers, like nuclear weapons, and what ever got nerfed on the gunzerker that I'm too tired to look up right now. Of course there are rare exceptions, but not enough to change this lil'ol opinion of mine.

Further I hate having to deal with enemies respawning so frikking quickly. I can't even turn around without seeing more enemies. It's pretty annoying.

But, hey, that's just my opinion on Borderlands in general. Take it however.

Do I have some broad, sweeping problem with people being in distress? Naw. Is it too much to ask to see more women solving the distressed's problems as playable characters, though?

I'm hoping to see Anita's third video where she finds the reverses. Where women save guys as the point of the game. It'll be interesting how she covers that, honestly. Hell, I'd like a list of female hero only games where she saves a guy just to know they exist. Hopefully they're somewhat relevant, and modern! Too much to ask for it to be onconsoles?

See, I'm a gamer that happens to enjoy playing as a female character. -I- like being the one doing the rescuing via my female avatar in the game's world. I don't really care who I end up rescuing, or what. Is there something wrong with women saving women? Women saving men? Men saving men? Whyzzit gots ta be the woman that gets kidnapped, and rescued by the dude most of the time? C'mon, surely you don't have a problem with women being the saviour of men, do you?

Moreoever, like anyone else, I like my protagonist to be cool, confident, and generally awesome. Hell, I like Bayonetta! I like Nilin from remember me! I like Lara Croft! I like Ruby from Wet! I like Nariko! Kinda goes across the spectrum of personalities there, IMO. Just to name a few that I can only pray get a sequel, but my hopes aren't too high thanks to all the BS the game industry puts female protagonists through.

Pardon me for not knowing about the Darkness as a comicbook to the point I wouldn't have even guess it was one... nevermind care, honestly. I'm not a fan of the title.
It still feeds into how often the female NPC suffers for the plot, in general, though, doesn't it? It's not like it's the only example she held up, is it?
It is a part of the problem Anita has, isn't it?

You can't admit that women are usually the plot devices as opposed to the heroes of their own problems?

Face McShooty? He's annoying. I'd shoot him, too. If that character were a woman, I'd shoot her, too! Coz, well, it's the point of the game, isn't it? He bothers me -more- than Angel since he's really annoying about it, and it's part of a quest, and he's probably stationed some place I'd go to often.
Isn't that the point, though? For him to be an annoying target?
Funny though, he doesn't look especially mistreated, mutated (compared to his bretheren... hey, speaking of brothers, are there any female enemies you shoot readily in borderlands these days?), kidnapped, or helpless, or generally any of the things Anita says DiDs are when they get mercy killed.
Could it be he's just a shallow, annoying character just there to blast coz you can for a quick quest?
Why's he gotta be a he, anyhow?

Erm. I kinda think Angel needs rescuing. Angel pretty much spells it out. She needs you to save her from her servitude. She needs you to stop the key from charging. What's the options to stop the key from charging?... Bullets, and her death... Anything else? I can't say I know. Do you?
Heaven forbid she walks right out the door/way you got in, kills herself, or generally has the ability to liberate herself somehow, or another, or stop the process herself. I don't think it'd defeat the purpose of the game if she could, since you have Handsome Jack to cap, and his army, or something, right?
Sure it might steal some of that heroicness of getting to her. So? She couldn't end up as an NPC ally that survives, and helps fight against that that oppressed her? Of course she'd have to be a decent AI partner, and games tend to struggle with that sort of programming. <.<
Also, I put forth, why's she gotta be a she? Why can't he be a he?

And why don't you like to play as a man? I actually enjoy and even prefer playing as female characters (like I basically never choose a guy in a fighting game), but I have no problem to play as a male when I have no choice, so yes, I don't get it.

Btw, killing enemy women actually disturbs me and I often try to avoid this somehow. You mentioned Tenchu, I remember would always try to hide or run (run like a *****, and yes I always played as Ayame) from the kunoichis. And as you mentioned Mortal Kombat, if Anita Sarkeesian even tried to appear any more convincing with her accusation of "games promote violence against women" (and not against men?), she would better show some pretty damn f-up things things like this: https://www.youtube.com/watch?v=qfRHmZWEGqA and not criticise how Mario's rescuing a princess from a giant turtle dragon or "even" how Max Payne's family was murdered (I damn love Max Payne, no homo). Yes, I know it's an equal opportunity volence, and no, I'm not calling to censor it myself, it just puts me off personally, and she would make a "better" case for while demonising games with uninformed publics for fame and money.
Why don't I like playing as a guy? Few guys actually interest me enough to play as them. Those that do? Deadpool, Batman, Joker, and John Marston to name a few.

In general, though, I'd rather gamble on the fresher prospects of playing as a woman and have something of a woman's point of view. Sometimes I roll the dice, and lose on that, sometimes I don't. 'z all good, though. 'z rare women get their shot as protagonists. I'm always happy to see them as protagonists.

To tell you the truth, I like looking at women more than men, too.

Well, I don't expect you to suck it up, and kill women like I do in games.

Oh, I'm not accusing Anita of excluding mortal kombat here. I'm accusing the general discussions on this topic of women in videogames from ignoring the fighting game scene. Fighting games seem to have that odd, unique mentality where gender doesn't seem to matter as far as opponents go. There seems to be some weird equality there that is rare outside of the fighting game genre itself.

I look forward to the day when Rockstar finally makes a female protagonist in some blockbuster Grand theft Auto, or something and it sells well, and the game rocks (no pun intended), and stuff. I don't care if she goes through a tragic life if it's part of her motive for going out and kicking ass. Or if she's a cop trying to do her job, maybe with a bit too much enthusiasm, or necessary measured force.
 

Sack of Cheese

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Rebel_Raven said:
Most developers are male, and people often like to make characters associated to their own gender. Plus there're more male players for mainstream games, it's understandable that developers would cater to the majority who are males.

I can feel your frustration. Honestly, it's getting better, not fast enough, still, there are more playable women in video games these days, at least in games with character creation.

It's funny how Western games make a fuss when it comes to playable female characters. A lot of japanese games have female protagonists and you don't see they go banana over it.
 

Sack of Cheese

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Sonichu said:
Didn't you really hear how the Japanese games are so "sexist and misogynistic" in their portrayal of female characters? Almost all of Anita's Sarkeesian first video in her $150,000 series was about the notorious women-hater Shigeru Miyamoto, and she had previously made a whole video specifically about Bayonetta: http://www.youtube.com/watch?v=XbihPTgAql4

Recently, one Japanese dev chose even felt compelled to officially answer this and explain themselves: http://www.joystiq.com/2012/08/22/doa5-lead-japanese-view-of-women-in-games-not-going-to-change/

And the guy behind Bayonetta put it quite differently: https://twitter.com/PG_kamiya/status/328196361902231552
*gasps* How dare she badmouthing Bayonetta!! This! Means! War!

Hahaha, in all seriousness, I don't think the same way but I can understand the idea behind it though. Bayonetta made my mum very uncomfortable, albeit, I do know a lot of females who love her, opinions opinions opinions...
 

Rebel_Raven

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Sonichu said:
Noted on your preferrence.

Listen, feminism is all in your version of it.
Every group is going to have the radicals, fanatics, and such. They aren't representative of the whole, however. they're usually just the loudest because of passion over the matter. If you start painting them all as bad people, then you start painting the good people trying to do good things.
You can hate on parts of the organization, and respect other parts.
Honestly? Hating the movement only fuels the people you don't like as they'll paint you in a poor light, and justify their existance on the people that hate the movement.

I'm simply not a feminist because I'm not going to keep up with the issues. Like I said, I'm focused on gaming in general in my pursuits.
I like the idea of societal equality in general, sure, but I'm not going to champion it.

You missed the point of my over analysis. It's not about who you save, it's the fact that more often than not it'll be a guy. The only thing wrong with it is the frequency of it as if women are somehow incapable of being the rescuer.
I can't "enjoy a game for what it is" sometimes because I don't like the plot, the gameplay, the characters, and so forth. Only when I enjoy a game can I just relax, and enjoy it. I can't do that for something that's not amusing.

Sure, there's historical relevance in the trope that annoys me most in women being long range/fragile/rogues/medics/mages sort of thing, but then I quickly realize videogames are complete fiction, and do not have to reflect that, or even current times.
Mass Effect completely ignored historical norms in allowing femshep to become a soldier, and be on equal terms with the male shep version.

When Koei allows you to create on officer in games like Dynasty Warriors (usually the empires standalone/addons), and Romance of the Three Kingdoms (Both based on the historical novel Romance of the Three Kingdoms set in China around 169 AD to 280 AD) there's no real penalty based on your gender save a one time only existance of a pair of gender specefic weapons.

Hell, Koei makes an effort to find historical women from the RotK era, and put them on the battlefield in the warriors line. Recently they had a poll for the next woman in the era to be added to the roster, and not only was the winner added as a guest officer in DW7 Empires, she's getting a full character in Dynasty Warriors 8!
It's not just Dynasty Warriors, either, it's in pretty much every "Warriors" styled game from Fist of the North Star, One Piece, Gundam, and so forth.
Unless it was not true to the material, they all try to have some female representation.

Civs 5 pulled out the only female emperor in China's history who wasn't just the only female emperor, she did many good things in her rule.

And it's not like women didn't do anything interesting in History. Velvet Assasin was based on a historical female figure in WWII.

The Russian women snipers were WWII not WWI. 1/4 of the 2000 survived the war, and at least one by the name of Lyudmila Pavlichenko became a historical figure.

As for women usually being elite units, they're usually elite units as enemies. Like I said before, NPCs are awesome, and all, but they don't matter as much as the main character you play as for me. I usually just end up wanting to play as them if they are awesome.
I mean I'd think it'd be awesome to be a FROG Haven Trooper from Metal Gear, or the Beauty and the Beast unit, or a great deal of a lot of women in metal gear. It's practically a crime that so many interesting character concepts don't get more attention, nevermind their own game. Even standalone DLC would be nice in the vein of Liberty City Stories, or Infamous' carnival of Blood, or what ever it's called, or Blood Dragon.

By Sorceress, are you talking about Dragon's Crown Sorceress? Or in a more generic sense? I only ask because she became something of a representation of an issue game critics found.

Regardless, I'm not saying there's anything wrong with the idea of a woman being a mage, or medic, or rogue, or sniper. It's the frequency they're locked in those roles that ends up irritating me to no end.

To be fair about Dante's Inferno, the game makers took a hell of a lot of liberties in how the story went. The game's more loosely based on the story than anything from my understanding, anyhow.

I'm gunna cut to the chase a little here about the "wank fantasies" and what not, and say it doesn't bother me for the most part.
Sure they can go overboard like Ivy's usual costume (believe it or not she has some less revealing secondary costumes generally), but the funny thing is, I -like- my protagonsits to look awesome. I don't have problems with the likes of Mai Shiranui, or Ivy, or Sorceress from Dragon's Crown, or Bayonetta.
That doesn't mean I dislike practically dressed women, mind you. King, and Leona from King of Fighters, Lara croft even in her aviatrix outfit, Ruby, and so forth come to mind readily.
Looks aren't everything, though. There's personality, their lives, and writing in general to take into account.

The whole "sex sells" thing, I get. I can appreciate it. Sure it's not perfect, but what can ya do?
I don't entirely agree with the anti-sex sells people, but sometimes they have a point.

I liked playing as Catwoman in Arkham City short of 3 problems:
Her story was way too short
Her climbing/travel ability is meh, but at least true to the source material, though she could have prolly swung more on her whip.
I would've liked to break into places and, well, be a cat burglar more.

Bluntly, the Catwoman movie was terrible, IMO. I didn't even know they made a game based off it (Thank you shoddy marketing for female protagonist games, games industry. <.<). I am not entirely sure how bad it is compared to the movie.
 

BQE

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Rebel_Raven said:
Sonichu said:
By Sorceress, are you talking about Dragon's Crown Sorceress? Or in a more generic sense? I only ask because she became something of a representation of an issue game critics found.
I think Sonichu meant more in the vein of Trish from the Witcher series. She was portrayed a powerful, strong-willed, independent and tasteful character. She didn't even dress in the ubiquitous bikini robes'! I also believe that Jaina Proudmoore from Warcraft is a very well done sorceress and is a compelling case for a great female character. She shares a lot of qualities with Trish, she's strong, independent, intelligent, tasteful and very much a respected character within the mythos. I honestly believe that Blizzard has done some good work with Warcraft in a lot of ways in regards to women. Not perfect by far, believe me, I cling to the hope that it wasn't the writers who decided to put the elder dragons humanoid forms in as little clothing as possible.
 

Rebel_Raven

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BQE said:
I think Sonichu meant more in the vein of Trish from the Witcher series. She was portrayed a powerful, strong-willed, independent and tasteful character. She didn't even dress in the ubiquitous bikini robes'! I also believe that Jaina Proudmoore from Warcraft is a very well done sorceress and is a compelling case for a great female character. She shares a lot of qualities with Trish, she's strong, independent, intelligent, tasteful and very much a respected character within the mythos. I honestly believe that Blizzard has done some good work with Warcraft in a lot of ways in regards to women. Not perfect by far, believe me, I cling to the hope that it wasn't the writers who decided to put the elder dragons humanoid forms in as little clothing as possible.
I figured, but it can't hurt to be sure.

I can't say I know much about the Witcher, or Blizzard's works due to largely being a console player. I've played WoW, and read articles on the Witcher, though.

It's not hard for me to believe that there are women like Trish, and Jaina Proudmoore are out there in the gaming world. I just wish women like that could be the playable more often. :/ Sorry if I kinda sound like a broken record, or something. lol
 

BQE

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Rebel_Raven said:
BQE said:
I think Sonichu meant more in the vein of Trish from the Witcher series. She was portrayed a powerful, strong-willed, independent and tasteful character. She didn't even dress in the ubiquitous bikini robes'! I also believe that Jaina Proudmoore from Warcraft is a very well done sorceress and is a compelling case for a great female character. She shares a lot of qualities with Trish, she's strong, independent, intelligent, tasteful and very much a respected character within the mythos. I honestly believe that Blizzard has done some good work with Warcraft in a lot of ways in regards to women. Not perfect by far, believe me, I cling to the hope that it wasn't the writers who decided to put the elder dragons humanoid forms in as little clothing as possible.
I figured, but it can't hurt to be sure.

I can't say I know much about the Witcher, or Blizzard's works due to largely being a console player. I've played WoW, and read articles on the Witcher, though.

It's not hard for me to believe that there are women like Trish, and Jaina Proudmoore are out there in the gaming world. I just wish women like that could be the playable more often. :/ Sorry if I kinda sound like a broken record, or something. lol
You actually make a great point. Thinking on it a little more, nothing comes to mind as a game where you can really pilot of these characters. Warcraft gets a pass because it's both an RTS and an MMO, which are obviously barring for the sort of immersion I think you're talking about.

I think Remember Me was an opportunity but I'm not sure how it was executed because I haven't played it yet. Reviews and second-hand information don't offer the same sort of judgement information I would need. Playability is a unique request though: Would you mean something more like Tomb Raider or God of War where you're that character the entire time? Or is something akin to Final Fantasy acceptable, where you have a team of folks? I suppose that if leader of the team isn't female it doesn't count? I suppose it's a little more complicated.

The news surrounding The Last of Us and Remember Me is proof enough of the problems I feel. More and more people are casting light on the subject but nobody has the power to do anything and then these become self-fulfilling prophecies. Publishers refuse to adequately fund games with female protaganists which hamstrings their performance. They subsequently cite this performance as the byproduct the character and not the publisher. It's very disappointing.

I think that this battle really lies with the indie developers who don't have focus groups and draconian publishers perverting their artistic visions. When the indies make some successful games with female protaganists that garner some attention, maybe big publisher will change their tunes. Until then, we can only shake our heads in disappointment.
 

Kopikatsu

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Rebel_Raven said:
Bluntly, the Catwoman movie was terrible, IMO. I didn't even know they made a game based off it (Thank you shoddy marketing for female protagonist games, games industry. <.<). I am not entirely sure how bad it is compared to the movie.
I think that's more just games based off movies being shit, and thus getting little marketing because they know it's a terrible cashin.

However, I will say that my opinion of you was lowish to begin with, but after displaying knowledge of Metal Gear Solid, you're up in the list of my favorite people. So kudos.


BQE said:
You actually make a great point. Thinking on it a little more, nothing comes to mind as a game where you can really pilot of these characters. Warcraft gets a pass because it's both an RTS and an MMO, which are obviously barring for the sort of immersion I think you're talking about.

I think Remember Me was an opportunity but I'm not sure how it was executed because I haven't played it yet. Reviews and second-hand information don't offer the same sort of judgement information I would need. Playability is a unique request though: Would you mean something more like Tomb Raider or God of War where you're that character the entire time? Or is something akin to Final Fantasy acceptable, where you have a team of folks? I suppose that if leader of the team isn't female it doesn't count? I suppose it's a little more complicated.

The news surrounding The Last of Us and Remember Me is proof enough of the problems I feel. More and more people are casting light on the subject but nobody has the power to do anything and then these become self-fulfilling prophecies. Publishers refuse to adequately fund games with female protaganists which hamstrings their performance. They subsequently cite this performance as the byproduct the character and not the publisher. It's very disappointing.

I think that this battle really lies with the indie developers who don't have focus groups and draconian publishers perverting their artistic visions. When the indies make some successful games with female protaganists that garner some attention, maybe big publisher will change their tunes. Until then, we can only shake our heads in disappointment.
Ask for a sequel to Parasite Eve then. Because I'd definitely like to see more of Aya.

I mean, it won't happen because the events of The 3rd Birthday were pretty damn conclusive, but maybe a remake or spiritual successor or something. Who doesn't love RPG Resident Evil? Besides, Parasite Eve was the second or third best selling series of all time with a female protagonist as far as I know.

Anyway, I don't think the complaints about female protagonists applies to The Last of Us; and Remember Me has apparently not been selling very well.
 

Rebel_Raven

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BQE said:
Rebel_Raven said:
BQE said:
I think Sonichu meant more in the vein of Trish from the Witcher series. She was portrayed a powerful, strong-willed, independent and tasteful character. She didn't even dress in the ubiquitous bikini robes'! I also believe that Jaina Proudmoore from Warcraft is a very well done sorceress and is a compelling case for a great female character. She shares a lot of qualities with Trish, she's strong, independent, intelligent, tasteful and very much a respected character within the mythos. I honestly believe that Blizzard has done some good work with Warcraft in a lot of ways in regards to women. Not perfect by far, believe me, I cling to the hope that it wasn't the writers who decided to put the elder dragons humanoid forms in as little clothing as possible.
I figured, but it can't hurt to be sure.

I can't say I know much about the Witcher, or Blizzard's works due to largely being a console player. I've played WoW, and read articles on the Witcher, though.

It's not hard for me to believe that there are women like Trish, and Jaina Proudmoore are out there in the gaming world. I just wish women like that could be the playable more often. :/ Sorry if I kinda sound like a broken record, or something. lol
You actually make a great point. Thinking on it a little more, nothing comes to mind as a game where you can really pilot of these characters. Warcraft gets a pass because it's both an RTS and an MMO, which are obviously barring for the sort of immersion I think you're talking about.

I think Remember Me was an opportunity but I'm not sure how it was executed because I haven't played it yet. Reviews and second-hand information don't offer the same sort of judgement information I would need. Playability is a unique request though: Would you mean something more like Tomb Raider or God of War where you're that character the entire time? Or is something akin to Final Fantasy acceptable, where you have a team of folks? I suppose that if leader of the team isn't female it doesn't count? I suppose it's a little more complicated.

The news surrounding The Last of Us and Remember Me is proof enough of the problems I feel. More and more people are casting light on the subject but nobody has the power to do anything and then these become self-fulfilling prophecies. Publishers refuse to adequately fund games with female protaganists which hamstrings their performance. They subsequently cite this performance as the byproduct the character and not the publisher. It's very disappointing.

I think that this battle really lies with the indie developers who don't have focus groups and draconian publishers perverting their artistic visions. When the indies make some successful games with female protaganists that garner some attention, maybe big publisher will change their tunes. Until then, we can only shake our heads in disappointment.
Exactly. There's so many NPCs who are interesting enough to stand alone, and have stories worth telling, and potential adventure worth having. If a great, well received female NPC is possible, it boggles the mind why they don't have their own spin off.

Yeah, RTS games don't immerse me as heavily as I'd like often enough. They're fun to play, though. I kinda like Turn Based more.

MMOs don't have a huge problem immersing me, but I'm just not the person to play the same character for months, or even years. I gotta admit, I'm hard pressed to play an MMO without the meta balance changes nagging at me. I could never know when the next one was coming, and why. One day I could be comfortable, and happy with my character, the next I could get overnerfed, or something.
I'm not a huge people person, either. I'm definitely not one to rely on others if I can help it.

Remember Me is a really nice game, but like a lot of innovators, they didn't do all they could with it. A refined sequel could be an incredible experience unlike any other game I can think of.
There's probably lots of lets plays, and such on Youtube that could offer some better insight. If you're unsure enough, by all means, do wait until a price drop happens, but I do recommend the game.

By playablility something like Tomb Raider, god of war, and the like would be it, yes. Being the protagonist most if not all the time.

RPGs like final fantasy work for the sake of variety, but I haven't been able to settle in to an old school RPG in a while, and I'm not sure why. The constant switching of perspectives in Final Fantasy 13 didn't help much either. :/

For me, I definitely apperciate a solid runthrough as one character from start to end.

Any character I switch to, I really do wanna enjoy. Heavenly sword did it alright. I liked both characters I played as well enough, and Kai, and Nariko were both capable in their fields of expertise. Unlike a lot of games, Kai's archery (well, it's a unique crossbow, really) was potent. A lot of female archers in games just don't feel powerful enough to stand on their own. Nariko's use of God of War like combat was pretty well done, and it felt nice to play a woman that wades into combat, and beats the crap out of people up close and personal.

Large groups, and teams don't really work with me unless you can fully customize your team, or people are largley interchangeable with one another. The more balancing that goes into the team the worse off it is, IMO. Usually the trope I mentioned of women being mages/rogues/flimsy/long range fighters/etc. kicks in in full force with few exceptions, and it's maddening.
I like being able to, or having the option to sanely wade into a fight and melee.
If I can atleast pretend the leader is a woman, or play as a woman in the team the most it helps.

Games like Mass Effect, and the Elder Scrolls series, and other games with character creation are quite nice as they generally don't penalize you based on gender, but on the other hand gender almost never counts for anything aside from romances. It's good that they exist, but they're often no substitute for having a dedicated female point of view.

Even with the general guidelines, it's almost entirely a case by case basis with me. A strong female protagonist presense, however, will do a lot to get my attention.

And yes, you speak a sad truth in dealing with the gaming industry. Sure, people will tell those unhappy with things to make their own game, but they usually don't grasp it's easier said than done.
Despite many games with male only protagonists failing, it's extremely dissapointing when the gender of the protagonsit gets blamed. The cost of making games spiraling out of control upwards doesn't help matters either.

Indie Development is a really nice thing. I think with the way things are, if there is going to be a change, they are the most likely source for it. One never knows. The upcoming Transistor comes from a company that made Bastion, so it could offer some hope.

And, I wholly agree that until things change there will be a great deal of dissapointment.
 

Rebel_Raven

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Kopikatsu said:
Rebel_Raven said:
Bluntly, the Catwoman movie was terrible, IMO. I didn't even know they made a game based off it (Thank you shoddy marketing for female protagonist games, games industry. <.<). I am not entirely sure how bad it is compared to the movie.
I think that's more just games based off movies being shit, and thus getting little marketing because they know it's a terrible cashin.

However, I will say that my opinion of you was lowish to begin with, but after displaying knowledge of Metal Gear Solid, you're up in the list of my favorite people. So kudos.


BQE said:
You actually make a great point. Thinking on it a little more, nothing comes to mind as a game where you can really pilot of these characters. Warcraft gets a pass because it's both an RTS and an MMO, which are obviously barring for the sort of immersion I think you're talking about.

I think Remember Me was an opportunity but I'm not sure how it was executed because I haven't played it yet. Reviews and second-hand information don't offer the same sort of judgement information I would need. Playability is a unique request though: Would you mean something more like Tomb Raider or God of War where you're that character the entire time? Or is something akin to Final Fantasy acceptable, where you have a team of folks? I suppose that if leader of the team isn't female it doesn't count? I suppose it's a little more complicated.

The news surrounding The Last of Us and Remember Me is proof enough of the problems I feel. More and more people are casting light on the subject but nobody has the power to do anything and then these become self-fulfilling prophecies. Publishers refuse to adequately fund games with female protaganists which hamstrings their performance. They subsequently cite this performance as the byproduct the character and not the publisher. It's very disappointing.

I think that this battle really lies with the indie developers who don't have focus groups and draconian publishers perverting their artistic visions. When the indies make some successful games with female protaganists that garner some attention, maybe big publisher will change their tunes. Until then, we can only shake our heads in disappointment.
Ask for a sequel to Parasite Eve then. Because I'd definitely like to see more of Aya.

I mean, it won't happen because the events of The 3rd Birthday were pretty damn conclusive, but maybe a remake or spiritual successor or something. Who doesn't love RPG Resident Evil? Besides, Parasite Eve was the second or third best selling series of all time with a female protagonist as far as I know.

Anyway, I don't think the complaints about female protagonists applies to The Last of Us; and Remember Me has apparently not been selling very well.
Yeah, I definitely don't think you're wrong with games based on movies being terrible. It's a miracle when they aren't terrible.

I'm glad that I'm no longer thought of poorly by you. :3
I like metal gear. It's hard not to like a series with so many well done, and unique characters. Details are kinda fuzzy on the game since I hadn't played the series in a while, though.

Aya Brea was definitely a nice protagonist. I'd definitely like to see some way for her to return, too. Parasite Eve does deserve another entry somehow.

As far as remember Me not selling well, it might be due to the fact that the game's flying under the radar of most. :/

I do agree that The Last of Us isn't exactly a great battleground for a female protagonist, but I think there's room to discuss, possibly, a sequel with a female prtoagonist, and what it could involve.
 

ShiningAmber

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I have no issue with there being male protagonists. I take issue when women are presented in the same way over and over again. I.e. a walking bimbo with no story, personality or anything of substance. She serves as eye candy and nothing more. Anything that happens to her or her whole purpose is to ultimately serve the male protagonists or males in some way. Or she is a victim of some form of varying degrees of violence.

That I take issue with.

Are there games and stories with this? Yes.

Are they all bad? No, that's far too generalizing.

Is the Last of Us one of those bad games? No, I don't think so. I haven't played it, but I don't think so.

Do I want more female protagonists? Yes, and any other so called 'minority' in the gaming sphere.


The more we make an issue with things like this, the worse it will be. It's time that the gaming sphere accept that it is not just white males who play video games. Presenting everyone in a stereotypical manner, even white males is damaging.

Again, my thoughts. Feel free to disagree.
 

Rebel_Raven

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Sonichu said:
It would be more true if Anita Sarkeesian just wasn't so celebrated by feminists, like recently there: http://www.smh.com.au/lifestyle/life/trivialising-women-in-power-20130614-2o9do.html called "prominent woman" "in power" attacked by, to quote: "sexist idiocy, much of it lacking in relevant facts or logic". You can go and see what she's showed there to showcase in just another display of damsel-in-distress victimhood - many responses were completely okay by any standard (and actually one can see how the man-hating comments by her fans below it all are much worse but of course no one cares about misandry).

Er, women in video games incapable of being a rescuer? Well, if you and good Kickstarter people gave me at least $6,000 for "in-depth research" (like by browsing TV Tropes, Giant Bomb and Wikipedia) I'd actually present you a very long list of female rescuers in games, too. /joke No, it's just not true.

I'm pretty sure most of those historical Chinese figures never fought anyone. The video games' "girl power" of having female combatants everywhere and as good as or even better then men is a modern version of the Greek myth of the Amazons, it has nothing to do with reality. (Btw, the Greeks had the warrior goddess Athena, but all their women "stayed in kitchen" anyway. The only Greek "women with power" were, yes, sorceresses - because with magic the strenght doesn't matter, Circe would just wave her wand at the Male Chauvinist Pigs without ever touching a spear, but of course it was only fiction, too.) The woman that Velvet Assassin was (veeeery loosely) based on was not quite the stuff the game is made of: http://en.wikipedia.org/wiki/Violette_Szabo (especially how the "she was firing a Sten gun" thing was apparently all made-up) and now compare with the game portrayal: http://www.youtube.com/watch?v=Bode78P5U5M

Sorceresses in general. Vanillavare's Sorceress doesn't appeal to me because I personally just don't really like their games and I only liked Muromasa because I'm such a weeb.

Of course I was talking about WWII, I mentioned "asexual Stalinist society" and "Po-2 night bombers", no? The snipers who survived lived some really wretched lives, becuase the men feared and despised them. After the war, there were very many women who clouldn't marry because so many young men were dead, and these snipers were among those who wouldn't find a husband. Russian men in general are extremely sexist for real, and their hatred of female snipers, be it real or imaginary http://en.wikipedia.org/wiki/White_Tights continues to this day, and leads to the stuff like http://accidentalrussophile.blogspot.com/2006/03/russian-woman-posing-as-chechen-sniper.html that (but then again a woman is beaten to death by a relative every hour in Russia). It was the "Women Battalions" that were raised in WWI.

Anita Sarkeesian promised to ***** about Mai Shiranui & Co in "Fighting F-toy".

I've seen only a trailer of Catwoman the game, it reminded me of Stolen (not a good game) and the reviews were bad. The movie... well, Elektra's own film was even worse, as were Punisher: War Zone (which was directed by a woman who once portrayed Kitana) and some others.
So, how long are you going to keep bashing feminism, and Sarkessian here? I know full well there's wrong people on both sides of the fence. I'm not going to let it get in the way of the points they have to make if I can help it, and the bashing isn't going to make me dislike Sarkessian, or feminism. I'm not sure what you're trying to accomplish, here. We established you don't like Anita, or the Feminism movement.

So what if some of the historical figures never fought? It's not about that. It's about representation, and Koei actually seems to give a damn about the female population of their games. The women cover a wide variety of personalities, weapons, and fighting styles. Not all of them are walking boobsticks, either.

The greeks, and romans weren't a terribly progressive lot back then. Women didn't really have power or rights. Then again, what does it matter? Videogames are not cemented in reality.

And I'm pretty aware that Velvet Assassin wasn't a perfect recreation of the adventures of the real woman. Documentaries, and works based on people/events can get sweeetened for the sake of entertainment.

I brought up WWII and the snipers because I thought you meant the sniper corp existed in WWI.

Alright, glad the sorceress question got cleared up.

So Sarkeesian promised something? And? I didn't give her any money. Did you? I'd try and get a refund if you did give her money since you're not happy with her.
All the money she got was from people who wanted her to have it, no?

Lets face it. Almost every comic book movie is garbage with few exceptions. Especially when they start taking liberties. The games based on them are even worse with very few exceptions.
 

Rebel_Raven

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Sonichu said:
It's not just she makes some videos, it's how her bullshit is directly influencing people. Like in the case of this very article. There's some very real movement to censor video games and, unlike in the case of the video game controversy, it's not being opposed by the gaming media (and remember how everyone was attacking Jack Thompson or just making fun of him? like GamePro including him on the list of "top asses in gaming"? http://web.archive.org/web/20100213145714/http://www.gamepro.com/article/features/92808/the-top-asses-in-gaming/ - just imagine someone doing this to Anita Sarkeesian, and what would then happen to this journalist).
Maybe because, just maybe, she has -some- validity in her arguments? Despite her personal, presentational flaws she actually has a point?
That the videogame industry isn't some magical place of equality? That Women do tend to get the shaft more often than not as far as videogames go? That it's not all bullshit despite it's flawed presentation, and presenter?

She's not influencing me, that's for sure. She's definitely not telling me anything I don't already know as far as her points go... well, except Dinosaur Planet getting overhauled into Star Fox Adventures, and Krystal getting ... well, shafted really hard to put it lightly. I didn't know about that one. Did I ever mention how much I hate it when a female protagonist ends up being turned into a guy? And Sarkeesian's example isn't the only example of that sort of drek?

Her movement isn't getting fought so hard by gaming media because, well, her statements have roots in truth, unlike Mr. Thompson.
Further, fighting her is just as likely to make her more powerful. It's free press to fight Sarkeesian.
If you don't like her, don't watch her vids.
A bit of friendly advice. Don't assume every person who has it in their heads that the game industry isn't sexism free is there because of Sarkeesian, nevermind a feminist.

You can hate her all you want, but I think you're going overboard in expressing it, personally.
 

Kungfusam

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Rebel_Raven said:
Her movement isn't getting fought hard by gaming media because, well, her statements have roots in truth, unlike Mr. Thompson.
Its because she is female and gaming "journalist " would rather label all gamers as misogynists than dare tell a woman she is wrong

Great article btw, shows a hatred of men while complaining about sexism, but thats feminism for you