"Thin Tail" Call of Duty Drags Down Sales

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FoolKiller

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Das Boot said:
FoolKiller said:
And on the point of Call of Duty, they made it unfair to play online if you didn't buy into the Elite pass.
No they didnt. Call of Duty Elite is essentially you just prepaying for a years worth of dlc.
Sorry. That was just one of the perks. Some others included 2 hours of double XP, and clan XP boost. The crippling one was the early XP boost to people. 2 hours of gaining double was terribly unfair at the beginning.
 

VecTron5

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Dec 2, 2011
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Amazing how despite the nuketown spawnkills, hit detection issues, gilly suits in corners and that god damn second chance, black ops is still the better game because its multiplayer is slightly less shit.
 

Epilepsy

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Buretsu said:
JoesshittyOs said:
How ironic. People claim that CoD is holding back the industry, when really it's one of the things that's keeping it afloat.
Bloated corpses do tend to float very well.
You sir, win one internet. Here, have a coupon.
 

Reyalsfeihc

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Jun 12, 2010
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Maybe... and this is just a theory, but since there haven't been any major game releases in the past couple of months that have been interesting to consumers, perhaps people who have a rather large back catalog of games or know where to purchase older games for overstock prices are catching up on good titles instead of shelling out for bad ones.
 

XT inc

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Jul 29, 2009
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If they want to boost sales, give out better product.

I simply do not take what money I have and invest full price in a game that will have 70 dollars worth of dlc I WANT, but do not VALUE. Hell yes I want the full swathe of colors and costumes, hell no do I feel the need to pay for such things.

I speak not as someone who feels entitled to content, I just feel that the games market is a warzone. If you want to get your game played, get on your knee's and treat me like a god king, your life giver. Not your yipping poodle devoid of treats and will degrade myself to no end for goodies.

Gaming was expensive before and now it is just stupid to be a console gamer. I used a steam calculator to determine the value of games I own on it and chuckle to myself knowing I didn't pay a sixth of that knowing all my games come from charity bundles and deep sales. I could blow my whole years steam budget buying MW3 and all of its pay for dlc.

Plain and simple version. Gamers game. We want to play all the games that interest us, We will find a way to do this regardless of what companies thing. If they want to take away our rentals and our used games, then they will die, because no one is going out and buying every single game they want to play (with the dlc every year). No one. seriously NO ONE.

Sure they aren't getting paid, but keeping an IP in the forefront of consumers minds is important. Maybe I rented a game, then I told some friends and they bought it, or I got a shirt or some branded goodies, maybe even I went out and bought a copy.
 

DiamanteGeeza

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Jun 25, 2010
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ElPatron said:
DiamanteGeeza said:
The point I was addressing was your suggestion that bad balancing is in some way a game engine's fault. It isn't.
IW's engine uses a hitscan method instead of actual ballistics.
Hilarious. As I said previously, you clearly have never made a game and therefore know nothing about this.

DiamanteGeeza said:
The prediction and smoothing in the CoD engine is actually pretty good so, I'll disagree with you on this one and move on.
Really? The only game I remember with such a crap lag compensation was Combat Arms.

In no other games I have witnessed an enemy scoring multiple hits while my screen only captured one shot being fired.
It's a shame that you have such a bad experience, but tens of millions of people don't.

DiamanteGeeza said:
Once again, thi
s comes down to non-developers like you assuming that those of us that do make games are just 'lazy' and never change anything. It's extremely insulting.
No it doesn't. So far you have been the only one to mention laziness.
It was implied in your suggestion that MW3 was basically Quake.

DiamanteGeeza said:
Apologies. I didn't realize this whole thread was purely about you. My bad.
Me is just an example. How does a developer going to a show have any impact on the way you enjoy videogames?

My sports team winning doesn't do anything for "my" image.
Hmmm... I'm sure in your head this was relevant to something or other. Not quite sure what though...

And on that note, I shall bid you adieu. This discussion has lost its way, thanks in part by you not knowing what you're talking about.
 

ElPatron

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Jul 18, 2011
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DiamanteGeeza said:
Hilarious. As I said previously, you clearly have never made a game and therefore know nothing about this.
It's perfectly clear that the hitscan method is an absolute joke. Modern Warfare pretty much hates shotguns. Instead of a ballistic calculator, the buckshot simply vanishes after traveling a few meters. BRILLIANT!

I used to play MW2 on the PC and there was a ridiculous bug/glitch/whatever that allowed me to jerk the mouse really fast and if I quickscoped, it would hit.

The killcam showed the bullet hitting walls, floor, stairs or whatever. But the hitscan when right trough the enemy.

DiamanteGeeza said:
It's a shame that you have such a bad experience, but tens of millions of people don't.
>youtube
>"lag compensation"

Tons of results. Even in the Call of Duty forums people whine about it.

It becomes somewhat unsettling when the top selling FPS has the same problems as a F2P game.

DiamanteGeeza said:
It was implied in your suggestion that MW3 was basically Quake.
No, I implied it was based on coding reminiscent from Quake and it has been receiving "band-aids". It works.
But when you have bugs/glitches that you can't fix it should be discarded.

The engine used in Battlefield 2 had a bug that made your player model appear at the top of the ladder when you started climbing. Battlefield 2142 still had the same problem.

Combat Arms uses a game engine from 2002 and Nexon patched so much stuff on top without optimization that the Medikits and the mine warnings cause huge FPS drops even if you are on the opposite side of the map looking at the opposite direction.
 

hooksashands

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It's easy to predict waning interest for Call of Doodoo and Gears of Bore, but I want to know what this 'projected' thinning tail metaphor means for triple-A games like Assassin's Creed and, oh, I don't know, Fallout/Elder Scrolls and Bioshock. We've gotten tired of shooting things, now let's figure out how long it will take me to get tired of stabbing/magicking/plasmiding them to death.

Sloooooooow day in the news room, eh Andy?
 

Atmos Duality

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Soviet Heavy said:
Perhaps we are seeing a shift from the AAA market to less expensive titles more willing to take risks?
No. Just more finger-pointing at consumers.
The industry shepherds blame their sheep when they are not pleased, never themselves.

JoesshittyOs said:
How ironic. People claim that CoD is holding back the industry, when really it's one of the things that's keeping it afloat.
If something this repetitive and derivative is holding the industry up, then its time for that industry to adapt or die for good.
 

JoesshittyOs

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Aug 10, 2011
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Atmos Duality said:
JoesshittyOs said:
How ironic. People claim that CoD is holding back the industry, when really it's one of the things that's keeping it afloat.
If something this repetitive and derivative is holding the industry up, then its time for that industry to adapt or die for good.
.... Why? The consumer clearly seems to enjoy it, and the people who hate it aren't first-handedly affected by it.

It's just unnecessary complaining by the people who choose to hate the popular flavor of the day.
 

Et3rnalLegend64

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I blame my RPG backlog that I actually started to work on. And the fact that I never wanted MW3 in the first place (it was a gift).

MW3 has too many issues IMO. Black Ops felt solid enough that I didn't have a complaint every other match due to game design. That, and I was enjoying Battlefield 3 so much more since I couldn't play TF2 on my crappy computer.

As far as RPG's go, I'm playing Birth By Sleep, Persona 4, Half Minute Hero, and Skyrim simultaneously. I'm waiting to finish Pokemon White, Agarest War, Okamiden (not really an RPG but w/e), Shadow of the Colossus, and Resonance of Fate. KH 358/2, The World Ends With You, Mass Effect 3, Persona 3, and Devil Survivor are waiting in line. Oh, and I'm playing BlazBlue. Can't ever forget that. Infinitely better than MW3.
 

JoesshittyOs

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Buretsu said:
Oh, if I had a dollar every time someone dismissed every complain about something, with a line like this...
And if I had a euro every time I saw someone try to dismiss my valid counter-argument with this type of line, I'd have more money than you due to the exchange rate. Just because it's an argument that's extensively used, doesn't mean it's a bad argument.

In fact, The majority of the time it probably means it's a good argument. The way I see it, CoD being around has a non/minimal impact on anyone who doesn't like the game.

It's like me complaining about JRPG's. I think they're fucking terrible, but I have no qualms with them existing seeing as how they don't affect my gaming experience a lot. You don't see people rising against it in the same amount of numbers as you do for anti-CoD enthusiasts.