Sorry. That was just one of the perks. Some others included 2 hours of double XP, and clan XP boost. The crippling one was the early XP boost to people. 2 hours of gaining double was terribly unfair at the beginning.Das Boot said:No they didnt. Call of Duty Elite is essentially you just prepaying for a years worth of dlc.FoolKiller said:And on the point of Call of Duty, they made it unfair to play online if you didn't buy into the Elite pass.
You sir, win one internet. Here, have a coupon.Buretsu said:Bloated corpses do tend to float very well.JoesshittyOs said:How ironic. People claim that CoD is holding back the industry, when really it's one of the things that's keeping it afloat.
Hilarious. As I said previously, you clearly have never made a game and therefore know nothing about this.ElPatron said:IW's engine uses a hitscan method instead of actual ballistics.DiamanteGeeza said:The point I was addressing was your suggestion that bad balancing is in some way a game engine's fault. It isn't.
It's a shame that you have such a bad experience, but tens of millions of people don't.Really? The only game I remember with such a crap lag compensation was Combat Arms.DiamanteGeeza said:The prediction and smoothing in the CoD engine is actually pretty good so, I'll disagree with you on this one and move on.
In no other games I have witnessed an enemy scoring multiple hits while my screen only captured one shot being fired.
It was implied in your suggestion that MW3 was basically Quake.No it doesn't. So far you have been the only one to mention laziness.DiamanteGeeza said:Once again, thi
s comes down to non-developers like you assuming that those of us that do make games are just 'lazy' and never change anything. It's extremely insulting.
Hmmm... I'm sure in your head this was relevant to something or other. Not quite sure what though...Me is just an example. How does a developer going to a show have any impact on the way you enjoy videogames?DiamanteGeeza said:Apologies. I didn't realize this whole thread was purely about you. My bad.
My sports team winning doesn't do anything for "my" image.
It's perfectly clear that the hitscan method is an absolute joke. Modern Warfare pretty much hates shotguns. Instead of a ballistic calculator, the buckshot simply vanishes after traveling a few meters. BRILLIANT!DiamanteGeeza said:Hilarious. As I said previously, you clearly have never made a game and therefore know nothing about this.
>youtubeDiamanteGeeza said:It's a shame that you have such a bad experience, but tens of millions of people don't.
No, I implied it was based on coding reminiscent from Quake and it has been receiving "band-aids". It works.DiamanteGeeza said:It was implied in your suggestion that MW3 was basically Quake.
No. Just more finger-pointing at consumers.Soviet Heavy said:Perhaps we are seeing a shift from the AAA market to less expensive titles more willing to take risks?
If something this repetitive and derivative is holding the industry up, then its time for that industry to adapt or die for good.JoesshittyOs said:How ironic. People claim that CoD is holding back the industry, when really it's one of the things that's keeping it afloat.
.... Why? The consumer clearly seems to enjoy it, and the people who hate it aren't first-handedly affected by it.Atmos Duality said:If something this repetitive and derivative is holding the industry up, then its time for that industry to adapt or die for good.JoesshittyOs said:How ironic. People claim that CoD is holding back the industry, when really it's one of the things that's keeping it afloat.
And if I had a euro every time I saw someone try to dismiss my valid counter-argument with this type of line, I'd have more money than you due to the exchange rate. Just because it's an argument that's extensively used, doesn't mean it's a bad argument.Buretsu said:Oh, if I had a dollar every time someone dismissed every complain about something, with a line like this...