Things that make no sense to you in video games

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Razzie.Putin

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Feb 20, 2011
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Home security in the Resident Evil games.

Sam having that big ol' light on him at all times during the early Splinter Cell games.
 

tombman888

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Jul 12, 2009
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ShaggyEdiddy214 said:
In Prototype I understand you have super powers but how come when you give some random npc a light punch they don't start a fight not knowing of your powers.As I recall from GTA 4 New York is full of asses with fight in them.
I agree. When i rented Prototype, the one thing i felt it was missing was excactly that. It would have made the game just so much more fun.

"Oi, who do you think you are, fight me you peice of sh- HOLY SHIT HE'S A MONSTER" *dead*
 

Vault101

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Sep 26, 2010
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turn based combat...it just goes against nature

to be fair I havnt experienced much of it but Pokemon stadium was really fun, and mabye in a way it made more sense because it was like a tactical "game" or sport
 

Death on Trapezoids

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Nov 19, 2009
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Being able to somehow pause time when accessing inventory
being able to reload the entire 8 shot magazine on a shotgun in 2 seconds by lowering it off screen
being able to fire one round, drop an entire mag out of the gun, reload a new one, and somehow only lose one shot of ammo
being able to take not only the gun but all the ammo the enemy had in his possession simply by picking up the gun
being able to heal wounds with the application of food, water, or even minute amounts of time
being able to aim and fire my gun despite having a broken leg, two broken arms, and a stunned head
somehow not needing to sleep
being mute
being able to extract rocket launcher ammunition from a baseball bat
being able to strip down and change clothes on the spot without passers-by commenting or recoiling in horror
Having a shopkeeper charge me ridiculous prices despite the fact that I'm the only thing standing between him and complete oblivion
being able to carry a small army's worth of guns, ammunition, armor, food, etc. in what essentially is my pocket without being crushed
being able to instantly scope a rifle as long as I am tall freehand
being able to wield a sword as wide as my waist and as long as I am tall
Being able to absorb objects within a foot of my feet through them and seemingly storing my guns in my lower abdominal region
being ordered to secure that burgertown all by yourself, Ramirez!
Drinking soda that somehow allows the event of my jumping to prone to cause a gigantic explosion
Seemingly bog standard humans taking several shotgun shells to the face before going down
My simply shooting someone standing a fair chance of causing them to explode into an eyeball-ridden paste
My pistol being able to score headshots at 300 yards
magical bottomless ammo piles
dual wielding shotguns without breaking my wrists
firing a .50 caliber sniper rifle freehand without falling over or breaking my collar bone
 

Lokluster

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Oct 17, 2010
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shadyh8er said:
zehydra said:
double jumping. Think about it.
Dammit! Ninja'd by the first post!

Ok, something else; the fact that every time I reload in a game (even when I only fire one bullet) I'm throwing away a partially full magazine (clip?) bothers me somewhat.

Also, how does Kratos carry all that crap in God of War 3?
The same way anyone carries loads of crap in any video game ever made.
Hammerspace!
 

Furyaki12

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Jul 20, 2009
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Objects that shouldn't have eyes, having eyes. I'm looking at you, Mario.

RPGs that feature magic-users who can frequently be seen conjuring scorching hellfire, biting frost, and ravaging rainstorms, and yet still complain about the heat or cold when traveling through the requisite frozen wasteland/volcano/desert. Bonus points if the party requires some obscure, incredibly out-of-the-way quest to get an item that allows them to traverse said geography. I'm looking at you, Tales series.

Homeowners that complacently keep their doors unlocked and allow - and indeed, encourage - random strangers, usually teenagers, to vandalize and destroy their prized possessions and take whatever savings or endowments were foolishly hidden there. I'm looking at you, Zel..well, this could fit in a lot of games...
 

Stammer

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When you reload a gun in a shooter game, your character takes out the remaining clip and puts in a fresh clip, but it doesn't shave-off the remaining ammo in your old clip. It's not like you're putting more bullets into your old clip, so it should take it off.
 

JohnnyCakes

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May 12, 2010
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Fagotto said:
Drinking water to heal yourself in Prince of Persia. What kind of world would it be if water cured all physical injuries?!
I tell you one thing, I'd no longer complain about the extra 15 cents I gotta drop to buy a bottle of water at my local deli, 'cause water would be expensive as hell
 

8a88leph1sh

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Mar 17, 2010
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in mass effect 2 you would eject spent heat sinks...but you would never insert a new one.
the entire plot of modern warfare 2
where is the scope on the halo pistols?
what do people in pokemon eat? do they eat pokemon (that's fucked up)
in games with inventories your characters rarely have any sort of visual backpack or any indication that they are actually carrying anything. also they can fit multiple swords, bows, pieces of armor etc into said imaginary bag.
dodrio can fly
in portal you can reach terminal velocity and then exit the portal and hit the ground...and not die. I know, I know you have those boot things but they are not going to stop your entire body shattering
in dragon age 2, you swing your weapons like they are giant foam imitations of actual weapons...one of the few things I actually disliked about the game
 

EGtodd09

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Oct 20, 2010
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Anything to do with any zombie game ever. I love zombie games, they're fun, but they make literally no sense at all, even by their own stupid rules.
 

AtheistConservative

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May 8, 2011
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Psycho Cat Industries said:
In Fallout,you can pause with 1 health and scarf down stimpaks while reality stops.Another good one is that a lot of rpg go for the "oh its legendary" excuse for power.What is legend made of anyway?
In Fallout: New Vegas in Hardcore mode stimpaks as well as every other healing item take time to work so you can't really save yourself by doing that, unless you're behind cover.
 

newfoundsky

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Feb 9, 2010
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Deathsaw said:
Picture this: You're on a team of marines fighting against a vicious alien assassin squad. You're wearing blue armor. They're wearing red armor. The two groups hate each other for an unknown reason, but they found a way to settle the score: Capture The Flag. You have to go to the enemy base, pick up a useless flag and transport it ALL THE WAY BACK to your base. After you "Score" it(by cramming it into an already-occupied flagstand), it DISAPPEARS and magically goes back to their base. In a nutshell, you take something just to give it back later. Then, you do that 2 more times and the war is over.
All within 12-15 minutes!
 

Sarpedon

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Feb 9, 2011
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campofapproval said:
i like to pretend the "health regeneration" in games like cod, killzone, halo etc. isn't really my character getting shot as much as combat-related stress and/or the increasing likelihood i'll get shot (and killed,.) staying out of fire for a few seconds means i won't get hit, and gives me a breather. it works.
That's pretty good, but what do you do when you can actually SEE and HEAR the bullets impacting your body?


OT: The fact that in Fallout 3 and New Vegas, my teeny tiny pistol could rip a man's head clean off his shoulders. That seriously made me stop and say "Did that JUST happen? o_O"
 

CNKFan

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Aug 20, 2008
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GeneticallyModifiedDucks said:
Fallout 3's physics.

HOW DO THEY WORK?
Magnets obviously. Anyway I've always wondered how an average joe be able to carry 20 assault rifle magazines without any type of assault webbing.