zinho73 said:
I have been watching livestreams of dark souls, and it does not require lateral thinking, observation, or experimentation (that is the most laughable of the 4). Patience, yes (personally i would say caution rather than patience). The combat is extremely linear and dull. You get two abilities that you use for most of the game, and that is it.
the entire combat system is based upon block and a single basic attack.
Now, if you were talking about...say...Ys: origins i would agree. Give a DMC boss the same health and damage potential as a dark soul boss and the DMC boss will be expotentially harder than any boss in dark or demon soul.
I do not mind difficulty (or dying), I play some games with a high learning curve, and it is why i enjoyed raiding in wow for so long. But the game still has to be fun, which demon/dark souls is not (to me).