Even if you did, it wouldn't help you, really. A lot of games substitute gun names to avoid having to pay for licensing fees. STALKER for instance, while having a bunch of very specific real world weapons doesn't have a single real gun name (that I can recall).Father Time said:uhh.. AK47 maybe (if that counts), honestly I've learned more gun types from the mythbusters than video games. I don't pay attention to gun names in games.orangeapples said:Now, we all know that Jack Thompson was a nutjob.
How many guns can you name simply because you were playing Counter Strike or Modern Warfare 2 with no previous knowledge of guns?
Generally speaking games are a very poor place to learn about how to reload a weapon. That said, most weapons are pretty intuitive in that regard, but still.Father Time said:Not me.orangeapples said:How many of you think you can reload a gun based on what you saw from a video game?
This one, no offense to either of you is really building out of a really bullshit logical fallacy. The idea is that because the columbine kids decided to make a map of their school, everyone who makes a map of their school is planning on executing a shooting.Father Time said:There was a gamer who actually made a map of his school, the police searched his house determined he wasn't a threat and that he wasn't planning on harming the school. The school still had him punished quite severely even after the police declared that they weren't going to pay any more attention to him. I remember one game developer said a lot of people make maps of places they know when they're starting out/experimenting. It's really old news but if you wish I'll find the old links.orangeapples said:How many people here have looked at their school and said, "man this would make an awesome map."
Anyway I've never felt it.
By the same measure we could say that, based on the kid who went after his father with a sledgehammer, all children who are punished will commit patricide.
But it's a gut wrenching food eating simulation?Father Time said:The only time I ever hold knives is when I'm eating so ... no.orangeapples said:When you are holding a knife, do you feel like you are in a video game?
Okay, all joking aside the knife thing kinda bugs me Oranges. A knife is a tool, and only a tool. Without a pretty comprehensive understanding of knife fighting it is more dangerous to you in a knife fight than anyone you're attacking. By the same measure you could say the same thing about crow bars or baseball bats.
Operation: Flashpoint (2001) strikes me as falling into that category of simulation, but again, it is a combat sim, and the game actually penalizes you for gunning down civilians.Father Time said:I know you're not saying they are, but video games are not murder simulators. To be a simulator you have to strive to be accurate and can never sacrifice realism in the name of fun.
Every shooter where you can get shot and still run and jump like you weren't wounded or has regenerating health etc. can therefore no longer be a murder simulation which is probably most of them.
Hell no one would call fighting enemy soldiers in a war murder and that's what a lot of shooter games are.
No, generally, Oranges, your thesis is wrong, it needs to be reexamined and adjusted.