Apart from the annoyingly bland ending I really thought the pacing of the game was off. Like the first Mass Effect it put way too much emphasis on urgency. Its hard to focus on running around doing side quests and having fun when the plot is screaming 'there's no time to loose!' 'millions will die' 'PANIC'. Mass Effect 2, Jade Empire and Knights of the Old Republic were much better with their focus on exploring and team building.
Throwing the reapers aside for 'oooooh it was an evil AI on the citadel' at the end was also one of the worst narrative decisions I have ever seen. You don't spend three games telling us how the Reapers are the biggest evil in existence then change it at the last possible second. Having the mysterious new big bad showing up halfway through a game can be a fun twist (Fallout 3) or in the third act it can spice things up a bit (Gears 3). In the last ten minuets of the game? Just pointless.
Was it really that bad? Probably not, but Bioware were like Pixar when it came to solid gaming narratives. Even the average ones were better than what everyone else churned out. Im still convinced it was rushed because the multiplayer was crowbared in. If I wanted an online shooter i'd but Call of Duty, you wouldn't shove a musical number into a horror movie to give it broader appeal.
Throwing the reapers aside for 'oooooh it was an evil AI on the citadel' at the end was also one of the worst narrative decisions I have ever seen. You don't spend three games telling us how the Reapers are the biggest evil in existence then change it at the last possible second. Having the mysterious new big bad showing up halfway through a game can be a fun twist (Fallout 3) or in the third act it can spice things up a bit (Gears 3). In the last ten minuets of the game? Just pointless.
Was it really that bad? Probably not, but Bioware were like Pixar when it came to solid gaming narratives. Even the average ones were better than what everyone else churned out. Im still convinced it was rushed because the multiplayer was crowbared in. If I wanted an online shooter i'd but Call of Duty, you wouldn't shove a musical number into a horror movie to give it broader appeal.