Testsubject909 said:
Oh and, sorry for the rather lenghty post, despite the fact that I cut myself short, having been worried it'd be far too long (and it already is despite the cut).
There's a lot of variety in JRPG, despite the cliches people give that "they're all the same".
Similar to FPS if you will. "They're all the same, just some Call of Duty X number or clone or some Halo-wannabe".
Well, that's denying a lenghty history of FPS games out there, and one of them defies this statement and should be a highly recognizeable name to any well educated gamer. "Deus Ex". Additionally, System Shock/Bioshock is also an FPS and one that has moved the genre forward nicely in it's complexities.
Sticking to tired cliches are easy. Knowing better takes the effort of learning and no longer being joyously ignorant and secure in your mistakes.
I think the main issue at play here is that Final Fantasy VII is the default go-to perception of JRPGs. The genre has expanded exponentially since the PS1 days, but people still cling to these old cliches. Saying that FFVII is the modern standard for JRPGs is like saying that all modern shooters are exactly like Quake.
The main reason that I play JRPGs is because they are not afraid to have a game with an original aesthetic and visual style. Yes, there are some bland "standard medieval" JRPGs, but can't the same thing be said for the "standard brown and ultra-realistic" FPS?
The main problem I see with recent western games is that, in a vain attempt to be as realistic as possible, they have abandoned any semblance of absurdity that makes games fun. Gaming allows for infinite possibilities and completely unique worlds, so why is everyone so obsessed with realism? I can see where realism has it's place, but I play video games in order to experience something new, not something grounded in reality.
Would Bayonetta or Devil May Cry be better games if they incorporated realistic physics?
Would Resonance of Fate be a better game if everyone was a generic brown haired male and engaged in cover based gunfights?
Would Digital Devil Saga be a better game if the Wasteland wasn't influenced by classical Hinduism and contained intricate and original architecture?
Would Shadow Hearts be a better game if everyone was a gruff stereotype without an ounce of humor?
I can admire games like Portal and Team Fortress 2 since they maintain an excellent level of art design while including absurd elements that liven up the entire gaming experience. I can even respect Mass Effect for having a very intricate (if slightly cliched) Sci-fi aesthetic. What I can't forgive is games like Fallout 3 and Grand Theft Auto 4. Instead of creating an original atmosphere and aesthetic, they did nothing but copy real life (modern or the 50s) and run it through a sepia filter. A post-apocalyptic environment is no excuse for boring visuals.
If you want a more original perspective on JRPGs, play one of these instead of Final Fantasy:
Persona 3 FES
Persona 4
Digital Devil Saga
Shadow Hearts: Covenant
Resonance Of Fate
Baten Kaitos
Baten Kaitos: Origins
Devil Survivor
Valkyria Chronicles
Any Paper Mario