To paraphrase the Bible: "Nothing is original, everything that is has already been"Lord Krunk said:The main problem with Halo is that It's [http://en.wikipedia.org/wiki/Metroid] been [http://en.wikipedia.org/wiki/Half-Life_(video_game)] done [http://en.wikipedia.org/wiki/Alien_(film)] before [http://en.wikipedia.org/wiki/Predator_(film)].
That's only to name a few, but the thing is, Halo is unoriginal, and doesn't really provide anything to the games industry, or the FPS. Nonetheless, the games are pretty good, but no where near the best.
Having seen its art design, I would have to disagree. They should send the art designer back to Devry and get their money back.Hamster at Dawn said:The game was in no way bad....
I would probably be annoyed by the claim that I contributed to ruining the industry by buying a game. But since it's you're group that seems to be so crushed by a shooter's popularity, I can wear the title proudly.TerraMGP said:Because the Halo series are sub-par shooters that brought in an element that, much like the 'casual' gamers now, dropped the level of work that people put into games by drawing in people with lower standards. Halo 1-3 have rather bland weapons, poor story, annoying gameplay curves and the only real feature is the multiplayer which again only served to hurt the industry as a whole.
I guess what I'm saying is that its a sub par game and if you enjoy it you are entitled to, but youd best not bash 'casual gamers' as you most likely belong to a subset that came into gaming later and ruined alot of it for those of us who have been doing it for ages.
I wouldn't call it unituitive, not at all.Phoenix Arrow said:It doesn't suck. It's just bland and unintuitive.
I agree, I hate the game but even I think the controls are incredibly intuitive. Hell, most FPSs modeled their control scheme after Halo (not that it was the first with that control scheme) due to its accessability.cuddly_tomato said:I wouldn't call it unituitive, not at all.
It is pretty bland though.
It does't bring anything that hasn't been seen in literally hundreds of other games. I'll give you that the original was the pacesetter for console multiplayer games but this has been happening on the PC for a decade beforehand so it was bound to happen on the console at some point, this was just the one that was latched onto. that was Halo: CE anyway, Halo 3 brought nothing interesting at all. It was just like Halo 2 which was just like Halo: CE, which was less fun than other games of a similar time like FarCry and Half Life (or were they a few years after? Time merges into one horrific memory).cuddly_tomato said:I wouldn't call it unituitive, not at all.Phoenix Arrow said:It doesn't suck. It's just bland and unintuitive.
Ahhh... That's not what we mean by intuitive. Sorry I know English isn't the first language of a lot of folks here. Intuitive is the fluidity and ease of the gaming experience. How well balanced the controls are, how 'natural' they feel to use them, how well they mesh with your reflexes, how much sense the information on the screen makes, how easy it is to interpret that data and adjust your gameplay accordingly. It would also apply to things like menu functions. Does the menu make sense? Is equipping armour or weapons handled simplistically and easily or is it frustrating as hell?Phoenix Arrow said:It does't bring anything that hasn't been seen in literally hundreds of other games. I'll give you that the original was the pacesetter for console multiplayer games but this has been happening on the PC for a decade beforehand so it was bound to happen on the console at some point, this was just the one that was latched onto. that was Halo: CE anyway, Halo 3 brought nothing interesting at all. It was just like Halo 2 which was just like Halo: CE, which was less fun than other games of a similar time like FarCry and Half Life (or were they a few years after? Time merges into one horrific memory).cuddly_tomato said:I wouldn't call it unituitive, not at all.Phoenix Arrow said:It doesn't suck. It's just bland and unintuitive.
All I am saying is that if you enjoy the games thats fine, but the frat shooters seem to make up alot of the people trying to paint themselves as 'hardcore' and putting it forward that things like the Wii are bad because it has fewer games for the shooter and 'hardcore' market. The new influx of games does what Halo did to us, so no room to complain.Halo Fanboy said:I would probably be annoyed by the claim that I contributed to ruining the industry by buying a game. But since it's you're group that seems to be so crushed by a shooter's popularity, I can wear the title proudly.TerraMGP said:Because the Halo series are sub-par shooters that brought in an element that, much like the 'casual' gamers now, dropped the level of work that people put into games by drawing in people with lower standards. Halo 1-3 have rather bland weapons, poor story, annoying gameplay curves and the only real feature is the multiplayer which again only served to hurt the industry as a whole.
I guess what I'm saying is that its a sub par game and if you enjoy it you are entitled to, but youd best not bash 'casual gamers' as you most likely belong to a subset that came into gaming later and ruined alot of it for those of us who have been doing it for ages.