Why does everyone hate Halo 3?

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Phoenix Arrow

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cuddly_tomato said:
Ahhh... That's not what we mean by intuitive. Sorry I know English isn't the first language of a lot of folks here. Intuitive is the fluidity and ease of the gaming experience. How well balanced the controls are, how 'natural' they feel to use them, how well they mesh with your reflexes, how much sense the information on the screen makes, how easy it is to interpret that data and adjust your gameplay accordingly. It would also apply to things like menu functions. Does the menu make sense? Is equipping armour or weapons handled simplistically and easily or is it frustrating as hell?

I think you probably mean innovative? That it brings nothing at all new to the genre but just upgrades what has gone before. In this case I agree entirely.
Haha, I'm British you silly sausage.
But anyway, what I meant was intuitive and thoughtful game design rather than intuitive controls. The introduction of game mechanics or features that have been overlooked or not used before at all in a way that benefits the game. Take the physics puzzles and the gravity gun from the Half Life series or the fear factor in Silent Hill. The Half Life examples were totally new and different and gave the game something different and the Silent Hill psychological horror took that idea and did it properly for the first time I can remember. And that's just keeping it in the whole running about with guns genre.

And yes, retrospectivly innovative would've been a better word to use, but there you are.
 

Lord Krunk

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Not Good said:
Lord Krunk said:
The main problem with Halo is that It's [http://en.wikipedia.org/wiki/Metroid] been [http://en.wikipedia.org/wiki/Half-Life_(video_game)] done [http://en.wikipedia.org/wiki/Alien_(film)] before [http://en.wikipedia.org/wiki/Predator_(film)].

That's only to name a few, but the thing is, Halo is unoriginal, and doesn't really provide anything to the games industry, or the FPS. Nonetheless, the games are pretty good, but no where near the best.
To paraphrase the Bible: "Nothing is original, everything that is has already been"
Yeah, but it's like they don't even try.
 

Signa

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Tattaglia said:
Halo 3 is a gigantic distraction from close-to-perfect games that deserve attention.
this is very true.

I think Yahtzee summed it up nicely when all other FPSs started trying to be more like Halo. Since I think we mostly all agree here that Halo is good, but not great, trying to be more like mediocrity isn't going to win you any awards. Before Halo, other FPSs were trying to be Doom and Goldeneye. Neither of them were anything close to mediocre, so even if you failed at being a great game along side Goldeneye and Doom, you still could hope that falling short would put you somewhere decent. Now, with Halo, if you fall short of achieving Halo's level of playability, you have a shitpile with no advertising and hype to float you up to some manageable level of shame. In that respect, I think Halo is even worse of a game than most of us are giving it credit for.


There was a similar instance with the PS2 Neopets game. I don't know what drove me to pick it up as I never played the online game, and instantly wrote it off as a Pokemon cash-in. Anyway, the gameplay ended up being Zelda. It was a damn good game! It wasn't as good as Zelda, but it aimed high and was a very respectable game.

Then I asked no questions when the PSP Neopets game came out and UGH it was bad! In this version, they were aiming for Untold Legends. UL was also a mediocre game, and though playable itself, it was not a mold to base your game off of.
 

Not Good

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Lord Krunk said:
Not Good said:
Lord Krunk said:
The main problem with Halo is that It's [http://en.wikipedia.org/wiki/Metroid] been [http://en.wikipedia.org/wiki/Half-Life_(video_game)] done [http://en.wikipedia.org/wiki/Alien_(film)] before [http://en.wikipedia.org/wiki/Predator_(film)].

That's only to name a few, but the thing is, Halo is unoriginal, and doesn't really provide anything to the games industry, or the FPS. Nonetheless, the games are pretty good, but no where near the best.
To paraphrase the Bible: "Nothing is original, everything that is has already been"
Yeah, but it's like they don't even try.
Do I need to repeat myself? Look, all I'm saying is that while your point is justifiable, it's hopelessly pointless. One cannot judge the originality of a game by the use of old things, but by the likeability of the seemingly new things and the likeability of the characters.
 

AceDiamond

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TerraMGP said:
Halo Fanboy said:
TerraMGP said:
Because the Halo series are sub-par shooters that brought in an element that, much like the 'casual' gamers now, dropped the level of work that people put into games by drawing in people with lower standards. Halo 1-3 have rather bland weapons, poor story, annoying gameplay curves and the only real feature is the multiplayer which again only served to hurt the industry as a whole.

I guess what I'm saying is that its a sub par game and if you enjoy it you are entitled to, but youd best not bash 'casual gamers' as you most likely belong to a subset that came into gaming later and ruined alot of it for those of us who have been doing it for ages.
I would probably be annoyed by the claim that I contributed to ruining the industry by buying a game. But since it's you're group that seems to be so crushed by a shooter's popularity, I can wear the title proudly.
All I am saying is that if you enjoy the games thats fine, but the frat shooters seem to make up alot of the people trying to paint themselves as 'hardcore' and putting it forward that things like the Wii are bad because it has fewer games for the shooter and 'hardcore' market. The new influx of games does what Halo did to us, so no room to complain.
So the fact I like Halo but also like the Wii would really torpedo your argument right about now. Which I do.

Not every person who plays an FPS is an idiot frat boy. Not every person who plays Halo is an idiot frat boy. Begrudgingly I have to say the same about Gears of War despite it being far more of a dumb frat shooter than Halo (shitloads as a unit of measurement, anyone?). In fact I'd say the people who only look at the surface value of Halo's story and mythos and dismiss it as "100% uninspired" or whatever are far more guilty of dumbing down the game than any 12-year-old with an XBox Live account. Again I'm not saying it's the greatest story ever told, but it's a lot better than people give it credit for.

And perhaps ironically it's the people who complain about it that are continuing to perpetuate the popularity of the game that they're complaining about being so popular in the first place.

LOOY said:
First decent console shooter.
Goldeneye. A thousand times Goldeneye. Without Goldeneye there would be no Halo.
 

TerraMGP

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AceDiamond said:
TerraMGP said:
Halo Fanboy said:
TerraMGP said:
Because the Halo series are sub-par shooters that brought in an element that, much like the 'casual' gamers now, dropped the level of work that people put into games by drawing in people with lower standards. Halo 1-3 have rather bland weapons, poor story, annoying gameplay curves and the only real feature is the multiplayer which again only served to hurt the industry as a whole.

I guess what I'm saying is that its a sub par game and if you enjoy it you are entitled to, but youd best not bash 'casual gamers' as you most likely belong to a subset that came into gaming later and ruined alot of it for those of us who have been doing it for ages.
I would probably be annoyed by the claim that I contributed to ruining the industry by buying a game. But since it's you're group that seems to be so crushed by a shooter's popularity, I can wear the title proudly.
All I am saying is that if you enjoy the games thats fine, but the frat shooters seem to make up alot of the people trying to paint themselves as 'hardcore' and putting it forward that things like the Wii are bad because it has fewer games for the shooter and 'hardcore' market. The new influx of games does what Halo did to us, so no room to complain.
So the fact I like Halo but also like the Wii would really torpedo your argument right about now. Which I do.

Not every person who plays an FPS is an idiot frat boy. Not every person who plays Halo is an idiot frat boy. Begrudgingly I have to say the same about Gears of War despite it being far more of a dumb frat shooter than Halo (shitloads as a unit of measurement, anyone?). In fact I'd say the people who only look at the surface value of Halo's story and mythos and dismiss it as "100% uninspired" or whatever are far more guilty of dumbing down the game than any 12-year-old with an XBox Live account. Again I'm not saying it's the greatest story ever told, but it's a lot better than people give it credit for.

And perhaps ironically it's the people who complain about it that are continuing to perpetuate the popularity of the game that they're complaining about being so popular in the first place.
I'm not saying that everyone who likes an FPS is an idiot frat boy, I think your missing what I am trying to say entirely. What I am trying to say is that it WAS the influx of said frat boys more than any other factor that drew FPS games away from the well done single player RPG laced masterpieces they were heading towards and instead over to things like Halo which did not have those elements at all. You can like the Halo series, Heck I love DBZ: BT2. What I am trying to say is that while those people are obviously gamers now, the 'hardcore' crowd bashing the wii and 'casual' gamers is wrong because the influx of halo fanatics who obsessed over Multiplaying more-luck-than-skill games caused a huge drop in games that people like myself would consider quality.

long story short Those who live in glass houses should not throw stones. that is my argument.
 

Xyzgon

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Lord Krunk said:
Not Good said:
Lord Krunk said:
The main problem with Halo is that It's [http://en.wikipedia.org/wiki/Metroid] been [http://en.wikipedia.org/wiki/Half-Life_(video_game)] done [http://en.wikipedia.org/wiki/Alien_(film)] before [http://en.wikipedia.org/wiki/Predator_(film)].

That's only to name a few, but the thing is, Halo is unoriginal, and doesn't really provide anything to the games industry, or the FPS. Nonetheless, the games are pretty good, but no where near the best.
To paraphrase the Bible: "Nothing is original, everything that is has already been"
Yeah, but it's like they don't even try.
No, it's like they do what any other sequel would do and keep the basic controls while sprinkling on improvements, new weapons, basically overhauling the dressing but keeping the core that makes it a Halo game intact. Gears1 and 2 have the same core gameplay Cod 2, 3, 4, and world at war have the same core gameplay same with resistance and just about every other shooter franchise out there. I have truly tried to see why people seem to see this as bad with Halo. I really can't see the reasoning. It's a sequel. OF COURSE IT'S LIKE THE OTHER ONE'S. Hell, Halo 1 was hugely innovative and the following kept to that like any good sequel. Soon everyone and their dog was copying them yes but that doesn't mean it's Halo's fault. It'd be absolutely idiotic to drastically change the core gameplay. So (though i fear i'm starting to sound like a broken record) they did what any good sequel would do and they improved things like graphics, added new weapons, new maps, new campaign ect. ect. and thus Halo 2 and 3 were born.
 

Woe Is You

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TerraMGP said:
Multiplaying more-luck-than-skill games
I don't think that's a terribly accurate description of Halo or any FPS game in general. Especially not the first one, which wasn't primarily a multiplayer game to begin with.

Based on your posts, I can tell you this much: your elitism is just as misplaced as the elitism by the Halo fanboys you're bashing for not accepting casual games.
 

hypothetical fact

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Halo 3 perfected its multiplayer, provided a storyline and surprises not in the prequels such as fighting the scarabs - Halo 2 was just jump on its back and shoot everyone inside. It provided a way for console users to edit maps their way and provided an excellent medium for machinima. The elitists and sadly the devs making games that copy halo 3 miss these features.
 

ElArabDeMagnifico

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I mean you can't honestly say it's a BAD game if over millions of people have bought it.


...very bad logic there. I shouldn't really have to say why either.
 

Galletea

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The reason is because we were told it was 'teh best thing evarr' and it wasn't. Naturally people felt betrayed and became resentful. It's the same with every thing that isn't brilliant but gets ridiculously popular and over hyped.
 

beddo

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Onmi said:
it did nothing, it set no bar, they said Halo 3 was innovative, but it brought nothing, it brings nothing, it's because it was pretty and it's average.

Some people like average.
It bought in Forge and Theatre modes, not to mention the advances in matchmaking.

It was pretty boring though, they couldn't help themselves creating more boring flood levels, I don't know what's wrong with them, it's like since Halo CE they keep trying to replicate the Ibrary which is one of the most boring levels in an FPS ever.
 

L33tsauce_Marty

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The only thing Halo had kicking for me was it's story. It was epic, and they spent tons of time making it 'epic'. Its multiplayer is still the main reason why I hate XBL. ALl the douchebags at my high school play Halo, and I hope they die.
 

Space Spoons

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Most people just hate it because it's popular. Same reason they hate Final Fantasy VII, Naruto and sports.