Except, the Council still thinks you are mentally unstable for believing in the Reaper threat after Saren and the Geth. Every debriefing would follow as much:Irridium said:No they wouldn't.ultrachicken said:Because if Bioware allowed that choice, they would have to make two campaigns. Besides, they probably wouldn't accept you even if you quit, because you then have a poor track record.Irridium said:Talking to the Council in Mass Effect 2.
"We can't help you that much because your working for Cerberus"
Now this would be the point where I would choose the option that said "ok, I'll stop working for them and work for you." But the game doesn't have this option. Instead I have to accept the following stupid logic:
The Council won't help you that much because you work for Cerberus.
Your working for Cerberus because the Council won't help you.
Now, any person with a shred of common sense will say "Just stop working for Cerberus. That way you can work for the Council. Everyone wins! Well except for Cerberus. But they're a terrorist organization, so screw them."
But no, you have to go along with logic that makes no sense. Because the game says so.
Instead of reporting to TIM, you'd just report to the Council. Relatively speaking, it wouldn't be that much work at all. They'd just have to add a couple more conversations.
That sounds like a good motto. Mind if I use that?Generic Gamer said:Turns out "use the force Luke" is a lot less fun when you're in the Death Star.
Well at least then I have semi-decent reason for working with Cerberus. Instead of simply forcing you into their service and not letting you do anything about it, they should have let you run off, try to get the council on your side, get rejected, then grudgingly go back to TIM. It would have made it feel more natural instead of forced.ShadowsofHope said:Except, the Council still thinks you are mentally unstable for believing in the Reaper threat after Saren and the Geth. Every debriefing would follow as much:
"Oh yes, the *finger waggling* "Reapers" *finger waggling*. Ah, you have "evidence", do you? Massive derelict Reaper in space, Collectors harvesting humans en masse? Commander Shepard, stop snorting Red Sand en masse, please."
Yeah, that'd go over so well for unique dialogue options..
yeah these things make you paranoid of even leaving the main roads for a second. I found a solution though, me being on PC opened the GECK ( a sort of program for fallout that lets you edit every little piece of data that your disc contains )imahobbit4062 said:New Vegas, and fucking Cazadors.
I despise them more than Deathclaws, which I can easily take down in this game. Cazadors are just a fucking annoyance, I don't go anywhere near mountains in New Vegas now.