A request for Yahtzee from a ZP fan who just wasted 10 hours of his life... (Resistance 2)

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TxMxRonin

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Boo-hoo I wasted 10 hours on a game I don't like, someone please sympathize with me. Grow the fuck up or get the fuck off the forums.
 

144_v1legacy

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CarrionRoc said:
Boo-hoo I wasted 10 hours on a game I don't like, someone please sympathize with me. Grow the fuck up or get the fuck off the forums.
Yeah. Do that. After all, we forum-dwelling folk are very mature and have a difficult image to maintain.
 

megapenguinx

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Thread is a rant, so I'm highly tempted to report it.
This should have been in the User Review section then you could have (possibly) pulled it off as a half-assed review. Also Yahtzee responding to anyone? Hahaha
 

Xvito

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Wargamer said:
Oh dear god, another retard who compares A First-Person Shooter to a third-person tactical combat game!

Resistance 2 is not Gears of War. Get it through your fucking skull. You cannot compare the two games directly, any more than you can directly compare Tomb Raider to Mario Kart.

Now, by the sound of things you are claiming the game is shit because you can't bear to look in the mirror. Yes, Resistance 2 has no Cover Mechanic. Nor does any other FPS game! You claim the game is hard, but I've beaten it on Normal, and am over halfway through on Hard, and there were very few areas that I got stuck... and when I did, it was usually because I was being an idiot and not making proper use of allies and cover.

Seriously, it is not hard to use Cover in Resistance 2. You crouch behind a wall, work out roughly where the enemy is, then pop-up and shoot. So long as you duck before you take too much damage, you'll be fine.

The flippant "weapons are lame" comment really shows you're a clueless little tosser. Every weapon has a Secondary Fire mode, ranging from grenade launchers to homing tags to force fields. Alright, Resistance 2's armaments are not all shining gems of brilliance, but none of them are crap either. The Auger "Mark 2" is an amazing weapon! It goes through walls, you can see enemies through walls, and it projects a dome of energy that can deflect any and all weapons fire. The only reason this isn't the only weapon you use for the whole game is it has a slow rate of fire!

And that brings me to the second point on weapons; they all have flaws. This is not because Insomniac did a shit job, it's because everyone else does a shit job! The Shotgun is intended for point-blank, the Bullseye is for close range, the Carbine is for close-medium range. The Rossmore is far better for killing than the Carbine, but you have to get close. The Bullseye does more damage than the Carbine, but is less accurate. Therefore, the player has to decide what he needs to complete his mission. Likewise, weapons such as the Marksman and Auger are not as good for sniping as the Fareye, but they aren't as good for 'brawling' as the Bullseye or Carbine - these weapons are intended for medium-long range fire-fights, ideally from cover, where you don't always have the luxury of lining up a precision head-shot.

This weapon balance shows up best on multiplayer. The Bullseye is far more dangerous up close, but over distance the Carbine wins. The Marksman is far better than either of these at range, but in a head-to-head you will usually be unable to fire fast enough to stop the other guy gunning you down with the Carbine. Again, the weakness of each weapon is what makes it both balanced, and tactical - the right weapon for the right job.

Resistance 2 is by no means a perfect game. No game is perfect. However, it is an excellent FPS, and the Resistance universe is one of the best game settings around. It is the weaker of the two in terms of plot, no question, and in some areas it does seem they are using the jaw-dropping graphics to hide gameplay flaws (such as the notably inferior "Red Ring of Death" health system that replaced the "Hybrid" Health system of Fall of Man), but it is still by no means a terrible game.

Oh, and I can't stand Keyboard and Mouse FPS games - PCs are for RTS games.
One question? If you don't compare apples to bananas then how is the fruit industry going to evolve?

Also, I don't know if you were joking but... Mouse and keyboard is a better setup than any controller, period.
 

zenoaugustus

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General_Rogue said:
Yahtzee (and my esteemed colleagues), bear with me here.

I am a normal guy with a good job, a pretty girlfriend, and all the other BS accoutrements that go with such things. I do not write to internet personalities; I generally do not post on internet forums. However, today I violate these rules. Today, I write to request your assistance in correcting the wrong that is Resistance 2.

I own a 360, PS3, and a Gaming rig PC. Like a battered wife, I am quite fond of the PS3 because of the way it gleefully raped my wallet when I purchased it. Therefore, it takes an extra effort by PS3 game developers to severely tick me off. Well, Resistance 2 has managed to do just that. Like most people, I have limited time for games, so I like to concentrate on those that have gotten high marks. I feel betrayed and tricked when that time ends up spent on a bad game... How Resistance 2 has achieved a metareview percentage of 87.3% fucking baffles me, and smells acutely of conspiracy.

I am going to bore you with only a small sampling of my own frustration, because within the first 20 minutes of playing the video game equivalent of jabbing yourself with a fork, you will have more than enough of your own material. Like people have called ?The Curious Case of Benjamin Button? Forrest Gump with a side of Ambien, Resistance 2 is a crippled Gears of War with a masochism fetish. They have the exact same storyline: alien creatures from inside the Earth that want to remove mankind; They both have gruff, outcasts for lead characters with over compensatory names (Nathan Hale, Marcus Phoenix); Resistance even has the fad-tastic regenerating health gimmick- But like a Chinese iPhone clone, it doesn?t matter how much it looks like Gears of War if the gameplay is a damn Motorola StarTac OS.

In an effort to make the game more ?challenging,? the developers decided to give your player the physical constitution of parchment paper. Three hits and you are down. With the whole regenerating health scheme, however, it really shouldn?t be that big a problem. So when you hear your squad mates yell out ?get to cover!? You think, No problem! I?ll just get behind this here crate and engage the cover mechanic. Wait, there is no cover mechanic? So you?re telling me that I have to crouch awkwardly behind this crate as the swarm of aliens (who are always solely concentrating fire on you) manage to nail the top two inches of your exposed head. Oh, that?s just lovely! And because there is no cover mechanic, there is no way to pop out over or around cover and smoothly take out hostiles.

I can already here the fan boys, ?But Halo doesn?t have a cover mechanic!? Well, this is not Halo my friends. Not by a long shot. Instead, you get to clumsily hit the crouch button and wait the two seconds that it takes for your guy to stand up, only to be greeted by a hail of bullets that instantly decapitate you. Try to crouch walk around the corner of cover to sneak a shot, the exact same thing happens. Now that is just mean... and way too frustrating for a normal difficulty level. Thanks for sapping all the fun out, Insomniac! The larger gunfights then become a case of learning where the enemies are going to spawn and making sure to lob grenades there as they begin to do so. And nothing can save you from the waves of the exploding pod aliens. Just cross your fingers. And don't get me started on how the game fails to tell you where you need to go... The only reason I was even able to finish the game without implanting the Dualshock controller into the front of my plasma TV, was the fact that my new Japanese Blowjob machine just came in the mail to relieve my tension, and that the game saves your progress every 15 feet... Except for when it really should save. And the story... It?s like how LOST leaves out details to create intrigue, but they also left out all the other shit as well. By the end of the game, you feel lucky to have even gotten some of the characters? first names. It?s like the developers just couldn?t be bothered. The weapons are lame too. 'Nough said.

Just two caveats; One: FPSs on a console just don?t make any goddamn sense to me. Why would anyone want to use an analog nub to attempt precision aiming with? We all know it is an exercise in futility, just ask my girlfriend! (that's a sex joke) Also, because the analog controller is so inadequate for such gameplay, you have to make the death or death decision between adjusting your analog sensitivity for either smooth aiming or the ability to actually be able to turn around in less than 10 minutes and shoot the bugger sneaking up behind you. A happy medium is just not possible. Too much in one direction, your character is flailing around like an even less graceful version of the Star Wars Kid. Too much in the other, and by the time your character actually executes a 180 degree turn, the enemy has already pants-ed you, and shoved several unlubricated grenades up your arse.

Finally, two: I play games on my big screen TV with Dolby 5.1 surround sound to be immersed and stolen away to fantasy land. I don?t sit in front of my TV to strap on a headset and converse with a bunch of useless 14 year olds- I get enough of that type of abuse from my co-workers during the day. Halo 3 was an exception to this rule, and I actually progressed quite high up the ranking scale. This, however, was because I enjoyed the single player experience so much that I longed for more. I obviously did not enjoy the Resistance 2 single player experience. The PC is also a different story, a different environment. This is evidenced by the fact that you can find me sacrificing sleep to play just one more round of Left 4 Dead on Expert. Because of these things, Resistance 2?s multiplayer is, and will remain, a mystery to me.

So maybe the reason Resistance 2 has managed such good ratings is because it delivers some sort of landmark multiplayer experience that I refuse to let myself enjoy. I highly doubt that however, as consoles as they stand today really aren?t the right vehicle for such a thing. This request is already long enough, so I?m not going to wax on about how this game?s positive reviews are a commentary on the sorry state of the game industry and the journalists who report on it, but instead I?ll summarize succinctly: The reviewers responsible for Resistance 2?s B+ grade are pussies, and Yahtzee needs to put them in their place!!!

Cheers. What do the rest of you think?
Mike.

Ok, for starters, I'd like to point out this is my first post on The Escapist. But anyways, a response to your review.

I played Resistance 2 (as well as Resistance: Fall of Man. I may make references to RFOM due to the fact that I liked the first one a lot more) and beat R2 on Difficult and SuperHuman (the hard difficulty, and the hardest difficulty, respectively). Personally, I found the game's campaign mode to be easy, but I'm not criticizing you as a gamer, that's way they put in place different difficulties, so one may challenge themselves at their own playing level. If it matters to anyone that much, it took me 9 hours on difficult, and 7 hours on superhuman.

I actually found the story-line to be fairly well put together. (I have never played GoW, but I hear story line wise they are similar.) However, I thought the guns were intuitive (most were from RFOM. come on, there is a gun that shoots saw blades, it may be the worst gun in the game, but the very concept it awesome), and I thought for the most part the gameplay was decent for the single player. Yes, crouching was a pain in the ass, but at the same time, it took more than three shots to take one down.

Considering you have not played R2 multiplayer, I will say that personally I thought it was a disgrace to the first game. The first game did not give into the two weapon approach that EVERY game in the last decade has started to do because of Halo's success. But yeah, the Co-op is repetitive, and quite boring after the first few times.

And well the competitive multiplayer is awful, in my opinion. Absolutely awful. The maps are exact clones of the co-op, and sometimes there is a map that has been modified off the single player. Virtually every map gives an unfair advantage to one side. Each player can select a berserk (i.e. CoD4 Perks on steroids) which for one example, Ironheart reduces the amount of damage one takes by half (similar to Juggernaught from CoD4) and is unfortunately one of the most overused and unbalancing berserks in the multiplayer (and to clarify for those who have not experienced the online, you cannot always have the berserk activated like in CoD4, they must be achieved by gaining a certain amount of XP). However, the number one offense Insomniac did was offer a ridiculous amount of one-hit kills. By my count, there are 6 different options for a one-hit kill (I counted the laark and pulse cannon twice due to the fact that they both offer two different attacks for different variations of one-hit kills). And the 40mm for the Carbine is distributed like candy on halloween. After every kill, the "killer" (or whomever may run over the ammo drop) has a 1/3 chance of getting a 40mm. So even decent players suffer unnecessary kills in an unbalanced online system.

But to digress, the online is just unfortunate (I could continue ranting about it, but quite frankly no one would care, and I suppose if you're still reading you've gotten the idea that I don't personally enjoy it). And please don't revert to the 'you must suck at the game" argument. I have beaten the single player on superhuman, as aforementioned, I have beaten the Co-op, and I have a 2.2 K/D on the multiplayer (I'm not saying I'm great, I'm saying I'm better than most).

But to summarize, the point I'm trying to get at is, if you (General Rogue, or anyone else who agrees with him) thinks that the single player was bad, the online is much worse, and while I may disagree with you about the single player, I must agree that the game is garbage, and certainly did not deserve a decent review.

Oh yeah, and Yathzee is probably never even going to look at this, and he'll probably never review R2. He just reviewed LBP, that'll be the only PS3 exclusive for a while, because no one appreciates PS3's (like I do) and their lack of games.
 

Ickabod

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not that he's reading any of this. But an entire episode covering crappy biased reviews would be fun to watch.
 

Extirpation

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Well I barely played the single player, It just didn't resonate with me.
maybe it gets really good after the second or third hour in.

But the fact that he left out the multiplayer is a bit of a let down, because its the only thing that makes this game WORTH playing.
 

007Loser

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General_Rogue said:
1) Stop your bitching. 2)GoW and R2 are nothing alike. GoW is a third-person shooter that is built around a cover system and R2 is a FPS built around strategy. 3)We don't know where the Chimera came from but if you'd have played the first one then it's quite obvious they are from space. 4)Multiplayer is what everyone craves nowadays so not playing it and then bitching about the game lacking quality is just your ignorance manifesting itself for the rest of the world to mock you for. 5)Yahtzee doesn't give a fuck about what you want him to review. Sure he's done two reviews off of requests. The SSBB review, which many consider just him intentionally trying to piss off fanboys, which worked. And the COD4 review, which I guess he felt some need to fulfill just one request from people. 6)STOP YOUR BITCHING!!!
 

VoltySquirrel

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General_Rogue said:
I do not sit in front of my TV to strap on a headset and converse with a bunch of useless 14 year olds- I get enough of that type of abuse from my co-workers during the day.
*facepalm*
I made an account just to respond to this. God this pisses me off to the fullest. Not every kid under 16 is a complete dbag. If people played with them like I did with an open mind, about 1/2 of them are as cool to play with as the rest of us. Sure, alot of 13 year olds are annoying as hell, but aren't alot of 26 year olds as well. If there were more people who didn't auto mute some kid just because he asked where the ubermedic is in TF2, the gaming community would be alot easier to deal with.
 

General_Rogue

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You people have no idea how ironic some of your posts are.

Therefore, I challenge you to write a raving review of a game that manages to be both *entertaining* and does not use sweeping generalizations to get a point across.

The gauntlet has been laid down. Have fun!

P.S.
http://www.poetv.com/video.php?vid=43116
 
Jul 8, 2008
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General_Rogue said:
You people have no idea how ironic some of your posts are.

Therefore, I challenge you to write a raving review of a game that manages to be both *entertaining* and does not use sweeping generalizations to get a point across.

The gauntlet has been laid down. Have fun!

P.S.
http://www.poetv.com/video.php?vid=43116
So this was supposed to be a joke or some shit like that?
 

darrinwright

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While I have had a lot of fun with FPS games on consoles and we disagree there, you and I are on the same page when it comes to Resistance.

I friggin' HATE that game.
 

Wargamer

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Xvito said:
One question? If you don't compare apples to bananas then how is the fruit industry going to evolve?
By realising we aren't comparing apples and bananas, but rather two games that use similar, yet different methods of interaction both with the player and their internal environment.

Anyway, Killzone 2 has raised the bar by using a Cover-hugging system.
 

TsunamiWombat

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Wrong forums. Yahtzee has his own forums. He does not read the escapist, he's just a contributor.

Also, the Escapist reviewed this game a while back and warned people.
 

Undead Dragon King

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Apr 25, 2008
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General_Rogue said:
You people have no idea how ironic some of your posts are.

Therefore, I challenge you to write a raving review of a game that manages to be both *entertaining* and does not use sweeping generalizations to get a point across.

The gauntlet has been laid down. Have fun!

P.S.
http://www.poetv.com/video.php?vid=43116
Sirrah, the laws of a challenge dictate that the challenged gets to choose the weapon of said challenge. I therefore choose the rapier. I will meet thou on the morrow in the Glouchestershire Park. Let skill and courage decide who walks away! Have at thee!
 

pantsoffdanceoff

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Most of the Metascores on Steam are complete bullshit. SR2 has a 70 even though you can't play it. And they grossly underrated fallout 3.