Before i get into this arguement, let me ask you. Who the heck suddenly defined rpg's as "your playing yourself in your own story". Honestly who? I've never seen this classified as that before. And frankly there doesn't exist a rpg on the market who has this.
Oblivion, fallout, mass effect, etc etc. All boil down to. "THIS IS WHO YOU ARE, THIS IS THE STORYLINE" you can beat everyone one of those games, in a predefined ending, you can beat predefined quests given to you by a predefined npc.
You see it's a illusion of freedom and customization. If i have to play a game going from A-B-C-------Z or i can play it going A-C-D-S-Q------Z sure each play experience may be done in a different order, but your still playing the same game doing the same things in SOMEONE ELSES story.
There is not a single rpg out there right now, that is a rpg comparable to pen and paper adventuring. And even then, generally you are set in the GM's world, trying to solve his crisis, the current quest. VERY rarely do i see a tabletop game sit down with a bunch of players and no GM and they just do stuff without anything leading them along. In fact. I've never seen it. I've seen a group of players have someone fill in as a GM, or use the GM's notes to play without him present, but theres still always someone or something leading them.
Role playing is not defined as "you have a role in the world" but you "are playing a character inside a world" And yes, this is why the line between genres and rpg's are getting smaller and smaller, with a LOT of games incorporating rpg basics such as leveling, and rpgs taking on action mechanics such as FPS gameplay.
For example
Vampire the Masquerade Bloodlines. RPG. FPS/TPS
Borderlands. RPG. FPS
Hellgate london. RPG. FPS/TPS
Mass Effect. RPG. TPS
My problem is the current generation of gamers, many of which who are present in this topic, who got really into bioware or bethesda's rpg's and suddenly. This is what a rpg should be, this is the only thing rpg's are. No. They aren't. There are many variations to it. WRPG, JRPG, etc etc with even further classifications such as fps rpg, action rpg, turn based rpg, strategy rpg.
I'll ask again, since when has RPG been defined by making the experience your own?
You have to realize in a video game, at the current level of technology, you are always a puppet on strings. There is no such thing as a truely immersive virtual world rpg.
EVERY SINGLE THING you do in EVERY SINGLE RPG out there atm, has been designed and written and planned and scripted ahead of time. Just because you can take time off from saving the world, to go fetch a pendant for someone for a bandit doesn't make it more of a rpg, it just is... a rpg with MORE SIDEQUESTS!
Another thing, can you "beat" any of those rpgs that you guys are promoting as rpgs without doing the main storyline? Does the game end after doing so many side quests?
If you people are going to redefine what rpgs have been for over 15 years, at least use enough common sense to not be basically saying "rpgs dont exist" since thats the consensus of this thread.