F@#&-ing Pirates....

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Weaver

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Apr 28, 2008
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Not that I'm trying to defend pirates, because I really want to see SSF4 on PC as well, but Capcom needs to learn proper price degradation in the PC market if they want to continue in it. For example, DMC4 is $30 on steam. That came out July 8th, 2008 on PC - a 2 year old game which is competing at a price point with a ton of other newer heavy hitting titles which also have a FAR more established IP recognition to PC gamers.
 

Duck Sandwich

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AC10 said:
Not that I'm trying to defend pirates, because I really want to see SSF4 on PC as well, but Capcom needs to learn proper price degradation in the PC market if they want to continue in it. For example, DMC4 is $30 on steam. That came out July 8th, 2008 on PC - a 2 year old game which is competing at a price point with a ton of other newer heavy hitting titles which also have a FAR more established IP recognition to PC gamers.
Interestingly enough, Devil May Cry 3 is on Steam for $20 or $30 (can't remember which). I bought the PC version for $5 at Zellers (Canadian store, somewhat similar to Target in the States).

For those that don't know, DMC3 was ported by Ubisoft (which is relevant for reasons that will be explained below) Unfortunately, my perfectly legal store-bought copy of the game won't work on my laptop, because "The original disk could not be found or verified." The game even gives you a CD key on the back of the instruction manual, but at no point during the installation process (or any other time) does it ever ask for it.
 

Gindil

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Akalistos said:
Durxom said:
dududf said:
Piracy is also on consoles fyi.
I suppose so, but its less effective as it is with PC titles, since most consolers dont know about console piracy. Plus they already get said titles in the first place, with its extras. While I will now never be able to be Hakan and "oil up" x-x
They haven't found a good anti-piracy trick yet. Small DMR(DRM? i don't remember... anyways) are hack easily while big one like securom and that trojan Sony used for a while are evil. Once they find the magic solution, you'll probably won't miss any DLC.
Blizzard did.

Stop wasting time on DRM [http://www.crunchgear.com/2010/05/27/blizzard-drm-is-a-waste-of-everyones-time/]
 

Regiment

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Quiet Stranger said:
Why do people pirate anyways? I mean I pirate myself but only really old games that aren't at my local game stores, I can't find any wheres else, or would be too old to even work properlky on my computer, like DOSbox games, oh and when I say pirate games I mean games today
Because they have a massive entitlement complex. "I like games, therefore I get to play all of them."
 

Kalabrikan

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While piracy certainly doesn't help the gaming industry (though that could be argued otherwise), even if piracy were completely eliminated from the gaming market, there would be no guarantee it would result in significantly increased sales. Gaming companies should cater more to the people who would buy the game instead of pirate it and not worry about coming up with new anti-piracy schemes that will end up getting cracked anyways. Lower prices for the consumer, less money and time spent trying to defeat the pirates, increased revenue.
 

Cheesus333

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AverageJoe said:
But it's cool, you can keep thinking piracy is irrefutably evil, and I will keep pirating, buying more games than most people on this forum, and laughing at the ignorance :)
And I'll keep actually researching games to decide if I'll like them before buying and feeling better than you :)

Piracy in gaming pisses me off, because it only ends up hurting the decent people who want to get their money's worth. Like that whole Assassin's Creed 2 scandal, that was a goddamn mess.
 

maxben

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LordNue said:
Breadzombie said:
LordNue said:
AxCx said:
LordNue said:
AxCx said:
LordNue said:
Breadzombie said:
Well , I live in a country where the average monthly wage is around 150$ (and we're in the EU ....) , so my priorities are bills , food , education and then games( I own 3 total). Pirating is nationally accepted (not limited to games) and there's even something like 2-3 torrent sites that everybody knows.

As I see it , if it wasn't for torrenting I wouldn't have bought them anyway and the only 3 I would have - I did.So it's more like a win(and not live a boring life playing minesweeper and watching TV all day) - lose nothing at all (the publisher that is) situation.
Gaming isn't some god given right, it's a luxury. If you weren't going to get them anyway like you say then you really have no right to play it, no matter how you try to rationalize it. However since you did download it, it means you did have some intention to play or get it which means you're just being cheap/lazy.
You know, a lot of people say that. Gaming not being a god given right and all. But you need to realize that many dont give a shit. People dont have enough money to buy games, they still want to be entertained so they will download the game. Im not going to argue any points here (I dont think anyone is intrested in reading 2 pages of some communist blabbering about equality), but people like gaming, if they cant affort it, they will download there games. Accept it. Remember that (this is aimed at the thread creator) wanting to have fun does not make you an evil person. Ergo, downloading games does not make you a devil.
Actually doing something illegal is pretty bad, brah. Even if it's technically a victimless crime and you're not doing it out of malicious intentions.

I for one also think it does have a victim, the people who buy the game legitimately to promote the economy and the companies who make games. After all, it's not very fair that so many people get the games for absolutely free with no repercussions at all, riding off the backs of those who do pay. But this is entire paragraph means nothing "fair" has absolutely nothing to do with anything, it is simply my thoughts and feelings on the subject. After all if everyone pirated it wouldn't be long before the companies that work so hard to create those games you thanklessly get for free went bankrupt.
Well then, it isnt "fair" if I work just as much, and harder, than someone with a well paying job, and still cant afford games. Since you brought the word "fair" into it.

I dont want too put myself on moral higher ground or pretend im a badass rebel, but the law doesnt interest me much. I trust myself too decide if something is acceptable. So, anything illegal is bad, brah? Yeah, everyone knows smoking weed is the worst thing you can do. Just like not paying your taxes. Imagine, if everyone stopped paying there taxes the government couldnt fund killing brown people in sandy countrys! Tragic.

Illegal =/= Evil and Legal =/= Good and righteous.

EDIT: Brah.
Logical fallacies are not the way to go, brohan. And how do you know for a fact that you worker harder then someone with a well paying job? If you're getting that ripped off perhaps you need a new job. Or maybe you just need to stop wasting money on frivolous things until you're in a more stable environment.
World doesn't work like that kid.Hope you never have to realise it.
Another logical fallacy, how cute. Just how does the world not work like that? It's a pretty well known fact that if you don't spend money on frivolous things, such as video games, then you'll have more for important things, and you pretty much can't guarantee that you work harder than someone in a higher paying job unless you spend more time monitoring them then you do working, in which case I must question your work ethic. Or are you talking about my suggestion of getting a new job? In which case that would depend mostly on the situation of your local area, but there probably are other jobs to look out for. By sitting there simply saying "The world doesn't work like that" you are refusing to do anything about it yourself and are only adding to your own problems yourself.
Wow, you really sound like either a child or a rich person when you say that.
On one hand the, "why doesn't he get off his lazy a$$ and make more money" idiocy sounds like you are rich.
On the other, the "logical fallacy" makes you sound like a child.
When the other two tell you that that is not how life and the world work, they mean it and they are right.
Its so easy if there was a black and white, good and bad, true and false, and to do the "right" thing just took a little effort.
It's not the case, and I say this as a non-pirate.
As I have some family who are on the extremely poor end of the scale I can completely understand and support their pirating of music and movies (though they aren't gamers).
So the other two are right, maybe one day you'll grow out of your bubble.
And this is not a logical fallacy, it is the claim that you are missing the full picture so your limited data is making you think a certain way.
 

Rakkana

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Nov 17, 2009
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I only resort to pirates when the company has long finished making money out of the product or when the copyright is void.

I agree with you. We need to keep these company's going if we want to see more games.
 

gl1koz3

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May 24, 2010
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I pirate it first, then buy if the game's good. If there weren't the option to try-extensively-before-buy, I'd never be interested in much games, as I just don't own the resources to shell out on shit all that often.
 

Akalistos

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Apr 23, 2010
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Gindil said:
Akalistos said:
Durxom said:
dududf said:
Piracy is also on consoles fyi.
I suppose so, but its less effective as it is with PC titles, since most consolers dont know about console piracy. Plus they already get said titles in the first place, with its extras. While I will now never be able to be Hakan and "oil up" x-x
They haven't found a good anti-piracy trick yet. Small DMR(DRM? i don't remember... anyways) are hack easily while big one like securom and that trojan Sony used for a while are evil. Once they find the magic solution, you'll probably won't miss any DLC.
Blizzard did.

Stop wasting time on DRM [http://www.crunchgear.com/2010/05/27/blizzard-drm-is-a-waste-of-everyones-time/]
I see potential in this but also hypocrisy... they fought against Private Servers for World of Warcraft. But they are closer to the truth than most game company.
 

Captain Pirate

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Nov 18, 2009
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*Reads title* F@#&ing Pirates? Excuse me?
OT: I don't pirate. Probably because my PC is shite, games-wise. It's got WoW+Expansions (which ironically I never play anymore, cancelled my susbcription), Portal, and Rome: Total War and it's struggling with Portal. And I also don't know how.
 

BaldursBananaSoap

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May 20, 2009
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They should be afraid. I'd be the first to pirate those rip-off pieces of shit DLC that try to nickel and dime loyal customers. Meanwhile, Valve can have my life savings.
 

Altorin

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May 16, 2008
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Piracy is basically a protected freedom of the western world. It's sort of funny to think of it that way, but privacy and piracy go hand in hand. Anything that tries to kill piracy is an affront to anyone who appreciates privacy, because invariably it impedes on the honest citizen's right to privacy. So in short, you'll never see piracy go away until we're living under a fascist dictatorship (that actually cares about the rights of the people involved in making pirated goods).

Honestly, I argue that piracy can be good for the industry. It's a strange point of view, but don't dismiss it out of hand. Think of it like this. When you're dealing with a monopoly, quality suffers. Because you can't turn to someone else for your products, prices climb, quality suffers, all because the person with the monopoly knows that they have you by the short hairs and can do whatever they want with you. Despite the different companies making games, they are all big conglomerate companies that can (despite feirce rivalry between them), act collectively like a monopoly - they're the only shows in town, so you either watch their show or you go without.

Enter piracy. In a perfect world piracy exists as an alternative (because, like I said, it goes hand in hand with privacy, and I would imagine the perfect world would have privacy), and the companies acknowledge it. Maybe not condone it, not asking for that, but acknowledge that 1) it exists, and 2) it's a competitor. Then let the companies handle piracy like a company should handle a competitor... competitive prices, and extra incentives to shop there. Trust me, even though piracy is "free", for the vast majority of pirates, it's a pain in the ass.. the loops that pirates have to deal with, viruses, etc.. Yeah, I know, boohoo, poor pirates, but what I'm saying is, game companies provide a better product, almost everytime (as long as it's not riddled with superfluous DRM, which is counterproductive to this "perfect world" I'm building here anyway.).

So game companies continue releasing a better product, provide better service, provide extra incentives to legitimate customers, competitive prices (competing with free may seem difficult but it's not impossible if you have the other pieces of this puzzle). Piracy will keep doing its thing, game developers will keep doing their thing.. people will pirate, but hopefully, the people who care about gaming, and the industries health will continue to buy games.

If the devs would see piracy as an actual competitor instead of some unthinking bacterial infection, then piracy would actually promote a better industry just by being an option in the back of every gamers mind.
 

Woodsey

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Aug 9, 2009
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AverageJoe said:
Boohoo.

Glad I pirated both Resi 5 and SF4 and realized I didn't like them rather than spend my money on them.

However, I pirated DMC4 and found out I thought the game was pretty good. I then proceeded to buy the game on Steam.



Ironically, out of the 200+ games I own for the PC alone, almost all of them I pirated first, and then proceeded to buy. Most of them I would never have bought without trying them first. Including DMC4.

As a result, since I started pirating I am buying more games than ever before.

But it's cool, you can keep thinking piracy is irrefutably evil, and I will keep pirating, buying more games than most people on this forum, and laughing at the ignorance :)
You're ignorant if you think you're at all in the majority.

Regardless of whether you buy the games or not, the copy that you pirated is still viewed as a lost sale by publishers. They can't just divide the numbers and estimate how many people might have pirated it and then bought it after.

If you want to know whether you want to buy a game or not, read reviews, get recommendations and play demos if available; the rest of us manage it just fine. In 7 years I've made maybe 4 dud purchases, and they're because I didn't research things properly beforehand.

To others in regards to the argument that people wouldn't buy it if they couldn't pirate it, that's not even the point. The point is that you own something which you should have paid for. Just because you wouldn't if it weren't free is almost irrelevant.
 

Altorin

Jack of No Trades
May 16, 2008
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Woodsey said:
Regardless of whether you buy the games or not, the copy that you pirated is still viewed as a lost sale by publishers.
that's the problem. That's how they think, but that's not how the math works at all. There is actual math, and it's actually every pirated game is approximately 0.001 lost sales. If they make a measure that stops 1000 pirated copies, it only produces 1 extra sale, statistically.

The problem is that the publishers have their heads on backwards about piracy.
 

Ironic Pirate

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May 21, 2009
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Damn, I have the perfect username to have a joke here, but I can't think of a joke.

Anyone got something?
 

Altorin

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Ironic Pirate said:
Damn, I have the perfect username to have a joke here, but I can't think of a joke.

Anyone got something?
just posting was enough, I actually smirked at the "last post by" on the forum... but it would have been nice if you had said something more then.. that.
 

Woodsey

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Aug 9, 2009
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Altorin said:
Woodsey said:
Regardless of whether you buy the games or not, the copy that you pirated is still viewed as a lost sale by publishers.
that's the problem. That's how they think, but that's not how the math works at all. There is actual math, and it's actually every pirated game is approximately 0.001 lost sales. If they make a measure that stops 1000 pirated copies, it only produces 1 extra sale, statistically.

The problem is that the publishers have their heads on backwards about piracy.
And where's that figure from?
 

Altorin

Jack of No Trades
May 16, 2008
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Woodsey said:
Altorin said:
Woodsey said:
Regardless of whether you buy the games or not, the copy that you pirated is still viewed as a lost sale by publishers.
that's the problem. That's how they think, but that's not how the math works at all. There is actual math, and it's actually every pirated game is approximately 0.001 lost sales. If they make a measure that stops 1000 pirated copies, it only produces 1 extra sale, statistically.

The problem is that the publishers have their heads on backwards about piracy.
And where's that figure from?
I didn't pull it out of my ass, except just to mention it here. It was floating around a few months back, when the Assassin's Creed 2 DRM was a hot subject, including in articles by both Shamus Young and Andy Chalk in their columns here.. Feel free to disregard it yourself, I don't have the reference onhand, but it is an actual figure
 

Ironic Pirate

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May 21, 2009
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Altorin said:
Ironic Pirate said:
Damn, I have the perfect username to have a joke here, but I can't think of a joke.

Anyone got something?
just posting was enough, I actually smirked at the "last post by" on the forum... but it would have been nice if you had said something more then.. that.
Well that's it, I couldn't think of anything. I normally make some kind of joke whenever a pirates vs ninja thread pops up, but I could think of nothing.

Uh, Ironically, I don't pirate games. That's it. All I got.