New Vegas is an RPG with guns. The same way shooters with RPG elements don't become RPG's, RPG's with shooter elements don't become shooters.OutrageousEmu said:You're debating whether New Vegas, is a shooter.GenericPCUser said:I never knew Persona 4 and Fallout: NV were shooters.OutrageousEmu said:Kanji Tatsumi, Persona 4. And I will remind you, the height of older gamings appraoch to difference in sexuality was when Final Fight had you go beat the crap out of transvestites.GenericPCUser said:I never said games were more diverse in the past, but I think most would agree that games are still pretty stagnant when it comes to diversity. The small changes aren't enough and the games that do include "diversity" tend to market it as if these "diverse" characters are little more than freak shows for the "normal" people to ogle at.OutrageousEmu said:Yes, it is true that games are more diverse than ever before, and characters have more depth than ever before. But thats supremely obvious - only someone who knowss literally nothing about gaming and has pusposefully ignored every game to have been made for the last 10 years could disagree with thatGenericPCUser said:I would agree to a change in the diversity of games, and a main character with more personality that his cardboard cut-out.
So far, Skyrim may have had the most respectable way of including homosexuality, but I digress.
RPG's are generally more open to something different than something like a First-Person shooter, and the only time I've seen a possibly gay character in a shooter that was done well was (I'm not kidding) Bulletstorm. (And maybe Heavy in TF2)
I fully expected it to be bland and muscle headed, but at least it was fun. However, there was one, miniscule, almost insignificant part that showed they at least tried. Ishi, the cyborg teammate of the main character, mentions that he may be attracted to the main character on some level. The main character, who I would have to assume was heterosexual, merely states that he is not there one judge.
It's never brought up again, but the mere fact that I remembered it and not all of the bland story and all the other bland characters must mean something.
Diversity is just supposed to be there, it's not supposed to be the direct focus of the story.
That's what separates Star Trek from The Help.
Oh, and - Veronica Santangelo and Arcade Gannon from Fallout New Vegas - the most sane, levelheaded and pleasent people you will come across in the entire damn game, easily two of the most dependeable and interesting companions each having numerous chances to kick ass, and a lesbian and a gay man, respectively.
Also, Kanji being gay is still fairly debatable in the American version of the game (The Japanese version they were a little more blunt about it, but with the changes they made to the American release Kanji seems more like a heterosexual man with feminine tendencies.)
Point stands on it, Veronica and Arcade. Matter of fact, Veronicas lover, Christina, is the only bright spot left in the entire dismal hell that is Dead Money.
My argument was never that RPG's handle diversity poorly, but that shooters specifically handle it poorly and you pointed to an RPG instead.