Games That Could Have Been Amazing

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McGee

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Mar 31, 2009
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Far Cry 2 would have been a hell of a lot better if the spawn times on AI were increased dramatically, and the overall AI intelligence (and lack of super senses when you're trying to sneak) was fixed.
 

Jennacide

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Dec 6, 2007
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Assassin's Creed. Started strong, but eventually bogged down by redundant quests, rage inducing beggars, and a story that meandered about near the end.
 

BolognaBaloney

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Mar 17, 2009
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Jennacide said:
Assassin's Creed. Started strong, but eventually bogged down by redundant quests, rage inducing beggars, and a story that meandered about near the end.
Yes, I was very letdown by that game, especially because of how great it was initially.
 

cabalistics

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May 4, 2009
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GTA4
Where did all the fun go it's like they took everything great about San Andreas and kept everything bad was I the only one tired of answering phone calls. I found the multiplayer kind of fun when I could connect

Prince of Persia 2 Warrior Within
Went from everything being beautiful and a compelling story to dreck also I kinda liked that there were'nt really any boss battles in Sands of time to stop my free running puzzle solving

Prince of Persia 4
Just boring annoying characters, bad fighting, no threat of dying, the sound of that claw scraping down walls was like fingernails on a chalkboard I think I'll sell it without finishing it

Assassins Creed
Good idea for a story badly executed clunky fighting, rooftop running was interesting but samey, annoying citizens making the same speeches, beggars, Riding a horse for what seemed like hours through the country If I wanted to do that I'd play Shadow of the Colossus

Devil May Cry 2
Crap enemies, bad camera angles,can't get good combos because every punch knocks opponents out of view, can't even remember the story

Devil may Cry 4
After coming back strong with 3 the royally buggered number 4 right up.
Smackable main character did they miss fan reaction to MGS2, Devil Bringer seemed like a crap weapon, Not much upgrading, having to go back to playng him a after a few levels of Dante, boring plot and no explanation why the new character looks almost exactly like Dante, Not paricuarily impressive or hard bosses, What the hell was with that dice game?

Well I think those were my biggest gaming disappointments I'm letting MGS2 off the hook because the gameplay was still quite good and the story was still interesting. I'm going to disagree with Mirrors Edge I still find it a compelling game to play especially the races even though it does have flaws I can overlook them because I enjoy the main experience so much I would even buy the a sequel
 

Amarok

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Dec 13, 2008
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The rest of the Oddworld Quintology... but Oddworld Inhabitants shut down after Stranger's Wrath :(

*weeps sad, lonely tears*
 

cabalistics

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May 4, 2009
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GTA Liberty City Stories
I thought it would be fun to go back to Liberty City but it wasn't
story turns Tony into a pussy and Donald Love into a cannibal I thought the suggestion that he might be necrophillia funnier plus his new voice was kinda weedy
I dont really like Vice City as much to drive around but Vice City Stories is a better game with a more compelling main character
 

angel34

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Jan 16, 2009
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Lord of the Rings Conquest. If your playing it by yourself it gets very repetitive.
 

Kiefer13

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Jul 31, 2008
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Duke Nukem Forever, Spore, GTA IV (Could never play it since the PC port was so terribly maimed. Apparantly I didn't miss much anyway)
 

BolognaBaloney

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Mar 17, 2009
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cabalistics said:
GTA Liberty City Stories
I thought it would be fun to go back to Liberty City but it wasn't
story turns Tony into a pussy and Donald Love into a cannibal I thought the suggestion that he might be necrophillia funnier plus his new voice was kinda weedy
I dont really like Vice City as much to drive around but Vice City Stories is a better game with a more compelling main character
Wait did you just call necrophilia funny?
 

cabalistics

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May 4, 2009
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It's kinda darkly. In GTA 3 they refer him having exotic tastes and the money to indulge them then referring to pictures of a morgue party I thought it was sick but funny but they him made kinda weedy and snively and very clearly showed he was a cannibal which is not as disgusting and not as funny basically they ruined a cool mysterious character from GTA 3
 

Pyre1million

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Mar 23, 2008
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Devil May Cry 2, for just about everything. There was some attempt to take the series further in the horror direction (agonized faces in the walls of the first level were a nice touch), but the utterly terrible job done on EVERYTHING else (camera, combat, voice acting, enemy design, level design, etc. etc. etc.) just screwed it up.

I am personally of the camp that enjoyed and supports every iteration of the series after this, though God, DMC4 could have been so much better if they just gave us one more thing: more STORY. When you have a main character clearly willing to give his life and hurl himself headlong into fuck-me odds for the sake of a love interest, you at least TELL US SOMETHING about the love interest! Or the main character! Or the love interest's older brother who has what could have been a heart-wrenching final scene, instead of just slapping scant details into an instruction booklet and going "Yeah, we totally spent every dime and minute we had updating the graphics like morons when the game had to be on two systems, one of which is inherently inferior graphics-wise ANYWAY, and didn't get past the outline stage for the plot".

...for crying out loud they made a stale archetype like VERGIL in DMC3 interesting and deep with only a few specific lines, yet the only hint of that writing ability you see in 4 is from Nero after the first Agnus fight. And the lines are connected to Vergil!



And, if I can step away from my own fan rantings for a moment, Jericho. I said this in an earlier thread, but it bears repeating. Halfway through the game, Barker remembered he was a horror writer. Suddenly you actually start to give a shit about the characters and their plight: even the really annoying ones. And this continues, right up until a dramatic second-to-last act when the reality of the whole thing comes crashing home, and you get all geared up for one climactic final battle...


...And then we get to the final battle. And just damn it. Evidently Barker suffered a stroke at EXACTLY THE MOMENT HE HAD TO WRITE OUT HOW THE LAST BATTLE WENT. The two best characters die, and the whole thing is nothing more than a glorified quicktime event that serves only to highlight that the murder of the people you'd finally come to care about only occurred because they couldn't be worked in, mechanics-wise. And then there IS NO ENDING.

Ugh. Damnit Barker.
 

traceur_

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Feb 19, 2009
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I think mirrors edge was good but nowhere near great.

The story: Well I'm not sure about the story since I went through the game and couldn't see it anywhere, I think it was about faith's sister being frame but it seemed to vault right over that and continue with running from bullets and dying most of the time.

The first person thing: I applaud DICE for going for a first person parkour game, not an easy task, I think they did the head movement pretty well, it's a subtle thing, they didn't go completely flat like halo and at the same time avoided making it look like I'm running during an earthquake. Motion blur during the rolls was close but we don't actually see that much during a roll because of...motion blindness? I'm not sure what it's called but look to your right without moving your head, now, keeping your head still, quickly look to the left, see that little flash of darkness? yeh that's what it looks like during a roll.

All in all it was ok, I think if a sequel was made it could be decent.
 

Devildoc

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Mar 26, 2009
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The Force Unleashed.

I'm surprised it hasn't been mentioned yet.. now.. mind you I did enjoy the Wii version of the game for it's interactivity, but feel it could have been done better (especially with the Wii motion plus and a better camera).. but for how hyped it was, it didn't live up.

Assassin's Creed..

Now I feel sorry for those of you who played the PS3 and 360 versions, as the PC version improved on some things namely more mission types so that you didn't quite get as bored as easily with repetition. That alone made the PC version a solid game.. yet it was hyped too much and couldn't live up to that hype. The other thing was length of play.. both Force Unleashed and Assassin's Creed suffered from short gameplay. Assassin's Creed absolutely stunned me with its environments, the music was wonderful, the layout of the cities.. and AT FIRST the hustle and bustle of the crowds was amusing.. The shortcomings come later as you hear repeats of the same few lines over and over. It's a caveat of trying to make "realistic" personality AI with scripted lines that the game uses. The same thing happens in Oblivion which I'll get to momentarily. Also combat can be frustrating as you go to counter vs a group of enemies and keep doing non lethal counters like punches and kicks which gets you nowhere.

Oblivion:
Now, I thought Oblivion was a great game.. provided you modded it first.. and I think it's a great game if you've never played an elder scrolls game before. However for those of us who were enthralled with Morrowind.. it didn't live up.. they removed a lot of skills, changed the enchanting system to something I didn't really like, the environment was a lot more boring for the most part (except shivering isles, the dream land area, the trapped in a painting area, and your first oblivion gate or two).. they took one km of pristine european countryside with woods and copypasted it over the entire map, very mundane. All the dungeons are very very similar as well. Meanwhile Morrowind was a lot more fantastical. The level scaling with you on everything gets annoying as well thankfully that's fixed with mods.. also.. with as many people modding the leveling system so taht you don't have to level "efficiently" you'd think Bethesda would take the hint and change the leveling system to be more transparent, so that people wouldn't spend all their time spamming skills unnaturally to gain the right stats to min max.. and would just.. play.. and explore. ALso the NPC conversations get extremely repetetive very fast.. now, when the game first came out, the radiant AI was toted around like some huge revolution, that's why I'm disappointed with it (not to mention psychic guards). It was a great game, I admit that, but it could have been AMAZING and wasn't.
 

philzibit

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May 25, 2009
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Turning Point: Fall Of Liberty. It was a great idea (America never entered WW2, then in the 1950's, Germany invades America), but with a rushed along story and bad aiming, plus just the lack of imagination, it turned out to be awful. Plus the worst climax and ending in a 7th generation game I've come across.
 

Shycte

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Mar 10, 2009
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What's up with everybody saying Oblivion. That game WAS amazing.

Well, there is Star Wars TFU. It hade a vary good core, if they would just polished it some more and mix up the gameplay a bit.

Saints Row 2. It's fun, util one of the 193740373074894494 bugs or glitches ruins it for you.