I Love the Mako.

Recommended Videos

Nalgas D. Lemur

New member
Nov 20, 2009
1,318
0
0
dududf said:
I liked the open world.

Even if it was barren, it was better then nothing. Pretty much all of it is optional, so you really can't complain (Well sort of.)
No. No, no, no. Nonononononono. I would've been so much happier with nothing instead. The vast amounts of hideously ugly (compared to the rest of the game, which didn't look like something out of a mid-90s fractal terrain generator demo) emptiness were easily the worst thing about the game. They were completely devoid of any sort of character (all the planets were pretty much interchangeable, and no one would notice if one of them went missing), and they were mostly just a crappy time sink to pad the game out. Even the buildings, which tended to have more interesting things happen in them, were endlessly recycled and bland.

The main plot and planets that were actually fleshed out were pretty good, but so many of the side quests and optional planets were miserable experiences. It's particularly bad when compared to BioWare's other games, which are usually very good at avoiding that problem. I think the Mako being associated with the absolute worst stuff in the entire game hurts its reputation a lot, since most of what it gets used for is the crappy stuff most people don't want to do. It doesn't help that it's painfully, frustratingly slow (especially when going over hills/mountains), so it takes forever just trudging through the amazingly uninspiring side-quest-planet environments to get anything done.

I thought the Mako was pretty meh (the buggy in Borderlands, which I played around the same time as ME, had much worse controls (both games on the PC) but was much more fun to ride around in), but the majority of my hate for it probably comes from the stuff in the game I associate it with. I wouldn't be surprised if that's true for other people, too.
 

Spekter068

New member
Sep 4, 2009
121
0
0
The Austin said:
Spekter068 said:
The Austin said:
I hated the Mako. When I first drove it I laughed and said to myself, "It DOES handle like a fat man on a unicycle!".
Uhhh... A fat man on a unicycle is top-heavy with a tiny base of support, making it extremely liable to fall over. The Mako, on the other hand, while top-heavy, is about as wide as it is tall, which means it is extremely difficult to tip over. I have no idea how this connection was made, though the image is rather funny.

The Mako is a TANK, which means it is supposed to handle like a TANK, not a CAR. It actually handles quite well, but you have to maneuver it as you would maneuver a TANK, which the controls are not set up to do. Actually, a tank can make much sharper turns than any car can, because the treads (or wheels, as the case may be), can go in opposite directions.

Want to make a left turn without making a massive loop? In a tank you can do it. All you need to do is throw the left side treads/wheels into reverse and the ones on the right forward. Zounds! The big clunky washtub turns on a dime!

Seriously, it works, at least on the console version. I figured it out through trial and error, and the controls are confusing at first, but you will be SO happy once you get it. Executing the left turn stated above involves fiddling with the control stick, moving it from southwest to northwest and back again. This is assuming that the camera is centered on the back of the Mako when you begin, and the vehicle should be perpendicular to your view when you finish. It looks painstakingly slow, and being a New England driver, I grind my teeth when any maneuver takes more than a second to execute, but in reality, it takes FAR less time than turning it like a car. Plus, you can turn it inside, too.

To everyone who detests the Mako's handling: try my method. It works very well.

The Mako does not handle badly: all of the negative posts regarding movement are due to user error or terrain, which IS aggravating.

*Another tip, and then I'll shut up: when scaling mountains, follow the patches of grass or dirt, because those grades are always less steep, and NEVER try to go straight up. You have to take it at an angle.
I tipped over into a vat of lava once or twice....... But I agree. It was humerus.
Yeah, the terrain in that game really needs to get eroded a bit. I've gotten stuck in several spots on a place that looks a lot like Nodacrux (Titania? Or is that StarFox?). That's infuriating, but no matter how many times I play through that game, the mogul-hopping goofiness makes me laugh so hard I puke. And then a Thresher Maw comes out and spoils my fun. Still, I'm very disappointed to hear that the vehicle sections are being eliminated completely.
 

Mcface

New member
Aug 30, 2009
2,266
0
0
dududf said:
Yeah you heard me.

I've seen some dislike on the mako, and it confuses me. It's pretty easy to use, it has weapons, it has booster jets on the bottom (I've dodged many a rocket thanks to those.) and all in all, with some exceptions to corners and backing up into objects with negative slopes, I've never had a problem.


So I guess I'm asking you guys, "Why did you dislike/like the Mako"

[sub]In case you can't tell, the Mako is the car in Mass Effect 1, from which they sadly got rid of in Mass Effect 2.[/sub]


[HEADING=1]ALSO! PLEASE NOTE![/HEADING]

For everyone that's asking, the Mako is replaced by a scanning minigame, and then a "Coordinate" is found, from which a shuttle launches from the ship and flies down. From which you then explore on foot.

Essentially killing the open world areas you could explore.
I enjoyed it for the story driven missions.
The exploration just failed for me, though. hopefully ME2 will address it, make it larger and actually worth the time.
 

TheFacelessOne

New member
Feb 13, 2009
2,350
0
0
Uszi said:
more mako fans out there? Weird.
I loved the freaking Mako. It was awesome sauce.

Okay, not awesome sauce, but I thought it was nonsense that it got so much hate. Sure, it could be fixed, but it's nothing to shake a fist at.
 

dududf

New member
Aug 31, 2009
4,072
0
0
Guitarmasterx7 said:
Nawww, I just know that I won't get along with you.

So I'll end our conversation here.
_________________________________________
s69-5 said:
dududf said:
God It's amazing how many times I've been called a fanboy on this site... all of the time being incorrect (Well, excluding Valve I admit I'm a little biased in favour of them.)
No worries. Actually, I've spoken with TPiddy in the past. We don't always agree, but at least we're civil, for the most part. I'll take it as friendly ribbing. Though I'll agree, this site does have it's segment who will call you fanboy if you disagree with their so obviously correct opinion.

Unfortunately, I must hate you for being a self-described Valve fanboy.
Nah, it's okay, I'm a self-described Square fanboy.
Nu uuuuh Valve does a betta job @ Role Playing then Squaaaaaaare *Commences slap fight*

[sub]I kid, I kid.[/sub]
Loop Stricken said:
[HEADING=1]WHARRRRGARBL THRESHER MAW![/HEADING]
I loll'ed, Loudly.

Anyways, in case anyones interested, Bioware replaced the Mako with the scanning game, and then some pod, or shuttle of some sort shoots out of the ship and down to the planet (or maybe other ship (Just a guess.) I found the info on the ME2 wiki.)
 

kevinh

New member
Dec 5, 2009
1
0
0
I played the console version and liked the mako, I never had a problem with it. I'll miss it in the mass effect 2.
 

Altorin

Jack of No Trades
May 16, 2008
6,976
0
0
dududf said:
Yeah you heard me.

I've seen some dislike on the mako, and it confuses me. It's pretty easy to use, it has weapons, it has booster jets on the bottom (I've dodged many a rocket thanks to those.) and all in all, with some exceptions to corners and backing up into objects with negative slopes, I've never had a problem.


So I guess I'm asking you guys, "Why did you dislike/like the Mako"

[sub]In case you can't tell, the Mako is the car in Mass Effect 1, from which they sadly got rid of in Mass Effect 2.[/sub]


[HEADING=1]ALSO! PLEASE NOTE![/HEADING]

For everyone that's asking, the Mako is replaced by a scanning minigame, and then a "Coordinate" is found, from which a shuttle launches from the ship and flies down. From which you then explore on foot.

Essentially killing the open world areas you could explore.
they're replacing it with a free (if you bought it new) DLC shuttle. So if you like the Mako, you can use the shuttle, and if you don't, you can choose not to use it.
 

dududf

New member
Aug 31, 2009
4,072
0
0
Altorin said:
dududf said:
Yeah you heard me.

I've seen some dislike on the mako, and it confuses me. It's pretty easy to use, it has weapons, it has booster jets on the bottom (I've dodged many a rocket thanks to those.) and all in all, with some exceptions to corners and backing up into objects with negative slopes, I've never had a problem.


So I guess I'm asking you guys, "Why did you dislike/like the Mako"

[sub]In case you can't tell, the Mako is the car in Mass Effect 1, from which they sadly got rid of in Mass Effect 2.[/sub]


[HEADING=1]ALSO! PLEASE NOTE![/HEADING]

For everyone that's asking, the Mako is replaced by a scanning minigame, and then a "Coordinate" is found, from which a shuttle launches from the ship and flies down. From which you then explore on foot.

Essentially killing the open world areas you could explore.
they're replacing it with a free (if you bought it new) DLC shuttle. So if you like the Mako, you can use the shuttle, and if you don't, you can choose not to use it.
Huh... odd...

The wiki said something along the lines that you were just sort of dropped into a spot and you walk from there.

Can I get a source (if you have it of course, if not don't worry. I just want to read more about it.)
 

Loop Stricken

Covered in bees!
Jun 17, 2009
4,723
0
0
The new shuttle also comes with new world with shuttle-specific missions, so rejoice! You're both right AND wrong!
 

L3m0n_L1m3

New member
Jul 27, 2009
3,049
0
0
dududf said:
\

Essentially killing the open world areas you could explore.
Well, to be fair, most of the explorable worlds in ME1 were fairly copy-pasted.

OT: I don't like the Mako because:

1. The control is too sensitive for my tastes.

2. The gun can't hit enemies that are too close to you.

3. It takes too long to regenerate shields.

4. You couldn't move while repairing, or shoot for that matter.
 

dududf

New member
Aug 31, 2009
4,072
0
0
Loop Stricken said:
The new shuttle also comes with new world with shuttle-specific missions, so rejoice! You're both right AND wrong!
The best kind of answer. Makes you rejoice that you're right, and then to facepalm when you realize you're wrong.
__________________

L3m0n_L1m3 said:
4. You couldn't move while repairing, or shoot for that matter.
I think that was for balance issues, if you have Tali on board you could repair faster then they could damage you easily.
 

Loop Stricken

Covered in bees!
Jun 17, 2009
4,723
0
0
L3m0n_L1m3 said:
4. You couldn't move while repairing, or shoot for that matter.
I think that was for balance issues, if you have Tali on board you could repair faster then they could damage you easily.[/quote]

Yes, they had to balance Tali's goddessliness someh[HEADING=1]WHARRGARBLTHRESHERMAW![/HEADING]
 

NeutralDrow

New member
Mar 23, 2009
9,097
0
0
Shoot. This is neither about the shark, nor the beloved actor.

I realize you put it in the OP, but not having something incredibly specific that uses general language listed in the title is kind of misleading.
 

dududf

New member
Aug 31, 2009
4,072
0
0
NeutralDrow said:
Shoot. This is neither about the shark, nor the beloved actor.

I realize you put it in the OP, but not having something incredibly specific that uses general language listed in the title is kind of misleading.
Dare I say... It's a trap?
 

NeutralDrow

New member
Mar 23, 2009
9,097
0
0
dududf said:
NeutralDrow said:
Shoot. This is neither about the shark, nor the beloved actor.

I realize you put it in the OP, but not having something incredibly specific that uses general language listed in the title is kind of misleading.
Dare I say... It's a trap?