believer258 said:
EDIT: Also, if you try to skip out on planet scanning, don't. It sucks balls having to go through and do that, but it't better to give in and do it for ten minutes every hour or so than go through fifteen hours of gameplay and finally get so frustrated with your innacurate machine gun that you have to give in and scan for a few hours at a time. Trust me here.
gmaverick019 said:
planet scanning is basically the only negative nitpick i have at the game...
See, I've never understood why everyone hates the planet scanning so much. It was a mini-game. It was WAY better than the stupid Frogger mini-game in ME1. I was SO sick of Frogger by the time I finished ME1.
And, really, 10 minutes every hour? It isn't even that much. Here's how you do it:
Every time you arrive in a new star system, you click on each planet (except the one where the plot is clearly labeled). Look at the scanner. Moderate? Go elsewhere. Rich? Sink ten to fifteen probes into the planet and move on when it gets down to Moderate (unless you find Ezo, in which case you get it all). By the time you recruit Tali and get the last ship upgrade, you will already have more than enough of every Mineral.
And on the second playthrough, where you get a big pile of starting Minerals? You barely have to do any scanning at all. You can get almost all of the ship upgrades out of the initial batch, and the weapon/armor upgrades you never even notice their cost if you use the above "rich planet only" method.
Anyway, considering how quick and easy it was, I don't understand why everyone hates the planet scanning so much. Thoughts?
And don't say the Mako. The Mako had nothing to do with planet scanning. In ME1, you scanned a planet (and got it's resources) by clicking on it once. And then you didn't do anything with the resources anyway (except get a tiny amount of money and xp).